Difference between revisions of "Talk:Sculpted Prims: Sculpt Maps and Textures"
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I believe so, however the image is very large and should be 64x64 to reduce the complexity -- Dedric Mauriac | I believe so, however the image is very large and should be 64x64 to reduce the complexity -- Dedric Mauriac | ||
I don't believe that this is a valid conversion as it doesn't use the entire image. |
Revision as of 06:03, 3 May 2007
... are these "surface normal" images the same as "sculpt textures"? The description of RGB-->XYZ suggests otherwise... --> davan camus
I believe so, however the image is very large and should be 64x64 to reduce the complexity -- Dedric Mauriac
I don't believe that this is a valid conversion as it doesn't use the entire image.