Helen Keller Day

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Press Release

PRESS RELEASE: Helen Keller Day 2010 in Second Life, June 19, 2010

Contact person: Saxet Uralia

Virtual Helping Hands and a coalition of community volunteers are proud to announce Helen Keller Day in Second Life. Named for a true innovator in accessibility, Helen Keller Day is a community-event that explores how and why to employ, educate, entertain, and engage everyone through virtual worlds.

Helen Keller Day is a day set aside for information acquisition, education, exploration of employment opportunities, social engagement, and enjoyment of arts and entertainment. There will be vendors, employers, presentations, and pure, unbridled fun.


Helen Keller Day is dedicated to raising our level of awareness for our fellow Second Life Residents who cope with disabilities. No one is immune from the feeling that they are excluded or unable to participate fully. Knowing how to include someone with a disability, and make them feel welcome, is an important social skill, and a small but significant kindness that we can all benefit from and feel good about. But Helen Keller Day goes far beyond this. Learning how to accommodate the needs of individuals with disabilities avails business owners and managers of the services of a large pool of highly qualified, dedicated, and reliable workers that are an asset in many business settings.


The 13-hour event PDT will be held on Saturday, June 19 at four sims: The Ye, Olde, Supporte, and Faire SLURL. Presentations throughout the day include topics such as enabling deaf or blind users in Second life along with other accessibility issues and solutions in Second Life. The day will conclude with a "dance till we drop wrap-up party" at Club AccessibleSLURL.


You will hear keynote speaker Michael Hingson, survivor of the World Trade Center attacks and National Sales Director for the National Federation of the Blind for the KNFB Reader and many others. You will hear from experts in the fields of virtual education, employment, social engagement and entertainment. You can be immersed into darkness as you and Max, the Virtual Guidedog developed in Second Life for blind or visually impaired Second Life users, explore a virtual goldmine. Also featured will be an exhibition of Max's abilities, a fashion show, a Braille chat display, dancing, singing quests and storytelling and more!

Bill Carter from IBM will not only be talking about the IBM AbilityLab Voice Chat Transcriber and how it allows deaf and hard-of-hearing users to participate in Second Life voice chat but you will see this new technology in use publicly for the first time in Second Life.

The event includes experiences designed to spark the imagination and participants to "see" and "hear" the world with all the senses in new and thought provoking ways. Join the pioneers in virtual worlds who are inspired by the spirit of Helen Keller to explore ways in which everyone can participate...and create a world that is richer for all.


Please join us in this positive and uplifting experience as we learn, connect, explore, and enjoy all that Helen Keller Day has to offer.


Schedule and Details

Presentations
All times are SLT/PDT
Time: Presentation: Details:
8:00AM-9:00AM Vision Quest Speaker:The Virtual World Story Project Jena Ball aka Jenaia Morane & Marty Keltz aka Marty Snowpaw

Description: What does it mean to "see?" Anyone who is blind or has limited eyesight will tell you there are many ways to perceive the world.

This Second Life version of a Vision Quest is designed to spark your imagination and encourage you to "see" in new and thought provoking ways.

Participants will have a choice between one of two stories to pursue. The discussion will focus on the power of immersive, interactive stories to create understanding and empathy. The closing session will give participants an opportunity to share their experiences and stories.

9:00AM-9:30AM Enabling Deaf Users in Second Life Speaker: Bill Carter aka Capstan Cliff

Description: A presentation on the IBM AbilityLab Voice Chat Transcriber and how it allows deaf and hard-of-hearing users to participate in Second Life voice chat.

9:30AM-10:00AM Enabling Blind Users in Second Life Speaker: Bill Carter aka Capstan Cliff

Description: A presentation on the IBM AbilityLab Accessible Virtual Worlds Interface and how it allows blind users to participate in Second Life activities.

10:00AM-11:00AM Marco Polo Speaker: Chad Villota

Description: How an tool designed for accessibility can help show people things they can't see.

11:00AM-12:00PM Co-Occurring Disorders in Adolescents Speaker: Brenda Bryan aka Brena Benoir with Preferred Family Healthcare

Description: We will be examining the prevalence of substance abuse issues and mental health issues among the adolescent populations. We will look at symptoms of mental health issues among the adolescent population. We will examine the concept of self medication and how this relates directly to substance abuse. We will also be focusing on how to increase long-term stability for both substance abuse and mental health issues.

12:00PM-1:00PM Keynote: Blindness and Technology in the 21st Century Speaker: Michael Hingson with National Federation of the Blind and KNFB Reader

Description: TBA

1:00PM-2:00PM Accessibility Issues and Solutions in Second Life Speaker: Eme Capalini and Ladyslipper Constantine

Description: Ladyslipper Constantine and Eme Capalini, volunteers with Virtual Ability, Inc., will talk about virtual world benefits for people with disabilities. We'll share the SL specific impairments and solutions that are available today.

2:00PM-3:00PM Crucial Inclusions Speaker: Nick Dupree aka Namav Abramovic

Description: Connections that make a difference. Why including people with disabilities in Virtual Worlds is crucial.

3:00PM-4:00PM Summertime Performer: Cellandra Zon

Description: SUMMERTIME and it's all about summer...Summer love, summer wine, summer fun, Summer Heat!

4:00PM-5:00PM Let's Talk Accessibility Speakers: Virtual Helping Hands Team

Description: Join the Virtual Helping Hands team for an open forum discussion on accessibility.

5:00PM-6:00PM SL Voice and Impact on Deaf Speaker: Ladyslipper Constantine

Description: Ladyslipper Constantine will talk about reasons why text should be given along with voice during presentations.

6:00PM-7:00PM Virtually Positive Abilities Speaker: Able Landfall

Description: Within Real Life and Second Life holds unique opportunities for exploring ones' abilities.

Second Life allows one to go even further. We'll explore the positive side of interacting and exploring the virtual world and it's positive effects on your Real Life. Come share in the positive experience.

7:00PM-8:00PM Building for Accessibility: Open Discussion for 3D Builders Speaker: Chade Villota, Johnnytreadlightly Nightfire and others

Description: Open discussion for builders to discuss 3D design and accessibility issues.

8:00PM-9:00PM Vision Quest Stories Speaker: The Virtual World Story Project Jena Ball aka Jenaia Morane & Marty Keltz aka Marty Snowpaw

Description: What does it mean to "see?" Anyone who is blind or has limited eyesight will tell you there are many ways to perceive the world.

This Second Life version of a Vision Quest is designed to spark your imagination and encourage you to "see" in new and thought provoking ways.

Participants will have a choice between one of two stories to pursue. The discussion will focus on the power of immersive, interactive stories to create understanding and empathy. The closing session will give participants an opportunity to share their experiences and stories.

9:00PM-10:00PM Lauren Live! Speaker: Lauren Weyland

Description: Comedy - What's So Funny About Second Life?

10:00PM-Until~ I Am One" Party Party down with DJ TributeTim Kwak and the Helen Keller Volunteers at Club Accessible [1]


Entertainment
All times are SLT/PDT Club AccessibleSLURL
Time: Performer: Host:
8:00AM JordanReyne DeezulGuru & Zany
9:00AM Midnight McCarty Guru & Zany
10:00AM Mack Humbridge Allegra
11:00AM FacelessAPe Mefusula Allegra
12:00PM Hazideon Zarco
1:00PM Harrison Digfoot
2:00PM FrankLee Anatra Petitelittlegirl Pinklady
3:00PM LilTank Thebedeau @ Club Accessable OR Cellandra Zon @ The Ye, Olde, Supporte, and Faire SLURL
4:00PM RoseDrop Rust
5:00PM SOAR
6:00PM KelvinBlue Oh Kel Treillis
7:00PM Grif Bamaisin Sensual Fold
8:00PM Noma Falta
9:00PM Lauren Weyland
10:00PM "I Am One" Party - Party down with DJ TributeTim Kwak (AKA "Despicable Bastard)and the Helen Keller Volunteers Jeanne Jannings

Events (please check back for updates)

VISION QUEST STORIES

Designer: Jenaia Morane - Virtual World Story Project


Vision Quest Stories

Anyone who is blind or visually impaired will tell you there are many ways to see. Eyesight is just one of them.

Nevertheless, without sight a person lives with extraordinary challenges.

Starting at the Virtual Guide Dog Center (VGDC) in Second Life, participants will embark on a series of explorations designed to help them experience what it is like to function as someone who is visually impaired in Second Life (SL). Their companion on these journeys will be Max the Virtual Guide Dog. There they will also meet Madison, a woman who was able to come to terms with being blind with the help of Max.

Participants will be asked to share their thoughts, feelings, and personal experiences/stories in a wide variety of formats throughout the Quest. Their contributions will be shared at the Helen Keller Day celebration on June 19, 2010 and preserved as part of an ongoing Story Garden and Display at the Virtual Guide Dog Center.

FERD'S CHAT-TO-SPEECH HUD AND FERD'S FREE TRANSLATOR

Designer Ferd Frederix

I honor of Helen Keller, the Chat-to-Speech HUD is free on Saturday the 19th, 2010. Qualified, sight-challenged individuals or organizations that support them should teleport to Ferd's vendor area to pick up a copy of the HUD and instructional notecard. Do to server/bandwidth restrictions use should be limited to:

Examples: · Sight-challenged individuals · Organizations that support the blind · Event organizers

Ferd's system will work in conjunction with Max the Virtual Guidedog which is available at Accessible Builds.


VIRTUAL HELPING HANDS GOLD MINE

Designer: Johnnytreadnightly Nightfire

Power problems in Virtual Helping Hands Gold Mine challenge the explorer who needs to use assistive technology devices (Max / the Marco/Polo scripts or other) to overcome obstacles and accomplish goals. Come explore the Gold Mine to see what it is like to be on your own - with just your wits and your trusted technology to help you accomplish your goals.


Helen Keller Day on Flickr

One of the fun things to do in Second Life is to take snapshots of your journey. Help us photo document Max's travels in Second Life and also the events surrounding Helen Keller Day. Be sure to post all of your great snapshots to Helen Keller Day Flickr

Maze

by Youri Ashton

Let Max the Virtual Guidedog help you find your way though a virtual maze. There are treasures to be found as Max helps you find your way.


Helen Keller Day Art Memorial Site - "Virtual Pioneers" Sound Sculpture.

Enjoy the "Virtual Pioneers Include Everyone in Virtual Worlds" Sound Sculpture by Bryn Oh. Pathfinder Linden "unveiled" a Sound Sculpture celebrating Virtual Pioneers on Helen Keller Day 2009. The sculpture will be able to be enjoyed by everyone. A specially-created the sculpture is on display permanently in a mainland plot donated by Pathfinder Linden.

Bryn Oh, a well-known artist in both Real Life and Second Life, created an art installation for Helen Keller Day.


SLURL to the Memorial - http://slurl.com/secondlife/Davenport/62/24/98

Machinima of the Memorial - http://blip.tv/file/2272782


Message from Saxet Uralia

The organizers of Helen Keller Day in Second Life are thankful for the talents of Bryn Oh who created the "Carousel of Dreams and Sorrows" sound sculpture to celebrate Virtual Pioneers. The sights and sounds fill the senses with wonder and encourage you to look deeper - to search the soul of the sculpture.

The sculpture is also a tribute to all of the volunteers who worked so hard to make Helen Keller Day a success. This sculpture is a reminder to look deeper within Second Life and find the lessons that are to be taught and learned here.

Inclusion for Everyone in Virtual Worlds


Message from Bryn Oh

The music loops in my sculpture were given to me by my friend Tama Ahn. I have taken the four music loops and given them a timed script which will play each instrument in a varied manner so the song will always change yet still fit together properly. The build has hidden elements so I would suggest left clicking on things to see what happens.

It was my pleasure to work with the Helen Keller Foundation and I would like to thank Pathfinder Linden for giving me a permanent location to exhibit this work.


Poem by Saxet Uralia about the Memorial

The hilltop is desolate and forbidding -

A worthless rock.

Not even vegetation finds a place.

But, then I hear it and turn to see.


The chimes, they call me.

Do you hear them?

The tunes and the drums?

Music to my soul.


I look up to find the source.

Oh - there and there.

See them?

Music boxes make me smile.


The milkweed seeds drift by

Calling me to let my thoughts wander in the wind.

Wait, what is this?

That was not obvious to me at first.


I am compelled to look beyond

And experience what is not so obvious

To my senses of sight and hearing.

I find the potential in what lies beneath.''


Braille Translation Project

Designer: Tom32 Anatine

Have you ever wondered how your name would look like in braille font? Have you ever wondered how a specific word would look?

"Braille Tiles" Game

Come play the game simply by typing in SL text chatbox what you would like to see in braille font.

1. Have your avatar stand facing the line of the 10 "tiles." Each tile stands for one letter. (The six dots are called a braille "cell.")

2. Bring up the SL chatbox by typing control H to see the SL chat "History."

3. NOTE: You must start what you type with /111. The "Braille Tiles" game will not convert any message unless the message starts with /111.

4. For example, you could type /111 YOUR NAME HERE. The tiles will change to show what your name would look like in braille, with each black circle standing for a raised dot which would be felt by moving the finger over the font.

5. If you type a longer message, the tiles show the first 10 characters (counting spaces)at a time. The dots on these 10 tiles will fade away to be replaced by the next 10 characters until your message is complete.

"How Well Do YOU Know Braille?" Game

1. The large white "platform" on the ground with the six circles is a giant braille "cell." Each black circle is like a raised braille dot.

2. Have your avatar stand on the braille cell platform.

3. Click a circle on the platform to toggle it either to "black" or "empty."

4. By clicking on the circles, you can try to compose a letter.

5. Once you are done making the right pattern of black dots, just click on the platform on the ground to see in the SL text chatbox which letter you composed.

6. Hint: Play this game along with the "Braille Tiles" game to learn to spell your name character by character.

Maybe this can be your next secret way to communicate with friends? Use various accessible applications to put your name or other text into braille as a signal to others that at your home or business that you provide reasonable accommodations for those who are blind.


Accessible Builds Fun Zone

Teleport to the Club Accessible sim SLURL to enjoy a full range of fun activities from Chess, cards, 4-in-a-Row to fishing for the rare "Guidedog fish."

  • Connect Four - Play the classic game that allows you to place four pieces in a row to beat your opponent.
  • Fishing - Come do some quality fishing with the 7 Seas fishing poles. It's the best fishing you'll do without a real live fishing pole.
  • Slopoly - This is Monopoly, but SL style. bring your friends and play the game everyone loves.
  • Sudoku - Challenge yourself in filling in the entire puzzle board with numbers, but in a specific order. This game will keep your brain going and going.
  • War! - Play against the computer or your best friend. Match wits to gain all 52 cards. The first one to get all the cards wins the War! Contact: IM Able Landfall in SL.


Let's Enjoy the Music!

Follow various teleport links to dancing and other musical entertainment. See the Entertainment Calendar above.

Vendors

(Contact Ricken Flow in Second Life if you are interested in Vendor space at Helen Keller Day) List of 2010 Vendors to come

  1. Sky Sculptures Gallery (Ub Yifu)
  2. ALS Association Lou Gehrigs disease(Em Ellsmere)
  3. Chat-to-Speech HUD (Ferd Frederix)
  4. AKK Ranch SL horse riding for the blind -spritely pixel
  5. Chronic Illness Peer Support Group - LilTank Thibedeau
  6. National Service Inclusion Project - Chad Mikado

Press and Blog Coverage


Accessibility Resources


Previous Events

Helen Keller Day 2009

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