Talk:LlGetLinkPrimitiveParams

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Caveat: the rotation value returned is the link's global rotation

Seein' as how this function is about child prims, I'd suggest an additional caveat about the rotation value it returns being the child's global rotation - like the one about the position value - as this is slightly counter-intuitive. I am, as ever, kinda nervous about adding this unilaterally and would appreciate confirmation before doing so. Pete Olihenge 00:22, 4 April 2010 (UTC)

Good point. I'm surprised there isn't one already, i'll investigate (later, have to get ready for work). -- Strife (talk|contribs) 18:06, 6 April 2010 (UTC)
I'd do it myself right now, but editing stuff buried in templates is less than straightforward, it seems. Any clues as to how it's done would be appreciated - either before or after the fact. Cheers, Strife. Pete Olihenge 18:18, 6 April 2010 (UTC)
I've put a caveat on PRIM_ROTATION. Most flag specific information is on the individual flag pages; via transclusion it propagates to the PrimitiveParams articles. This way when you want to edit info about a flag you just go to that pages and edit. -- Strife (talk|contribs) 02:02, 8 April 2010 (UTC)
Many thanks, Strife. I'm just one of the many users of this wiki that owes you a huge debt of gratitude for all the work you've put into making it the invaluable resource that it is. Pete Olihenge 16:17, 8 April 2010 (UTC)
It was my pleasure. I'm sorry that the design is so complex, I wish it were possible to make it more intuitive but due to wiki limitations, intuitive comes at a very high price: non-unified style and information desynchronization; which leads to user confusion and reduced readability. That said, I am working on the problem, I have plans for an editor that makes editing information easier. -- Strife (talk|contribs) 18:51, 8 April 2010 (UTC)

Is this supported in older viewers?

Using Second Life 1.23.5 (136262) Oct 14 2009 12:08:26 (Second Life Release)

It doesnt error and nothing is returned. Lana Straulino 09:40, 7 May 2010 (UTC)

If you go to the Scripting forum at http://blogs.secondlife.com/community/forums/scripting and post the code you're using you'll probably get some useful feedback. It does sound more like a problem with your code rather than a bug in the function itself. Pete Olihenge 10:23, 7 May 2010 (UTC)