Difference between revisions of "MystiTool cheat sheet"

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(time to run in circles and scream that the sky is falling we are all doomed, doomed because the asset server broke)
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|'''regsay''' ''channel'' ''string''
|'''regsay''' ''channel'' ''string''
|chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0.
|chats ''string'' to the whole region on ''channel'' with [[llRegionSay]], ''channel'' cannot be 0.
|-
|'''scan color''' ''string''
|changes the HUD radar text color to ''string'' when other avatars are around, the values work the same as the '''color''' command; the HUD text is always black when no avatars are in range.
|-
|'''scan''' ''range''
|scans for avatars within range meters and shows them on the HUD; set ''range'' to 0 to turn it off
|-
|'''scan remote'''
|displays a menu to rez, use and manage remote sim scan objects.
|-
|'''scan sim'''<br/>'''scan sim+'''
|'''scan sim''' rezzes objects that look for avatars in the whole region from the ground to 768 meters and report back to the HUD, '''scan sim+''' goes up to 4096 meters.
|-
|'''scan sort on'''<br/>'''scan sort off'''
|forces scanner display to sort by distance even when LSL sensors make a mistake; this causes extra script lag and sensors usually sort OK by themselves, so leave this turned off for great justice.
|-
|'''scan wrap on'''<br/>'''scan wrap off'''
|[[llSensorRepeat]] has a bug that lets you see far away avatars sometimes; '''scan wrap on''' lets you see the bug happen, '''scan wrap off''' hides it.
|}
|}

Revision as of 16:41, 1 September 2009

This is a quick reference for chat commands that work with MystiTool 1.3.1. Type /1 help to see a short list in world. Click the MystiTool HUD button and press Notecard in the menu to get a very detailed instruction notecard. There are even more help notecards inside that one.

Command Description
anim name stops all animations, then starts the animation called name if it is inside the HUD's inventory or a built in animation
anim name - starts the animation called name if it is inside the HUD's inventory or a built in animation
anim stop stops all animations
bugs
bugs all
bugs scans once for ACTIVE|SCRIPTED objects owned by others, bugs all also finds ACTIVE|SCRIPTED objects owned by you
bugs radar rezzes a continuous bug scanner box, touch the box to change its settings
bugs range meters changes the bug scan range, meters can be 1 to 96, numbers more than 96 are rounded down by llSensor
bugs set_texture uuid changes the bugs HUD button texture to uuid
bugs show
bugs hide
shows or hides the bugs HUD button
chat on
chat off
chat on starts printing avatars who are less than 20 meters away in your chat history, chat off stops it
chat sound on
chat sound off
chat sound on enables sounds made by chat on, chat sound off stops them
chat sound_key uuid changes the chat on sound to uuid
color string converts string to a llSetColor vector
  • a vector with at least one value greater than 1 divides all numbers by 255: /1 color <0,255,0> prints <0.00000, 1.00000, 0.00000>
  • a vector with all numbers less than or equal to 1.0 returns the same vector: /1 color <1,0,0> prints <1.00000, 0.00000, 0.00000>
  • a six digit RGB hex value will have all numbers divided by 255: /1 color #FF0000 prints <1.00000, 0.00000, 0.00000>
  • CSS color names will be converted: /1 color Chocolate prints <0.82353, 0.41176, 0.11765>
fav
favs
shows the favorite locations menu, fav and favs are the same command; favorites are in script memory, see lm to manage landmarks in the HUD inventory
fav add inserts your current location in the favorites menu
fav clear removes all locations from the favorites menu
fav list prints a list of all the stored favorites
fav set_texture uuid changes the favorites HUD button texture to uuid
fav show
fav hide
shows or hides the favorites HUD button
flight nodrift on
flight nodrift off
if flight assistance is on, flight nodrift on stops you short when you are hovering; flight nodrift off allows you to drift; some AOs have bouncy hover animations so you might appear to move even with this turned on.
flight on
flight off
flight on enables flight assistance, flight off stops it
flight side on
flight side off
if flight assistance is on, flight side on tries to keep you at the same altitude when you fly forward, back, sideways; flight side off lets you rise and fall like with unassisted flight
flight speed sets the amount of flight boost; speed can be slow, normal, fast, faster, fasterer, plaid
flight text on
flight text off
flight text on shows flight and velocity statistics on the HUD, flight text off removes them; this only shows if HUD radar is disabled (/1 scan 0); AGL means "meters above ground level", buoyancy 1.0 is weightless, 0.0 is normal weight
lm shows a menu of landmarks in the HUD's inventory; see fav to manage locations in script memory
lm go string opens a map and prints a SLurl showing the first landmark in the HUD inventory brginning in string
lm list prints a list of all the landmarks found inside the HUD
lm set_texture uuid changes the landmarks HUD button texture to uuid
lm show
lm hide
shows or hides the landmarks HUD button
locate shows a menu of avatars within 96 meters, click a name to show their distance and SLurl
locate string prints the distance and SLurl for any avatar with 96 meters whose name begins in string
object on
object off
object reset
object on starts printing information about objects that send chat to channel 0, object off stops it, object reset resets this script.
quote
quote on
quote off
quote prints a random saying now, quote on makes a saying print when you log in or attach the HUD, quote off stops the automatic sayings
regsay channel string chats string to the whole region on channel with llRegionSay, channel cannot be 0.
scan color string changes the HUD radar text color to string when other avatars are around, the values work the same as the color command; the HUD text is always black when no avatars are in range.
scan range scans for avatars within range meters and shows them on the HUD; set range to 0 to turn it off
scan remote displays a menu to rez, use and manage remote sim scan objects.
scan sim
scan sim+
scan sim rezzes objects that look for avatars in the whole region from the ground to 768 meters and report back to the HUD, scan sim+ goes up to 4096 meters.
scan sort on
scan sort off
forces scanner display to sort by distance even when LSL sensors make a mistake; this causes extra script lag and sensors usually sort OK by themselves, so leave this turned off for great justice.
scan wrap on
scan wrap off
llSensorRepeat has a bug that lets you see far away avatars sometimes; scan wrap on lets you see the bug happen, scan wrap off hides it.