Difference between revisions of "ScrollText"

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==ScrollText 1.5==
==ScrollText 1.5==
<lsl>//ScrollText - using SetText to make a scroll effect.//
<lsl>
//ScrollText - using SetText to make a scroll effect.//
//Written by Bios Winter & Kalie Denimore.//
//Written by Bios Winter & Kalie Denimore.//
//Gutted by Strife Onizuka.//
//Gutted by Strife Onizuka.//
ScrollText(string text,integer letters){
//Added rate argument - Kalie//
ScrollText(string text,integer letters,float rate){
     integer length = llStringLength(text);
     integer length = llStringLength(text);
     integer i = -1;
     integer i = -1;
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         llSetText( llGetSubString(text, i, i + letters),  
         llSetText( llGetSubString(text, i, i + letters),  
                   <1.0, 1.0, 1.0>, 1.0);
                   <1.0, 1.0, 1.0>, 1.0);
         llSleep(0.2);
         llSleep(rate);
     }
     }
     llSetText("", <1.0, 1.0, 1.0>, 1.0);
     llSetText("", <1.0, 1.0, 1.0>, 1.0);
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default{
default{
     state_entry(){
     state_entry(){
         ScrollText("Hello, Avatar!",10);
         ScrollText("Hello, Avatar!",10,.2);
     }
     }
}
}
</lsl>
</lsl>

Latest revision as of 16:09, 18 December 2008

ScrollText 1.5

<lsl> //ScrollText - using SetText to make a scroll effect.// //Written by Bios Winter & Kalie Denimore.// //Gutted by Strife Onizuka.// //Added rate argument - Kalie// ScrollText(string text,integer letters,float rate){

   integer length = llStringLength(text);
   integer i = -1;
   letters -= 1;
   while((++i) < length){
       llSetText( llGetSubString(text, i, i + letters), 
                  <1.0, 1.0, 1.0>, 1.0);
       llSleep(rate);
   }
   llSetText("", <1.0, 1.0, 1.0>, 1.0);

}

default{

   state_entry(){
       ScrollText("Hello, Avatar!",10,.2);
   }

}

</lsl>