Revision history of "Talk:How many avatars can I have on my region at once without causing serious problems with lag?"

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  • (cur | prev) 05:02, 13 October 2010Innula Zenovka (Talk | contribs). . (1,342 bytes) (+1,342). . (Created page with 'A few points. 1) "When an object is scripted, emits particles, or moves around, the server has to do some work (running the scripts, calculating particle vectors, figuring out w...')