Difference between revisions of "Tic Tac Toe"

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The game code will be exposed in 6 steps:
The game code will be exposed in 6 steps:


# [[TicTacToeLeafObjects | Leaf Objects]]
# [[/Leaf Objects|Leaf Objects]]
# [[TicTacToeRootObjects | Root Objects]]
# [[/Root Objects|Root Objects]]
# [[TicTacToeGameLogicOne | Game Logic part one]]
# [[/Game Logic One|Game Logic part one]]
# [[TicTacToeVersionControl | Version Control]]
# [[/Version Control|Version Control]]
# [[TicTacToeGameLogicTwo | Game Logic part two]]
# [[/Game Logic Two| Game Logic part two]]
# [[TicTacToeSummary | All Scripts on a Single Page]]
# [[/Summary| All Scripts on a Single Page]]


A working version of this game can found at: http://slurl.com/secondlife/Longfellow/193/60/25
A working version of this game can found at: http://slurl.com/secondlife/Longfellow/193/60/25


[[Category:LSL Library]]
[[Category:LSL Library]]

Revision as of 22:00, 2 January 2008

This example will demonstrate how to execute a larger project. Some of the techniques on display here are a little overkill for just coding Tic Tac Toe, but should provide a nice framework for more complex projects.

The game code will be exposed in 6 steps:

  1. Leaf Objects
  2. Root Objects
  3. Game Logic part one
  4. Version Control
  5. Game Logic part two
  6. All Scripts on a Single Page

A working version of this game can found at: http://slurl.com/secondlife/Longfellow/193/60/25