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  • {{LSL Constant ...half meter. This is in contrast to the in-world editing tool, in which the planar texture scaling units are repeats per meter.
    611 bytes (79 words) - 10:25, 3 July 2012
  • ...e avec les outils d'édition internes à Second Life dans lesquels le mode ''planar'' utilise comme unité de taille le nombre de répétitions par mètre. |examples=<lsl>
    1 KB (191 words) - 20:18, 4 August 2009
  • ! {{#if:{{{sortable|}}}<noinclude>1</noinclude>||colspan="2"}} {{!}} {{LSL Param|tg_type|mode}} Constants {{LSL ConstTB|PRIM_TEXGEN_DEFAULT|integer|0|m=3|s3=colspan="6"|c=The texture repe
    1 KB (129 words) - 10:22, 3 July 2012
  • |inject-2={{LSL_Function/face|face|return={{LSL VR|1.0|1.0|0.0}}}} ...half meter. This is in contrast to the in-world editing tool, in which the planar texture scaling units are repeats per meter.
    2 KB (314 words) - 03:02, 22 January 2015
  • ...half meter. This is in contrast to the in-world editing tool, in which the planar texture scaling units are repeats per meter. |also_functions={{LSL DefineRow||[[llGetTextureScale]]}}
    2 KB (278 words) - 19:25, 10 March 2016
  • {{#vardefine:texture_const|{{LSL Const|PRIM_TEXTURE|integer|17|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the [ * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (762 words) - 06:20, 30 November 2023
  • {{#vardefine:normal_const|{{LSL Const/ja|PRIM_NORMAL|integer|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (781 words) - 04:16, 8 October 2023
  • {{#vardefine:normal_const|{{LSL Const|PRIM_NORMAL|integer|37|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the [[ * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (783 words) - 06:07, 30 November 2023
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == Bem vindo ao Portal LSL do Second Life! ==
    6 KB (841 words) - 18:33, 23 January 2012
  • {{#vardefine:specular_const|{{LSL Const/ja|PRIM_SPECULAR|integer|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} t * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (873 words) - 04:18, 8 October 2023
  • {{#vardefine:specular_const|{{LSL Const|PRIM_SPECULAR|integer|36|c=Used to {{GetSet|{{{1|}}}|get|set|/}} the * With {{LSLP|texture}} as with [[llGetTexture]], {{LSL Constant/NULL KEY}} is returned when the {{LSLGC|Owner|owner}} does not hav
    6 KB (871 words) - 06:05, 30 November 2023
  • ...ed well (see {{Jira|MAINT-667}}, {{Jira|VWR-4860}} or search the jira for "planar") ...t approach on the discussion page, signed by Windy Schor. I do like Moon's LSL example better than my own.
    4 KB (677 words) - 01:28, 30 May 2023
  • ...properties that each face can have are: texture, texture map (standard or planar), scale, offset, and [[rotation]]. The properties of a prim face can be cha {{LSL DefineRow|top (+z)|''always exists''}}
    7 KB (1,116 words) - 18:01, 2 April 2012
  • * {{jira|MAINT-2686}} [simon-ll-viewer-cat] Path cut, hollow and slice break planar texture mapping on prims * {{jira|MAINT-2711}} Add missing LSL constants for [[llGetObjectDetails]]() to the viewer
    8 KB (1,048 words) - 22:48, 13 September 2013
  • * {{jira|MAINT-2686}} Path cut, hollow and slice break planar texture mapping on prims * {{jira|MAINT-2711}} Add missing LSL constants for llGetObjectDetails() to the viewer
    9 KB (1,202 words) - 12:01, 19 September 2013
  • * {{jira|MAINT-2686}} Path cut, hollow and slice break planar texture mapping on prims * {{jira|MAINT-2711}} Add missing LSL constants for llGetObjectDetails() to the viewer
    9 KB (1,207 words) - 08:52, 24 September 2013
  • * {{jira|MAINT-2686}} Path cut, hollow and slice break planar texture mapping on prims * {{jira|MAINT-2711}} Add missing LSL constants for llGetObjectDetails() to the viewer
    10 KB (1,329 words) - 00:16, 5 October 2013
  • {{LSL Header}}{{DEFAULTSORT:pRIM CAST SHADOWS}}{{LSLC|FixMe}}{{LSLC|Integer/boole * Planar texture mapping now repeats correctly
    34 KB (5,195 words) - 03:03, 23 December 2013
  • |width=100% style=" padding:0 3px;"|He wants to create some LSL API for doing raycasts. ...% style=" padding:0 3px;"|However, there is currently a long-term next-gen LSL project underway (aka C# in SL)
    123 KB (15,239 words) - 11:01, 11 May 2010
  • == About [[Template:LSL ConstRow]] == ...it. Eventually the project was shelved but before that happened [[Template:LSL ConstRow]] was written and deployed assuming the functionality would be pro
    25 KB (4,016 words) - 14:24, 6 December 2012

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