Difference between revisions of "Protocol"

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=== Media Files ===
=== Media Files ===
==== Image format ====
==== Image format ====
* jpeg
* [http://en.wikipedia.org/wiki/Jpeg jpeg]
* targa
* [http://en.wikipedia.org/wiki/Jpeg_2000 JPEG2000]
* bmp for
* [http://en.wikipedia.org/wiki/Truevision_TGA tga (Truevision targa)]
* [http://en.wikipedia.org/wiki/Windows_bitmap bmp (Windows bitmap)]
 
==== Audio ====
==== Audio ====
* wav files
* wav files

Revision as of 09:04, 8 January 2007

In order to spot potential trouble spots, we want to have a pretty clear understanding of the UDP, TCP, and by-product communication between the client and the servers.

The UDP Message System

  • Message Layout -- Explanation of message format and the message template
  • Packet Layout -- the layout of the UDP payload.
  • Circuits -- Establishment and common operation of UDP circuits between two nodes
  • Packet Accounting -- how the message system handles packet sequencing, reliability, suppression, throttling, etc.
  • Common Messages -- messages that are handled by every Indra message system instance.
  • Xfer Manager -- messages used by the LLXFerManager class.
  • Transfer Manager -- messages used by the LLTransferManger class.

Communication with userserver

Communication with simulator

XMLRPC Transactions

File Formats

Asset Files

Media Files

Image format

Audio

  • wav files

Animation

  • bvh files for animations

Linden Files

  • raw files for uploading sim land information
  • LL DXT files

Miscellaneous Files