Difference between revisions of "User:Lum Pfohl/LSL Goodies/HI-WA Occupancy Counter System/System Architecture"
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:This requirement severely restricts our method of communication. I have chosen the '''Second Life Email System''' (not drawn in the System Architecture drawing) as the sole method of communication between objects. It is robust, and fault tolerant. The communication does not have to be real-time and can tolerate a few seconds of delay. | :This requirement severely restricts our method of communication. I have chosen the '''Second Life Email System''' (not drawn in the System Architecture drawing) as the sole method of communication between objects. It is robust, and fault tolerant. The communication does not have to be real-time and can tolerate a few seconds of delay. | ||
:'''Note:''' People may criticize the use of the Second Life Email System, especially given the bug introduced in a recent simulator upgrade ([http://jira.secondlife.com/browse/SVC-2938 See Jira Entry]). However, no part of Second Life is safe - over a year ago, XMLRPC-based communcations were broken in a similar upgrade - this occurred before the Jira system was up, so I cannot find references to it at this time. | |||
===Reliability=== | ===Reliability=== |
Revision as of 20:36, 1 September 2008
System ArchitectureIt All Starts With The Requirements
Requirements
Sensors
Collection Server
Relay Servers
Endpoint Devices
Product Distribution System
Communications
Reliability
Lum Pfohl 20:30, 1 September 2008 (PDT) |
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