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  • * {{jira|SVC-5313}} - Votes: 4 - Items returned to Lost and Found don't show in inventory until re-log in. - {{User|AnnMarie Otoole}} * {{jira|VWR-15868}} - Votes: 2 - Snapshot Freeze-Frame mode not respected by particles, animated textures, and Windlight clouds - {{User|Melinda Latynina}}
    4 KB (559 words) - 08:56, 10 August 2010
  • ...e or mega prims that were introduced thru the Havoc hack (phantom is best, don't make them physical, bounding box and hollowing issues, beware of parcel bou ...e, setting sit targets and assembling pose balls, removing hoverscript and particles, basic doors...
    5 KB (848 words) - 21:44, 11 March 2010
  • ...Cronon: maestro. u should be wearing some attachemts that leave a trail of particles while u rotate up there:) [2014/09/11 15:06] Rex Cronon: for the new particles yuzuru?
    26 KB (3,410 words) - 16:08, 11 September 2014
  • * [14:16] [[User:Merov Linden|Merov Linden]]: I'll test on Mac but I don't on Linux * [14:16] [[User:Merov Linden|Merov Linden]]: I don't see any reason why those changes would break build anywhere else... but sti
    21 KB (3,158 words) - 14:57, 29 October 2009
  • [09:15] <font color=#4c0039><b>Kelly Linden</b><nowiki>: Heh. Well I don't have any further scripting updates today. So open for general Q&A</nowiki>< [09:23] <font color=#0000b5><b>Kaluura Boa</b><nowiki>: We don't mind ugly... as long as it usable.</nowiki></font>
    28 KB (4,527 words) - 16:11, 9 January 2012
  • [09:15] <font color=#4c0039><b>Kelly Linden</b><nowiki>: Heh. Well I don't have any further scripting updates today. So open for general Q&A</nowiki>< [09:23] <font color=#0000b5><b>Kaluura Boa</b><nowiki>: We don't mind ugly... as long as it usable.</nowiki></font>
    28 KB (4,527 words) - 10:52, 10 January 2012
  • authoring system where artists don't need to care about performance alongside the issue of CPU usage on the Sim. If you don't remove those
    16 KB (2,690 words) - 04:41, 8 April 2011
  • Linden Lab Official:Do I need a credit card or Paypal? What if I don't have one?<br> I don't want people to use a SLurl to access my land<br>
    29 KB (4,837 words) - 17:16, 19 January 2011
  • ...15:29] Mæstro Linden (maestro.linden): Anyway, to answer that question, I don't have any udpates for that [15:32] Simon Linden: I don't have much to add ... the LSL materials functions are coming along but aren'
    17 KB (2,423 words) - 10:13, 27 May 2014
  • ...ky fingered friends of yours who just have to push the red button labeled "don't push this button". It will tell you the name & UUID key of each toucher i ...648 and +2,147,483,647, so long as they are 'whole' numbers (that is, they don't have a decimal point, like 1.5).
    11 KB (1,756 words) - 13:49, 24 January 2015
  • ...oyees. Unless there's been an actual [[security issues|security exploit]], don't worry. ::> > '''''Particles''''' - Toggles rendering of [[particles]].
    17 KB (2,515 words) - 21:25, 30 December 2013
  • [2013/03/21 15:30] Maestro Linden: well, attachments don't seem to be sent as cacheable updates, I think, sine they're not tied to a p [2013/03/21 15:30] Maestro Linden: so I don't believe that 'solid angle' sorting would apply
    32 KB (4,207 words) - 16:32, 21 March 2013
  • ...ect "Everything" and verify that all terrain, trees, objects, avatars, and particles are now reflected in the water. * Attach a semi-transparent cube to your HUD if you don't already have one.
    8 KB (1,261 words) - 12:39, 3 March 2022
  • [12:09] <font color=#000f44><b>Simon Linden</b><nowiki>: Right ... I don't have any good news for your Erick about region crossings but we do know the ...f44><b>Simon Linden</b><nowiki>: It's a problem that needs attention but I don't know when it will get it</nowiki></font>
    43 KB (6,880 words) - 15:32, 27 March 2013
  • ...to duplicate BUG-1940 - Feature Request: It should be possible to prevent particles crossing parcel borders in the same way that one can disable Object Entry o [12:19] <font color=#000f44><b>Simon Linden</b><nowiki>: I don't know what was in that last beta update, Lucy, but I think all the betas end
    39 KB (6,316 words) - 15:49, 9 April 2013
  • [2013/09/26 15:02] Maestro Linden: don't you dance, Rex? :) ...r into a sim where scripts don't run, inventory doesn't rez and attchments don't work?
    33 KB (4,305 words) - 18:34, 26 September 2013
  • ...4/06/12 15:18] Simon Linden: I guess that would only affect packets in, I don't think it would do anything to the outward data [2014/06/12 15:22] Mæstro Linden (maestro.linden): I don't think you need it, really
    38 KB (5,119 words) - 16:42, 12 June 2014
  • ...color=#000f44><b>Simon Linden</b><nowiki>: It's usually easier to find the particles than the emitter :P</nowiki></font> ...><b>Tiberious Neruda</b><nowiki>: wait, what're gradients when it comes to particles?</nowiki></font>
    52 KB (8,374 words) - 09:18, 25 April 2013
  • ...do), and Recovery (helping users recover quickly after an attack, so they don't get disrupted long) | style="white-space:normal;"|Quite often "griefers" are people that don't care about local sim rules and fail to pay attention/respect to the admins
    27 KB (3,595 words) - 16:25, 6 August 2009
  • ...5001d><b>Mona Eberhardt</b><nowiki>: Simon, many of us rent regions and we don't want griefers, trolls and cyberbullies spoiling our fun. And, by the way, t [19:17] <font color=#6200c5><b>Kallista Destiny</b><nowiki>: Lots of people don't have a payment method.</nowiki></font>
    52 KB (8,206 words) - 10:08, 12 July 2013

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