Open Source Meeting/2010-04-29

From Second Life Wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Transcript

[14:01] Merov Linden terrible typing today...
[14:02] Merov Linden: I haven't updated the agenda this morning but I guess you saw the nice news
[14:02] Merov Linden: all of parabuild SG builds now work :)
[14:02] Boroondas Gupte: \o/
[14:02] Merov Linden: we have now a 1.x and 2.x trunks buildable
[14:03] Merov Linden: that should help make progress on everything
[14:03] Merov Linden: I can't wait turning back to that looooong backlog of patches and start committing like a maniac :)
[14:03] Boroondas Gupte: :-D
[14:03] Merov Linden: that'll sure feel nice
[14:04] Merov Linden: to celebrate, I updated the current 1.4 release notes : https://wiki.secondlife.com/wiki/Release_Notes/Snowglobe_Release/1.4
[14:04] Latif Khalifa: nice :)
[14:05] Merov Linden: so, yeah, plenty to do now with patches, if you are a committer, please go ahead : it's open season right now :)
[14:05] Latif Khalifa: can you skip some? :P
[14:05] Merov Linden: skip what?
[14:06] Latif Khalifa: some patches that already exist in 1.4
[14:06] Merov Linden: ?
[14:06] Thickbrick Sleaford: slip the review or skip the commit?
[14:06] Thickbrick Sleaford: *skip
[14:06] Latif Khalifa: i think you said, now was the time to apply all snoglobe 1.x patches to 2.0
[14:07] Merov Linden: a ok, confusion: I was speaking of 1.x patches to apply to 1.4
[14:07] Boroondas Gupte: no, apply patches in jira to svn (for the branch they apply/where made for)
[14:07] Boroondas Gupte: *were
[14:07] Boroondas Gupte: ah
[14:07] Merov Linden: then, sure, I'd like folks to port them to 2.0
[14:07] Techwolf Lupindo: I got a few patches in jira that need commiting.
[14:07] Latif Khalifa: ah ok, sorry i was confused :)
[14:07] Merov Linden: if they feel inclined to
[14:07] Merov Linden: which I hope they will
[14:08] Merov Linden: one thing I think I should do is spend some time reviewing the "building the viewer" wiki page
[14:08] Techwolf Lupindo: Including that finished a bad port of the mine midea fix.
[14:08] Merov Linden: I've all that fresh in my mind so that's the time to put that down in writing
[14:09] Merov Linden: then I need to work on this "branding script" we talked about some time ago
[14:09] Merov Linden: so that TPV can rebrand safely, without running afoul of the TPVP
[14:10] Boroondas Gupte: Should we first write down the current istructions or first re-organize the the wiki page structure? (Currently, build instructions are scrattered all over the place)
[14:10] Merov Linden: and then, yes, merging back 1.x patches to 2.0 as you said Latif
[14:10] Merov Linden: We should re-organize the pages
[14:10] Merov Linden: Would you like to lead that effort Boroondas?
[14:11] Boroondas Gupte: Dunno, got a semester thesis to finish :-P
[14:11] Merov Linden: details... :)
[14:11] Boroondas Gupte: But I can kick of a diskussion on the mailing list.
[14:11] Merov Linden: OK, yes, please do that
[14:11] Boroondas Gupte: About the semester thesis?
[14:12] Merov Linden: I'll be happy to jump in
[14:12] Merov Linden: clarification: I won't help you on your semester thesis :)
[14:12] Boroondas Gupte: first step would probably be to collect links to all the current pages
[14:13] Boroondas Gupte: I was referring to your "details ..."
[14:13] Techwolf Lupindo: When I was working on patch finishing that port. I was thinking on how to do that branding issue. I went though three different irtation though my mind and ended up with a devolope --branding "nameofproject" and have devolope.py handle the three differenct cases of branding, secodnlife, snowglobe, and "emerald". :-)
[14:13] Merov Linden: o right, I was being facetious (as in "that's a detail... :) )
[14:13] Boroondas Gupte: oh, right :-P
[14:13] Merov Linden: I'm sure it's quite a bit of work
[14:13] Thickbrick Sleaford: I think a "building from source" category in the wiki might help
[14:14] Merov Linden: Techwolf: I like the idea of a --branding option
[14:14] Merov Linden: to develop.py
[14:14] Merov Linden: note that there is more than just a name in branding
[14:15] Merov Linden: logos also, may be specific URLs (for Help)
[14:15] Merov Linden: About bo
[14:15] Merov Linden: *box
[14:15] Boroondas Gupte: Though, ultimately we should seperate client and grid name. (Currently it's possible to get told you aren't able to connect to snowglobe, which doesn't make sense)
[14:16] Merov Linden: Viewer and grid name are separate though
[14:16] Merov Linden: in the messaging
[14:16] Techwolf Lupindo: I was looking at all the "mapping" commands in viewer_manifest.py and was thinkning of adding a thrid one there, but that would end up being a maintance nightmare as each tpv would still have to do some patching. So a --branding to devolope would set the bin name, icon name, and other variables as need before configure cmake and just pass those values onto viewermanifest.py
[14:16] Merov Linden: may be some messages are using the wrong strings though
[14:16] Robin Cornelius: We really need a proper login manager for snowglobe, that handles grids, login URIs helper URIs and provides flags for enabling/disabling things that may be LL speicific such as map tiles from S3
[14:16] Robin Cornelius: then grid name etc could be taken from that
[14:17] Latif Khalifa: Robin, yes!
[14:17] Latif Khalifa: the current "remember user" hack is driving me mad
[14:17] Merov Linden: interesting idea...
[14:17] Thickbrick Sleaford: About porting 1.x patches to 2.x: Should we still have to have someone else than the person doing the porting review?
[14:18] Merov Linden: I think doing code review is good, even for port
[14:18] Merov Linden: it doesn't have to be me or a linden doing reviews though
[14:18] Merov Linden: any committer could
[14:19] Merov Linden: I saw you did Thickbrick for some patches
[14:19] Thickbrick Sleaford: yes
[14:19] Thickbrick Sleaford: well, we have 3 non-linden commiters, and one of them (Aleric) is sort of on hiatus
[14:19] Merov Linden: but wait: are you talking about small patches from 1.x? may be starghtforward ones?
[14:20] Techwolf Lupindo: I did look over and reviewed a few patches, but i'me not commiter.
[14:20] Thickbrick Sleaford: yes
[14:20] Boroondas Gupte: we need more commiters
[14:20] Thickbrick Sleaford: definitely
[14:20] Merov Linden: hmmm... I see what you mean Thickbrick... you're right: there's certainly a set of patches we should commit "switftly"
[14:21] Robin Cornelius: we need to answer the questions of some want to be comitters who asked months ago about the CLA
[14:21] Boroondas Gupte: that'd be me
[14:21] Techwolf Lupindo: CLA?
[14:21] Merov Linden: yeap
[14:21] Merov Linden: Contributor License Agreement
[14:21] Techwolf Lupindo: Oh, I am on that list.
[14:21] Merov Linden: you've yours on file I think Techwold
[14:22] Thickbrick Sleaford: the other side of having 2.0 is that we can be less conservative when committing to 1.x, since that's not going to be ported to another tree anymore.
[14:23] Merov Linden: well... I'm worried of transforming the 1.x tree in a sort of super experimental advanced version...
[14:23] Merov Linden: is that a good idea?
[14:23] Techwolf Lupindo: Yea, after I tested my webkit plugin hack, I was going to submite a hack for 1.x branch with the convet that sence LL is not going to pull anything, we can commit some ugly/pretty hack to that branch. :-)
[14:23] Gooden Uggla: how about just making it the best choice of those who don't wish toi use 2.0?
[14:24] Leslie Scribe: I have been thinking of SG1.4 as a "fallback version" for people that are not ready to deal with Viewer 2 yet.
[14:24] Merov Linden: Gooden: yeah, but that's a different thing
[14:24] Boroondas Gupte: define "best"
[14:24] Jonathan Yap: +1 Leslie
[14:24] Gooden Uggla: 1.32 is pretty good, i like it a lot :)
[14:24] Merov Linden: SG1.x is used as a "base" for almost all TPV right now
[14:25] Boroondas Gupte: is that already so?
[14:25] Merov Linden: so it's better be stable and solid IMP
[14:25] Merov Linden: IMO
[14:25] Boroondas Gupte: I think a lot are still based on 1.22 mainline
[14:25] Gooden Uggla: but yes, the "fallback" idea is just fine
[14:25] Thickbrick Sleaford: point taken, Merov
[14:25] Boroondas Gupte: (not even 1.23)
[14:25] Techwolf Lupindo: Merov, I think most of the patches submitted for the 1.x branch have that goal in mind.
[14:26] Merov Linden: good, I should so a triage pass on 1.4 JIRA and set a date for release
[14:26] Latif Khalifa: would be nice to have some things for more advanced users, like an account/login manager
[14:26] Gooden Uggla: when other viewers fail, especially for builders, snowglobe operates well
[14:26] Latif Khalifa: and a wold map that works for more than a single gird (agni)
[14:26] Latif Khalifa: doesn't even work for aditi
[14:26] Latif Khalifa: let alone opensim grids
[14:26] Merov Linden: glad to hear people use Snowglobe as a reference :)
[14:26] Thickbrick Sleaford: SNOW-77 needs some love...
[14:26] JIRA helper: http://jira.secondlife.com/browse/SNOW-77
[#SNOW-77] S3 map shows main grid map even when on the beta grid
[14:27] Latif Khalifa: did i mention that hard coding urls is bad? :P
[14:27] Merov Linden: ah.... that one is something...
[14:27] Techwolf Lupindo: Latif, that could part of the branding project.
[14:27] Merov Linden: yeah right but... replace by what?
[14:27] Boroondas Gupte: cap?
[14:27] Leslie Scribe: Are Aditi tiles also on S3 just not being refered to by the viewer?
[14:27] Boroondas Gupte: the grid should know where it's map is
[14:27] Thickbrick Sleaford: the discussion of it on sldev drifted into abstract protocol discussion pretty quickly, so the actualy bug was left behind
[14:28] Merov Linden: sure but that's not what I had in mind
[14:28] Techwolf Lupindo: Merov, a flag. Eiether use the 1.23.5 way of maps, or use S3 maps.
[14:28] Latif Khalifa: if (grid == agni) display_fancy_merov_map() else display_legacy_gridlayer_map();
[14:28] Merov Linden: Latif: the problem is that the legacy code is all gone...
[14:28] Thickbrick Sleaford: Well, jhurliman said he's ready to implement it on opensim, as soon as there's some defined viewer behaviour he can work with.
[14:29] Merov Linden: I guess I could tweak the code so that the mimapping is just not used
[14:29] Techwolf Lupindo: I'me in emerald and I still is getting maps.
[14:29] Jonathan Yap: Correct map on aditi though?
[14:29] Latif Khalifa: emerald is using 1.23 maps
[14:29] Latif Khalifa: Jonathon, no, only agni map works
[14:29] Merov Linden: I think the map on aditi is wrong too
[14:29] Latif Khalifa: in sg and viewer2
[14:29] Boroondas Gupte: old code gone? isn't that what SCM is for?
[14:30] Latif Khalifa: SCM?
[14:30] Latif Khalifa: ah svn
[14:30] Boroondas Gupte: yeah
[14:30] Thickbrick Sleaford: I'll paste my comment form SNOW-77, if anybody can answer: A suggestion: have the capability return a string to be processed by Recursive URL Substitution Syntax? Or does that opens the door to the same kind of risks an untrusted format string does? (It seems the C++ implementation of RUSS is not actually recursive.)
[14:30] Boroondas Gupte: or is the old code incompatible to new surrounding code?
[14:30] Merov Linden: Boroondas:yes true but having both living together is bloat and ugly
[14:31] Latif Khalifa: well it could be as simple as using the class from 1.23, just give it another name (append Legacy) and instantiate appropriate one
[14:31] Merov Linden: that's not a solution appealing
[14:31] Latif Khalifa: Merov, yes it is bloat and ugly, but not working map is uglier :P
[14:31] Thickbrick Sleaford: (RUSS = http://wiki.secondlife.com/wiki/Recursive_URL_Substitution_Syntax )
[14:31] Boroondas Gupte: the clean solution would involve server side chanches
[14:31] Boroondas Gupte: *changes
[14:32] Latif Khalifa: Borondas, both
[14:32] Latif Khalifa: both viewer and server
[14:32] Latif Khalifa: as it is written now, the new map assumes you're on agni, doesn't know about anything else
[14:32] Merov Linden: I think we need both: viewer side using cap and server side knowing where its map is
[14:32] Merov Linden: could be the "Time bandit" project (where's the map?)
[14:33] Latif Khalifa: lol
[14:33] Merov Linden: hmmm... It's a good project and certainly something I'd like to get OpenSim folks ideas in
[14:33] Merov Linden: so we get something compatible
[14:34] Thickbrick Sleaford: I think having the viewer use current (hardcoded agni http map) behavior if some new capability is missing is very doable, and allows the server side implementation to come later
[14:34] Merov Linden: but it's more than a viewer side quick fix
[14:34] Latif Khalifa: (unless you go for the ugly quickfix - legacy map) :P
[14:34] Thickbrick Sleaford: Note: Wed Jan 6 15:19:59 PST 2010 Eddy Stryker commented:
What is the status on this? Is this patch going into Snowglobe 1.3? The server side can't be implemented until we have a capability name and message format locked down.
[14:35] Merov Linden: IIRC, OpenSim has a collection of tiles also on some servers
[14:35] Latif Khalifa: yes but it works the old way with gird layer messages
[14:35] Latif Khalifa: you request tiles via uud
[14:35] Latif Khalifa: uuid
[14:35] Merov Linden: can't you put them on some http server?
[14:36] Merov Linden: would actually help with load on OpenSim server
[14:36] Latif Khalifa: is there any documentation
[14:36] Merov Linden: there is!
[14:36] Merov Linden digs
[14:36] Boroondas Gupte: http://wiki.secondlife.com/wiki/Map_API
[14:37] Thickbrick Sleaford: From Eddy's (John Hurliman) comment, I think this would be easy to do on opensim, but the capability needs to be defined first.
[14:37] Latif Khalifa: Boroondas, that's for google maps javascript api
[14:37] Latif Khalifa: not what the viewer expects
[14:37] Boroondas Gupte: yeah, just noticed
[14:38] Boroondas Gupte: but there was something about the plain texture's URL's scheme on the wiki, too
[14:38] Merov Linden: Boroondas beat me apparently
[14:39] Boroondas Gupte: ah, here: http://wiki.secondlife.com/wiki/Map_API #Accessing_map_images_directly
[14:39] Merov Linden: well, it does have the info on how the map tiles are structured
[14:39] Merov Linden: that's all the implicit knowledge the viewer needs
[14:39] Merov Linden: that plus the URL for the base
[14:40] Thickbrick Sleaford: Merov, my point is that it would make sense for the url structure to be determined at runtime, by the url returned by the sim's map capability.
[14:40] Jonathan Yap: Is there currently a map scanner/tile generator for aditi like there is for the main grid?
[14:41] Merov Linden: Jonathan: I don't think there is
[14:41] Thickbrick Sleaford: for example, in the future it might be http://map.secondlife.com/map/Z/X/Y/objects/image.jpg
[14:41] Merov Linden: the mapserver process is not run on aditi (as I know of)
[14:41] Merov Linden: Thickbrick: you want to use some template for the URL itself?
[14:42] Thickbrick Sleaford: I think that would make sense
[14:42] Thickbrick Sleaford: this url structure is pretty rigid
[14:42] Boroondas Gupte: indeed
[14:42] Boroondas Gupte: remember, pre-http there were two tile-sets, ground-only and ground with objects
[14:43] Merov Linden: it's true but, as long as we stay in a 2D organization of the regions, any strucuture is going to be congruent to that and so very close
[14:43] Latif Khalifa: for the sake of implementation, would a patch that implementes MapUrlPrefix debug settings be acceptable, later the same var can be plugged from a cap, or login response
[14:43] Ardy Lay: Is Z meant to be a map layer selector?
[14:43] Merov Linden: all the combination of X, Y, Z and object and possible but that's not super interesting IMO
[14:44] Boroondas Gupte: Z is for zoom level
[14:44] Thickbrick Sleaford: if the server returns a template, that can be worked into Gayeda's patch pretty easily.
[14:44] Boroondas Gupte: (not height)
[14:44] Thickbrick Sleaford: Latif: I think so.
[14:44] Thickbrick Sleaford: but that's just a half-measure.
[14:44] Ardy Lay: Would be nice to have a layer selector in the spec even if LL doesn't intend to provide multiple map layers.
[14:44] Merov Linden: more like a graph (network)
[14:45] Merov Linden: how do you represent such a map?
[14:45] Latif Khalifa: Thick, yes, but it would allow an OpenSim dev to change the prefix and work on implemeting the feature
[14:46] Boroondas Gupte: how well do debug settings cope with multiple sessions at the same time?
[14:46] Ardy Lay: Poorly
[14:46] Thickbrick Sleaford: we don't really have an alternative.
[14:46] Merov Linden: k, well, I think we should keep SNOW-77 open for discussion for sure
[14:47] Thickbrick Sleaford: it's something we need to get right, but letting it hang for so long might be worse than getting t wrong.
[14:47] Boroondas Gupte: yeah
[14:47] Boroondas Gupte: let's get it right incrementailly :-)
[14:47] Merov Linden: true, implementing some cap to get the URL is a first stopgap measure
[14:48] Thickbrick Sleaford: so gayeda's patch + debug setting for default fallback url?
[14:48] Merov Linden: something like that, I'd like to read that patch though before saying "yes"
[14:49] Merov Linden: before we part, Thickbrick mentioned SNOW-586
[14:49] Thickbrick Sleaford: I'm not sure if the way I did the patch for 2.0 there will land me in UI hell or not
[14:49] Merov Linden: http://jira.secondlife.com/browse/SNOW-586
[14:49] JIRA helper: [#SNOW-586] Add option to align textures across (planar-mapped, co-planar) faces
[14:50] Ardy Lay: I have been useing that some.
[14:50] Ardy Lay: People watch me and ask how to do that. :-)
[14:50] Thickbrick Sleaford smiles
[14:50] Merov Linden: This is a noce one really
[14:50] Merov Linden: *nice
[14:51] Ardy Lay: Only suggestion I have is can you prevent attempts to use it when faces are not coplanar?
[14:51] Merov Linden: I remember reviewing the 1.4 patch and giving it thumbs up
[14:51] Thickbrick Sleaford: specifically, I mean this snapshot: http://jira.secondlife.com/secure/attachment/38742/SNOW-586_viewer2_ui.png
[14:51] Boroondas Gupte: can't you just make the floater some bigger?
[14:52] Boroondas Gupte: then you can disable controls but still display them
[14:52] Thickbrick Sleaford: Oh, I didn't notice you reviewed the 1.x patch Merov
[14:52] Merov Linden: didn't I?
[14:52] Merov Linden checks again
[14:52] Ardy Lay: People already bitch about that tool window being too big.
[14:52] Ardy Lay: The loss of the More button still irks some.
[14:53] Thickbrick Sleaford: it's larger in 2.0, and I'm scared of doing far-reaching changes to XUI
[14:53] Merov Linden: Yeah: comment March 25
[14:53] Thickbrick Sleaford: cool
[14:53] Merov Linden: I just mentioned some UI issues
[14:53] Ardy Lay: Objects: 0, Prims: 1....
[14:53] Boroondas Gupte: :-P
[14:53] Thickbrick Sleaford: heh
[14:54] Boroondas Gupte: it's a stand-allone prim, not part of any object and not being one itself
[14:54] Ardy Lay: 1.23.5 blanked objects count when working on less than a link member.
[14:54] Merov Linden: It's one of those that's worth committing and see how people react to it
[14:54] Ardy Lay: 1.23.5 blanked object count when working on a link single member.
[14:55] Thickbrick Sleaford: So what do guys think about having a control that magically disappears unless you have the right prim selected?
[14:55] Thickbrick Sleaford: *what do you guys
[14:55] Boroondas Gupte: BAD!
[14:55] Thickbrick Sleaford: Blender-like bad, or just not nice?
[14:55] Jacek Antonelli: Disappearing controls are bad.
[14:55] Merov Linden: I prefer "gray out" (as in "not available in that context")
[14:56] Jacek Antonelli: Disappearing leads to confusion. Confusion leads to hate. Hate... leads to the dark side!
[14:56] Ardy Lay: Lots of space above the mapping listbox.
[14:56] Ardy Lay: Beside Fullbright
[14:56] Boroondas Gupte: also, repeats per meter can make sense for planar mapping, too, no?
[14:56] Thickbrick Sleaford: so move above "Mapping"?
[14:57] Thickbrick Sleaford: the "Repeats / Meter" is greyed out in planar, since the regular UV scale controls do that already in planar mode.
[14:57] Boroondas Gupte: oh, wait, there's repeats per meter and per face ...
[14:57] Boroondas Gupte: hm
[14:57] Ardy Lay: Repeats per Meter "moves up".
[14:57] Boroondas Gupte: ic
[14:58] Boroondas Gupte: per face is missing when planar ... kinda makes sense
[14:58] Ardy Lay: I like the example image but don't know how others will react.
[14:59] Boroondas Gupte: ok, the current UI is already confusing, renaming controls depending on mapping
[14:59] Merov Linden: it applies only when planar is selected, right?
[14:59] Ardy Lay: Also, are we ever going to have more mapping methods?
[15:00] Jacek Antonelli: Gotta run, take care all
[15:00] Ardy Lay: "Atlasable" should be added. ;-)
[15:00] Thickbrick Sleaford: so the point about disappearing controls is well taken - I'll try to find another place for it that can gray-out, not hide.
[15:00] Thickbrick Sleaford: there's stub code in llface.cpp for cylindrical and spherical mapping.
[15:00] Ardy Lay: Yes, I see that.
[15:01] Merov Linden: I always vote for keeping things that depend of each other close visually so that "graying out" is not too jarring when it happen
[15:01] Merov Linden: and you get a clue as to what to click to make it change
[15:01] Boroondas Gupte: actually, when you currently select "Planar" you see "Repeats Per Meter" twice, one of them greyed out
[15:02] Merov Linden: other than that, I don't have enough mileage on that UI to make super useful proposition
[15:02] Merov Linden: I do like the feature though, it seems super hard to do that without that option
[15:02] Ardy Lay: [Default, Planar, Planar Aligned]
[15:02] Ardy Lay: In the list box?
[15:03] Thickbrick Sleaford: The edit tools flaoter port to 2.0 looks a little bit unfinished, so I'm assuming we'll see another edition of it eventually, and have to merge that.
[15:03] Merov Linden: so +1 in having that in 1.4 and 2.0 :)
[15:03] Merov Linden: Thickbrick: I think so
[15:03] Ardy Lay: I think it's getting put into the sidebar.
[15:04] Thickbrick Sleaford: Ardy, I'm not sure about that, since that confuses prim properties with UI properties.
[15:04] Merov Linden: k, it's 3pm folks
[15:04] Ardy Lay: Thickbrick, okay
[15:04] Merov Linden: I need to run , thansk for the discussion
[15:04] Latif Khalifa: have fun Merov
[15:05] Merov Linden typing *really*terrible today
[15:05] Merov Linden: cheers! :)
[15:05] Boroondas Gupte: in "Default" mode, why do I have to click "Apply" to set Repeats/Meter? That's not a too costly calculation, so we could do it "life", couldn't we?
[15:06] Techwolf Lupindo: See you all later. I'me going over to http://slurl.com/secondlife/Pooley/219/67/76 for beta offie hours. It was move to maingrid.
[15:06] Thickbrick Sleaford: I think the "apply" button is there to prevent accidents
[15:07] Boroondas Gupte: actually, I think there should be seperate per-meter controls for u and v
[15:07] Thickbrick Sleaford: there is - planar mode
[15:07] Boroondas Gupte: those could be placed right next to the per face fields
[15:08] Boroondas Gupte: (where the flip is now, putting the flip somewhat more to the right)
[15:09] Boroondas Gupte: oh, and a toggle to lock or release u:v ratio, like any decent graphics app has
[15:10] Thickbrick Sleaford: speaking of any decent graphics app: we need drag/rotate/scale handles for textures
[15:10] Thickbrick Sleaford: for faces, rather
[15:10] Robin Cornelius: I've found bugs in the latest webkit media plugin ;-/
[15:10] Boroondas Gupte: That might be trickier
[15:11] Thickbrick Sleaford: Robin: in the plugin code, or llqtwebkit?
[15:12] Latif Khalifa: http://slurl.com/secondlife/Pooley/219/67/76
[15:12] Robin Cornelius: plugin code
[15:12] Robin Cornelius: the big ugly if else block for one has missing elses in media messages
[15:12] Thickbrick Sleaford: Latif just demonstrated why a browser-like adress bar is not such a bad thing...
[15:13] Thickbrick Sleaford: Ardy, crashing?
[15:13] Thickbrick Sleaford is BRBing
[15:13] Robin Cornelius: and porting the latest 2.0 code back results in no media, but debugging gets unknown messages in the log , slghtly older 2.0 code works perfectly
[15:13] Ardy Lay: Nah, tried to get into Aditi but still no good.
[15:13] Ardy Lay: Off to http://slurl.com/secondlife/Pooley/219/67/76
[15:14] Thickbrick Sleaford wonders what's hapening in Pooley
[15:16] Boroondas Gupte: beta office hours, if I understood corretly
[15:17] Thickbrick Sleaford: oh, they moved it to agni?
[15:17] Leslie Scribe: Yeah, Aditi was firewalled until about 3 minutes ago.
[15:18] Thickbrick Sleaford: ugg, I'm wearing a completly different outfit in 2.0 than in 1.4
[15:18] Boroondas Gupte: :-P
[15:19] Leslie Scribe: Welcome to the wonderment of V2
[15:21] Thickbrick Sleaford: did the ok and cancel button switch places in 2.0?
[15:21] Thickbrick Sleaford: I can't remember, but I keep hitting cancel
[15:21] Leslie Scribe: Try again?
[15:23] Boroondas Gupte waves

Generated with SLog Wikifier