Template:LSL Animation States
Revision as of 01:59, 26 March 2013 by Strife Onizuka (talk | contribs)
Value | Description | Default |
---|---|---|
"ALL" | Used to reset all overrides. | |
"Crouching" | ||
"CrouchWalking" | ||
"Falling Down" | ||
"Flying" | ||
"FlyingSlow" | ||
"Hovering" | ||
"Hovering Down" | ||
"Hovering Up" | ||
"Jumping" | While still in the air during a jump. | |
"Landing" | When landing from a jump. | |
"PreJumping" | At the beginning of a jump. | |
"Running" | ||
"Sitting" | Sitting on an object (and linked to it). | |
"Sitting on Ground" | Sitting, but not linked to an object.[1] | |
"Standing" | ||
"Standing Up" | After falling a great distance. Sometimes referred to as Hard Landing. | |
"Striding" | When the avatar is stuck on the edge of an object or on top of another avatar. | |
"Soft Landing" | After falling a small distance. | |
"Taking Off" | ||
"Turning Left" | ||
"Turning Right" | ||
"Walking" |