Difference between revisions of "User talk:Naoya Bellic"

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* Thank you for telling about English document was changed. I re-translated  [[クォータニオン]] ([[quaternion/ja]]) page.  -- [[User:Naoya Bellic|Naoya Bellic]] 15:17, 22 February 2013 (PST)
* Thank you for telling about English document was changed. I re-translated  [[クォータニオン]] ([[quaternion/ja]]) page.  -- [[User:Naoya Bellic|Naoya Bellic]] 15:17, 22 February 2013 (PST)
I'm sorry to bother you again. This is what is meant. You can use rotation or quaternion.
<lsl>
rotation a = <0,0,0,1>;
quaternion b = <0,0,0,1>;
//a == b
<lsl>
-- ~~~~

Revision as of 22:32, 22 February 2013

quaternion keyword got lost in translation

There is a translation issue with クォータニオン. It wasn't obvious in the English article what was meant and it got lost in translation. quaternion is actually a keyword. I would fix the problem but I do not read or speak Japanese, I've fixed the English article to make it more obvious what was meant. Thank you for your work on the LSL Portal. -- Strife (talk|contribs) 21:52, 21 February 2013 (PST)

I'm sorry to bother you again. This is what is meant. You can use rotation or quaternion. <lsl> rotation a = <0,0,0,1>; quaternion b = <0,0,0,1>; //a == b <lsl> -- ~~~~