Beta Server Office Hours/Minutes/2013-07-25

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[2013/07/25 15:01]  Yuzuru (yuzuru.jewell): Hello, Latif and Martin.
[2013/07/25 15:01]  Latif Khalifa: Hey :)
[2013/07/25 15:01]  Yuzuru (yuzuru.jewell): Hello, Maestro.
[2013/07/25 15:01]  Maestro Linden: hi guys
[2013/07/25 15:01]  Blake Burger: * Hey, how are ya? *
[2013/07/25 15:01]  ANSI Soderstrom: hi
[2013/07/25 15:01]  Kallista Arliss (kallista.destiny): Ave Maestro
[2013/07/25 15:01]  Maestro Linden: a little slow to bake; this region needs some SSA
[2013/07/25 15:01]  VoidPointer Linden: hiya
[2013/07/25 15:01]  Yuzuru (yuzuru.jewell): Hello, VoidPointer.
[2013/07/25 15:02]  Jenna Felton: Hello Maestro and VoidPointer
[2013/07/25 15:02]  fuse McGinnis: Hi All
[2013/07/25 15:02]  Kallista Arliss (kallista.destiny): Yes one gest spoiled by SSA
[2013/07/25 15:02]  Kallista Arliss (kallista.destiny): gets
[2013/07/25 15:02]  Nal (nalates.urriah): Yuzuru, last week I had lots of texture download and rez issues. I haven't been on much since this weeks roll out.
[2013/07/25 15:02]  Blake Burger: * Hehehe *
[2013/07/25 15:02]  Yuzuru (yuzuru.jewell): Thank you, Nalates.
[2013/07/25 15:03]  Latif Khalifa: Yes, http service for texture downloads on simulator hosts seems pretty hosed
[2013/07/25 15:03]  ANSI Soderstrom: my.secondlife is also borked... even the textures
[2013/07/25 15:03]  Yuzuru (yuzuru.jewell): Should I change it to UDP?
[2013/07/25 15:03]  Maestro Linden: okay, let's get started: https://wiki.secondlife.com/wiki/Server_Beta_User_Group#Agenda
[2013/07/25 15:04]  ANSI Soderstrom: i will decorate you while this meeting, ok ?
[2013/07/25 15:04]  Maestro Linden: The main channel got an update for experience tools - still nothing much to report for that project
[2013/07/25 15:04]  Lucia Nightfire: secrets
[2013/07/25 15:05]  Maestro Linden: Yeah, basically
[2013/07/25 15:05]  Nal (nalates.urriah): I saw they had a restart for Linden Realms. I am guessing they wre getting the tools into Relams...
[2013/07/25 15:05]  Lucia Nightfire: I just hope its worth teh hype or whaatever we're getting, heh
[2013/07/25 15:05]  Blake Burger: aww u can tell us maestro, we r like a big happy family here
[2013/07/25 15:05]  Blake Burger: * Hehehe *
[2013/07/25 15:06]  Maestro Linden: :)
[2013/07/25 15:06]  Kallista Arliss (kallista.destiny): We'll know when they tell us what it is.
[2013/07/25 15:06]  Kallista Arliss (kallista.destiny): sekrit stuffs
[2013/07/25 15:06]  Lucia Nightfire: I'm still thinkign its game oriented like pathfinding
[2013/07/25 15:06]  Kallista Arliss (kallista.destiny): /me skuks around looking in desks
[2013/07/25 15:06]  Jenna Felton: the main channel has something like Experience Keys.
[2013/07/25 15:07]  Jenna Felton: hope this secret start revealing
[2013/07/25 15:07]  Maestro Linden: I'm not sure what the schedule is for the public release of experience tools, unfortunately
[2013/07/25 15:08]  Maestro Linden: Nothing too exciting happened in server RC land; Bluesteel is on the server maintenance project that was on LeTigre last week
[2013/07/25 15:08]  Maestro Linden: (which just has miscellaneous bugfixes for the most part)
[2013/07/25 15:08]  Motor Loon: with all that secrecy it must be something really good...
[2013/07/25 15:08]  Maestro Linden: and LeTigre joined Magnum with SSA
[2013/07/25 15:08]  Maestro Linden: the only updates for the RCs were to merge in the experience changes that went to the main channel
[2013/07/25 15:09]  Lucia Nightfire: I would never accosiate secrecy necessarily with epicness
[2013/07/25 15:09]  Maestro Linden: I've heard that the SSA team is gathering metrics about performance and such
[2013/07/25 15:09]  Lucia Nightfire: bah spl
[2013/07/25 15:09]  Motor Loon: syysh... let me belive
[2013/07/25 15:09]  VoidPointer Linden: /me chuckles
[2013/07/25 15:10]  Maestro Linden: the anecdotal feedback has been pretty positive, though
[2013/07/25 15:10]  Lucia Nightfire: as lon gas they alocated enough resources to handle the whoel grid, heh
[2013/07/25 15:10]  Motor Loon: only one way to find out ,-)
[2013/07/25 15:11]  VoidPointer Linden: that's the spirit! :P
[2013/07/25 15:11]  Jenna Felton: LeTigre was the first sim with SSA enabled, why it has to join Magnum now, was SSA off on LeTigre last week??
[2013/07/25 15:11]  Maestro Linden: Yes,
[2013/07/25 15:11]  Jenna Felton: i see
[2013/07/25 15:11]  Maestro Linden: this is SSA's 3rd week in RC
[2013/07/25 15:12]  Nal (nalates.urriah): Combining Magnum and Le Tigre givs them something like 4,000 regions running it, Better for metrics.
[2013/07/25 15:12]  Motor Loon: the teenager that wont leave home... damn teenagers
[2013/07/25 15:12]  Maestro Linden: LeTigre had it the first week, then Magnum got it the second week, now both Letigre and magnum have it this week
[2013/07/25 15:12]  Jenna Felton: i thought the SSA stays enabled on the sims, just new sim come to SSA :)
[2013/07/25 15:13]  Jenna Felton: had to argue about it with someone few days ago, about LeTigre and SSA
[2013/07/25 15:13]  Jenna Felton: :)
[2013/07/25 15:13]  Maestro Linden: the move on week 2 did confuse some people
[2013/07/25 15:14]  Kallista Arliss (kallista.destiny): Several people had to be argued with about that.
[2013/07/25 15:14]  Jenna Felton: i was asking that person to update her viewer because she seen all people gray and herself
[2013/07/25 15:15]  Jenna Felton: i was sure hers was not SSL enabled :)
[2013/07/25 15:15]  Jenna Felton: SSA
[2013/07/25 15:15]  Motor Loon: funny how that works
[2013/07/25 15:15]  Motor Loon: inital rezzing of layers does seem slower now on NON SSA sims
[2013/07/25 15:15]  Maestro Linden: There were a few bug reports about how SSA breaks everything on non-SSA regions :)
[2013/07/25 15:16]  Motor Loon: yeah it almost broke my calculator and coffee cup in RL too.... or mabye that was my temper...
[2013/07/25 15:16]  Maestro Linden: I don't have much else to report for updates, except to talk about a new server maintenance project that might enter RC next week
[2013/07/25 15:17]  Nal (nalates.urriah): I certainly saw a change on non-SSA regions handling textures.
[2013/07/25 15:17]  Nal (nalates.urriah): But, I can't say it was better on SSA regions.
[2013/07/25 15:18]  Maestro Linden: Just show HTTP texture fetching, Nal?
[2013/07/25 15:19]  Motor Loon: the cache system deff. needs for TLC soon
[2013/07/25 15:19]  Nal (nalates.urriah): ? show? I'm using Http texture get
[2013/07/25 15:19]  Maestro Linden: er, slow
[2013/07/25 15:19]  Nal (nalates.urriah): Oh slow and just never completely loading or loading at all. Hair Fair was a drag.
[2013/07/25 15:20]  Maestro Linden: Oh
[2013/07/25 15:20]  Motor Loon: yeah I've been waiting for my hair to rezz forever too
[2013/07/25 15:20]  Nal (nalates.urriah): Other paces had problems too, but HF was worst
[2013/07/25 15:20]  VoidPointer Linden: my hair never rezzes
[2013/07/25 15:21]  Maestro Linden: there's a project which is queued up for RC after SSA goes out everywhere, which does improve HTTP texture fetching
[2013/07/25 15:21]  Nal (nalates.urriah): I lve on a main channel region with a LeTigre adjacent. I was going over to LeTigre to change clothes becuase bake fail was so bad on main channel
[2013/07/25 15:22]  Blake Burger: will ADITI see an update or at least this sim see an update for SSA in the near future?
[2013/07/25 15:22]  Maestro Linden: Let's see, on Aditi the DRTSIM-221 channel has SSA
[2013/07/25 15:22]  Whirly Fizzle: Will there be viewer changes to go along with the HTTP changes serverside?
[2013/07/25 15:23]  Maestro Linden: Yes, there is an updated viewer which behaves better and reaps the most benefies from the HTTP changes. Though the release viewer will still work fine (should behave the same as normal)
[2013/07/25 15:24]  Maestro Linden: I'm not sure what the ETA for that viewer is, though
[2013/07/25 15:24]  Whirly Fizzle: Okay ty
[2013/07/25 15:25]  Maestro Linden: Blake: SunshineTest1 and CCMTEST22 are on that aditi DRTSIM-221 channel, and should have the exact same setup as this week's Magnum and LeTigre
[2013/07/25 15:25]  Maestro Linden: the SLS channel on aditi will follow the agni SLS update (though I see now that aditi SLS is currently lagging a bit!)
[2013/07/25 15:26]  Blake Burger: ok cool. one more Q. any updates from baker linden about the project he is working on with the groups and also can u tell him to bake us all a cake for next week?
[2013/07/25 15:26]  Blake Burger: * Hehehe *
[2013/07/25 15:26]  Maestro Linden: I mean, it's on 13.06.21.277682 as opposed to Agni's 13.07.12.278519
[2013/07/25 15:26]  Lucia Nightfire: SLS?
[2013/07/25 15:26]  Kallista Arliss (kallista.destiny): When will the code for th HTTP part of the viewer be available for TPV?
[2013/07/25 15:26]  Maestro Linden: "Second Life Server"
[2013/07/25 15:28]  Lucia Nightfire: I just call it MC or main channel, heh
[2013/07/25 15:28]  Gistya Eusebio: At the request of Simon Linden from last time, I made a JIRA re-re-requesting officially a functional SHA1 implementation: https://jira.secondlife.com/browse/BUG-3415
[2013/07/25 15:28]  Maestro Linden: Kallista : I'm not sure what the schedule is for that.. asking now..
[2013/07/25 15:29]  Nal (nalates.urriah): Kallista, there is TPV Dev meeting tomorrow. That would be a good place to ask that question.
[2013/07/25 15:29]  Gistya Eusebio: from the original request to repair it from four years ago.
[2013/07/25 15:29]  Gistya Eusebio: So that we can make an HMAC-SHA1 request signing algorithm that does not take 2-4 seconds per request :D So we can make awesome stuff :D
[2013/07/25 15:31]  Yuzuru (yuzuru.jewell): Maesto, did you hear about sim crossing issue?
[2013/07/25 15:31]  Gistya Eusebio: Maestro I think you saw my feature request to fix the SHA1String function but this would be a smoother way to do it.
[2013/07/25 15:31]  Maestro Linden: The team is hoping to get a project viewer for those HTTP changes next month
[2013/07/25 15:31]  Yuzuru (yuzuru.jewell): I heard when sim crossing with jumping crashed the viewer.
[2013/07/25 15:32]  Maestro Linden: I don't know how that usually relates to changes being available to TPVs, but Nal's suggestion to ask at the TPV dev meeting does sound good
[2013/07/25 15:32]  Kallista Arliss (kallista.destiny): OK, Will do, or someone will anyway
[2013/07/25 15:33]  Maestro Linden: avatar jumping across the sim = viewer crash, yuzuru?
[2013/07/25 15:33]  Maestro Linden: or sim crash?
[2013/07/25 15:33]  Yuzuru (yuzuru.jewell): I heard viewer crash.
[2013/07/25 15:33]  ANSI Soderstrom: freshly teleportet to this this
[2013/07/25 15:33]  ANSI Soderstrom: sim
[2013/07/25 15:33]  Yuzuru (yuzuru.jewell): But I can't test it..
[2013/07/25 15:33]  Maestro Linden: Ah yes, I did read last week's user group transcript
[2013/07/25 15:34]  Whirly Fizzle: No one JIRA'd that
[2013/07/25 15:34]  Yuzuru (yuzuru.jewell): ANSI, does teleport crash the sim?
[2013/07/25 15:34]  ANSI Soderstrom: no, does avatars make jumping across the sim
[2013/07/25 15:35]  ANSI Soderstrom: i get often a heavy poke after reaching teleporting sim
[2013/07/25 15:35]  Yuzuru (yuzuru.jewell): It is hard to write JIRA for Japanese..
[2013/07/25 15:35]  ANSI Soderstrom: KELLY !
[2013/07/25 15:35]  Yuzuru (yuzuru.jewell): I will ask them to write it on JIRA(BUG).
[2013/07/25 15:35]  Maestro Linden: Okay
[2013/07/25 15:36]  Maestro Linden: Yuzuru, it sounds simple enough to describe. Location information would be helpful if the issue is related to specific regions
[2013/07/25 15:37]  Yuzuru (yuzuru.jewell): OK I will tell about it to them.
[2013/07/25 15:38]  ANSI Soderstrom: whispers: poke
[2013/07/25 15:38]  Maestro Linden: So the upcoming server maintenance batch has fixes for...
[2013/07/25 15:38]  Maestro Linden: "llListen in linked objects is listening at root instead of linked object local position *after re-rezzing the linkset*."
[2013/07/25 15:38]  Maestro Linden: "llApplyImpulse called from attachment does not work on avatar if script is reset or started when attached"
[2013/07/25 15:38]  Lucia Nightfire: not shiney's but poilshes
[2013/07/25 15:39]  Maestro Linden: some crash fixes
[2013/07/25 15:39]  Lucia Nightfire: *polishes
[2013/07/25 15:39]  Lucia Nightfire: bah
[2013/07/25 15:39]  Maestro Linden: and that's about it
[2013/07/25 15:39]  ANSI Soderstrom: ducks
[2013/07/25 15:39]  Motor Loon: polished to mirror-finish °͜°
[2013/07/25 15:40]  Theresa Tennyson: Did we talk about SSA scheduling?
[2013/07/25 15:41]  Maestro Linden: For grid-wide release?
[2013/07/25 15:41]  Theresa Tennyson: Yep.
[2013/07/25 15:42]  Maestro Linden: We would have to ask Nyx about his current gut feeling about SSA; most recently, they were trying to gather more metrics
[2013/07/25 15:42]  Maestro Linden: to compare performance to non-SSA
[2013/07/25 15:42]  Lucia Nightfire: tl to grid wide in 2 - 3 weeks, heh
[2013/07/25 15:42]  Maestro Linden: at this point, I'm not aware of any bugs that are holding it back from full release
[2013/07/25 15:42]  Jenna Felton: SSA is now on 2 RC channels
[2013/07/25 15:43]  Jenna Felton: one more week and its on another 2 channels :) than probably on all RC channels and then whole grid.
[2013/07/25 15:43]  Jenna Felton: :)
[2013/07/25 15:44]  Maestro Linden: Blake: Baker is coming in to talk about his progress
[2013/07/25 15:44]  Motor Loon: yay
[2013/07/25 15:44]  Jenna Felton: what was that?
[2013/07/25 15:44]  Blake Burger: * Hehehe *
[2013/07/25 15:44]  Blake Burger: awesome
[2013/07/25 15:44]  Motor Loon: wow that was scary
[2013/07/25 15:44]  Lucia Nightfire: it metrics are still aconcern, I'd imagine network usage ro server consumption are still a concern, but thats just guessing, heh
[2013/07/25 15:44]  Blake Burger: ask him to bake us a cake
[2013/07/25 15:44]  ANSI Soderstrom: :)
[2013/07/25 15:44]  Whirly Fizzle: Quite a few more cases of SUN-99 have popped up since SSA went onto 2 RCs. But at least those affected can get their COF fixed by LL & WTF was that lol LL
[2013/07/25 15:45]  Jenna Felton: i am wearing collar in another grid. no reason to las me here
[2013/07/25 15:45]  Blake Burger: :p
[2013/07/25 15:45]  Maestro Linden: o_O
[2013/07/25 15:45]  Jenna Felton: leash*
[2013/07/25 15:45]  Jenna Felton: hehe
[2013/07/25 15:46]  Motor Loon: automated grouphug?
[2013/07/25 15:46]  Jenna Felton: why not :)
[2013/07/25 15:46]  VoidPointer Linden: hmmm, I thought I just had a stuck move key or something
[2013/07/25 15:46]  Whirly Fizzle: Me too lol
[2013/07/25 15:47]  Maestro Linden: well, pushes are enabled.. (so that the trampoline works for anybody but me)
[2013/07/25 15:47]  ANSI Soderstrom: sorry
[2013/07/25 15:47]  Jenna Felton: hehe
[2013/07/25 15:47]  ANSI Soderstrom: i did not know this !
[2013/07/25 15:47]  VoidPointer Linden: watch it or I pull out the sheep gun.
[2013/07/25 15:47]  Jenna Felton: does it works on flying people?
[2013/07/25 15:47]  Whirly Fizzle: Bad ANSI lol
[2013/07/25 15:47]  VoidPointer Linden: yup, it did
[2013/07/25 15:48]  Lucia Nightfire: does the next server maintenance version have a fix for SEC-1204 or wth its original is?
[2013/07/25 15:48]  tehKellz (kelly.linden): ansi
[2013/07/25 15:49]  Jenna Felton: why actually Caleb Linden is not recognized as Linden by my viewer?
[2013/07/25 15:49]  Lucia Nightfire: Simon said a fix was coming in an up and coming release.
[2013/07/25 15:49]  Lucia Nightfire: Caleb is in GM
[2013/07/25 15:49]  Lucia Nightfire: so is Mr. Bling
[2013/07/25 15:49]  Whirly Fizzle: He is on mine,. cant mute him ;)
[2013/07/25 15:49]  Jenna Felton: what is GM?
[2013/07/25 15:49]  MartinRJ Fayray: GM?
[2013/07/25 15:49]  Lucia Nightfire: God Mode level#
[2013/07/25 15:49]  Maestro Linden: Hm, I don't see a Jira link for that issue to the project
[2013/07/25 15:49]  Jenna Felton: ah
[2013/07/25 15:50]  Jenna Felton: i feared green mile
[2013/07/25 15:50]  Maestro Linden: Simon is out today, so we can't ask him
[2013/07/25 15:50]  Lucia Nightfire: they can hide from a lot of stuff and be immune to certain lsl functions
[2013/07/25 15:50]  Lucia Nightfire: except castray last I checked, wink
[2013/07/25 15:50]  Jenna Felton: ok
[2013/07/25 15:51]  Lucia Nightfire: when it comes, it comes I guess, heh
[2013/07/25 15:52]  Lucia Nightfire: until then, I'll deal with random sim crashes
[2013/07/25 15:53]  Latif Khalifa: Whirly, what is the fix applied to account to fix SUN-99? Is this the case with multiple COFs?
[2013/07/25 15:53]  Whirly Fizzle: Yeah. LL need to delete the bigus COFs
[2013/07/25 15:53]  Yuzuru (yuzuru.jewell): Hello, Baker.
[2013/07/25 15:53]  Whirly Fizzle: *bigus
[2013/07/25 15:53]  Motor Loon: smells fried chicken...
[2013/07/25 15:53]  Whirly Fizzle: Gah bogus
[2013/07/25 15:54]  Whirly Fizzle: Then user needs to cache clear & relog once fix is applied
[2013/07/25 15:54]  Blake Burger: Baker! Did you bake us our cake? :D
[2013/07/25 15:54]  Whirly Fizzle: LL support can fix SUN-99 cases now
[2013/07/25 15:55]  Baker Linden: Hi everyone! I heard someone mentioned group bans?
[2013/07/25 15:55]  Blake Burger: yes :)
[2013/07/25 15:55]  Theresa Tennyson: It would be really useful to have an option to completely re-set your avatar without being logged in - i.e. remove active group, unload gestures, clear COF, etc.
[2013/07/25 15:55]  Jenna Felton: yes
[2013/07/25 15:55]  Whirly Fizzle: Yay!
[2013/07/25 15:55]  ANSI Soderstrom: indeed
[2013/07/25 15:55]  Baker Linden: I'm making really good progress with it. I'm working on the viewer-side currently, building up the new XUI elements and hooking them up and making it work properly
[2013/07/25 15:56]  Lucia Nightfire: caveats?
[2013/07/25 15:56]  Blake Burger: awesome! :)
[2013/07/25 15:56]  Baker Linden: Not really any right now -- Once I get it finalized and committed to a repo, I'll contact the TPV devs and make sure they get the necessary code changes
[2013/07/25 15:57]  Baker Linden: Do many of you manage/own groups?
[2013/07/25 15:57]  Latif Khalifa: I do
[2013/07/25 15:57]  Blake Burger: Several
[2013/07/25 15:57]  Jenna Felton: i never did
[2013/07/25 15:57]  ANSI Soderstrom: yes, and i have to few roles
[2013/07/25 15:57]  ANSI Soderstrom: 20 roles would be much better
[2013/07/25 15:58]  Whirly Fizzle: Yus. I have a list of idiots err test subjects ready for group ban testing :D
[2013/07/25 15:58]  Baker Linden: A jira was assigned to me about ejecting members from a group -- more specifically, the inability to eject members from a group who do not belong to the "everyone" role
[2013/07/25 15:58]  Latif Khalifa: lol
[2013/07/25 15:58]  Jenna Felton: yes, the 10 roles limit is too restrictive
[2013/07/25 15:58]  Jenna Felton: you need to make more groups and such
[2013/07/25 15:58]  Lucia Nightfire: sounds similar to my eject from group doesn't ask permission jira heh
[2013/07/25 15:58]  Maestro Linden: You can remove somebody from "Everyone" ?
[2013/07/25 15:58]  Latif Khalifa: Baker, you need to remove them from all the roles first. Some viewers do this
[2013/07/25 15:59]  Baker Linden: Maestro, you can if you have the ability
[2013/07/25 15:59]  Maestro Linden: strange
[2013/07/25 16:00]  Rex Cronon: shouts: something wrong
[2013/07/25 16:00]  Baker Linden: the reported "bug" brings Latif's comment to light -- the reporter isn't the owner, and someone in another role is spamming group notices and harassing through notices. Unfortunately, the owner is long gone and no one can remove that person, since the reporter's role doesn't have the "Remove Members from Roles" ability enabled
[2013/07/25 16:01]  Latif Khalifa: I never quite understood the logic of having to remove someone from all the non-"Everyone" roles in order to eject them.
[2013/07/25 16:01]  Maestro Linden: Hm, is there a technical solution to that? Aside from making muting work for group notices from that spammer
[2013/07/25 16:02]  Jenna Felton: does a tiket helps in tht situation?
[2013/07/25 16:02]  Baker Linden: Since I don't know enough about managing groups and the various ways groups are set up in SL, I'm wondering if changing it so people with the eject ability can eject anyone, excluding owners, would be bad.
[2013/07/25 16:02]  Lucia Nightfire: I'd say yes it would be bad
[2013/07/25 16:03]  Rex Cronon: shouts: i have 36000 ms sim ping time
[2013/07/25 16:03]  Lucia Nightfire: semi-sub officers able to eject other officers? not that good imo, heh
[2013/07/25 16:03]  Whirly Fizzle: Yeah, that would be bad.
[2013/07/25 16:03]  ANSI Soderstrom: its your internet connection @ cronon
[2013/07/25 16:03]  ANSI Soderstrom: did you do a traceroute ?
[2013/07/25 16:03]  Lucia Nightfire: many groups have a devoted role for ejecting nonofficers, esp rental groups
[2013/07/25 16:03]  Baker Linden: Well, the description says exactly that.
[2013/07/25 16:04]  Baker Linden: Eject Members from this Group using the 'Eject' button in the Roles section > Members tab. An Owner can eject anyone except another Owner. If you're not an Owner, a Member can be ejected from a group if, and only if, they're only in the Everyone Role, and NO other Roles. To remove Members from Roles, you need to have the 'Remove Members from Roles' Ability.
[2013/07/25 16:04]  Rex Cronon: :(
[2013/07/25 16:04]  Latif Khalifa: I see. I understand now why ejecting anywone would be bad.
[2013/07/25 16:04]  Jenna Felton: Is it perhaps reasonable to priorize the broup roles? Than a role A could be unable to do something with people from the Role B
[2013/07/25 16:04]  Baker Linden: Groups -> Roles section -> Abilities -> Eject Members from this Group
[2013/07/25 16:05]  Baker Linden: That's what I was sort of thinking, Jenna
[2013/07/25 16:05]  Baker Linden: it's what games like WoW do with guilds
[2013/07/25 16:05]  Baker Linden: Role A is higher priority than role B, so anyone in role A could eject anyone in roles B, C, D, ... but not A or higher
[2013/07/25 16:05]  Lucia Nightfire: I think that only works with static abilities per ranking, which doesn't exist in SL groups as you can assign any ability to any role...
[2013/07/25 16:05]  Jenna Felton: not know WoW, but than its a good solution :) but ma have effort in implementation
[2013/07/25 16:05]  Baker Linden: but that would require a rework of group abilities, which I'm not keen on pursuing right now
[2013/07/25 16:06]  Baker Linden: right, Lucia
[2013/07/25 16:06]  Maestro Linden: /me cringes at the thought of increasing group role complexity
[2013/07/25 16:06]  Baker Linden: actually, the reworking would decrease complexity
[2013/07/25 16:06]  Latif Khalifa: Baker, sounds like it's the best if you leave that part as-is
[2013/07/25 16:06]  Lucia Nightfire: lmao, Meastro
[2013/07/25 16:06]  Baker Linden: yeah, that's what I was thinking too, Latif.
[2013/07/25 16:06]  Lucia Nightfire: you'd ratehr work on changing permissions
[2013/07/25 16:06]  Nal (nalates.urriah): Yeah, get a ban ability out the door first.
[2013/07/25 16:07]  Maestro Linden: /me looks at the clock
[2013/07/25 16:07]  Theresa Tennyson: What happens to a group if the owner's account is cancelled?
[2013/07/25 16:07]  Whirly Fizzle: I see that
[2013/07/25 16:07]  Baker Linden: Gistya, are you on the abilites tab?
[2013/07/25 16:07]  Lucia Nightfire: there are several ownerless groups in power, esp griefer groups, lol
[2013/07/25 16:07]  tehKellz (kelly.linden): Bye! o/
[2013/07/25 16:07]  Yuzuru (yuzuru.jewell): Thank you, Caleb, Baker and Maestro.
[2013/07/25 16:07]  ANSI Soderstrom: thanks for watching
[2013/07/25 16:07]  Latif Khalifa: It shows even on the old V1 interface :)
[2013/07/25 16:07]  Maestro Linden: I have to go too - thanks for coming, everybody!
[2013/07/25 16:07]  Yuzuru (yuzuru.jewell): Thank you, Kelly.
[2013/07/25 16:08]  Nal (nalates.urriah): Thanks Lindens
[2013/07/25 16:08]  Baker Linden: yeah, that tab doesn't seem to do much other than provide descriptions of the roles
[2013/07/25 16:08]  fuse McGinnis: Thanks and bye all