Release Notes/Second Life Project Bento/5.0.0.316366

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Known Issues
Please see the Known Issues for important information and limitations.

Second Life Project Viewer version 5.0.0.316366

Released on June 10, 2016.

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[ Windows | Macintosh | Linux]

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Release Notes

 

This build contains some bug fixes:

  • MAINT-3745 some sliders moved the right pec collision volume incorrectly
  • MAINT-6491 switch from female to male shape caused wings to move incorrectly
  • MAINT-6484 avatar jumping up or down on blink (among other possible triggers)
  • SL-390 typo in LSL attachment name
  • SL-220 better rendering of skinned mesh vertices with no weight information supplied.

For updates on available meshes and animations compatible with the current skeleton, please follow http://wiki.secondlife.com/wiki/Project_Bento_Testing.

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Resolved Issues

 
  • MAINT-1211 Female Avatar Torso Muscles Bug
  • MAINT-5671 Cathy Foil's Tentacles folded over on coyot's avatar
  • SL-202 Mesh rigging fails when joint offsets are combined with fitted mesh
  • SL-216 [Bento] tentacle attachment has stray triangles
  • SL-221 Viewer crash when previewing a mesh in the mesh uploader
  • SL-250 Intermittent graphics glitch with skinned meshes
  • SL-252 Crash in Mac Bento viewer 306860 in upload-model floater
  • SL-255 Mesh upload display skin weights checkbox has reversed sense
  • SL-263 Crash in upload preview when show skinning weights, and unknown joint referenced
  • SL-266 Mesh upload - skin weight and joint offset checkboxes not enabled correctly when multiple meshes per model file.
  • SL-268 Distorted graphics in mesh uploader when previewing skin weights
  • SL-276 (PV) Finalize skeleton.xml file, remove variants
  • SL-282 BVH files using joint names that match internal names look correct on Bento, broken on Release.
  • SL-285 Animation upload preview does not allow replacing "hip" joint with internal name "mPelvis".
  • SL-287 Spine joints crash viewer or cause distorted default avatar
  • SL-289 Bento avatars stretch to horizon when Enhanced skeleton is disabled. (old Macs)
  • SL-290 base bone rigging is disabled when Enhanced skeleton is disabled.
  • SL-301 "mFaceoseRight" in avatar_lad.xml
  • SL-302 [Project Bento] Bento Project viewer lacks MAINT 3.8.7.308556 Mesh fixes
  • SL-310 (defer?) The BVH importer's preview does not show the new bones
  • SL-314 bvh from Cathy Foil crashes Bento viewer
  • SL-315 [AGNI] Mesh joint positions are not set reliably (reset skeleton)
  • SL-317 [BENTO] Trouble uploading custom rig to BentoExperimental1
  • SL-318 Support translations in bvh upload
  • SL-319 Reduce restrictions on joints required for uploaded mesh
  • SL-333 Animating attachment points causes out of range array access in LLMotion
  • SL-338 Backend should reject old-format animations
  • SL-341 Joint debugging updates requested by content creators
  • SL-343 Remove restrictions on partial joint pos overrides
  • SL-344 [AGNI] Finalize avatar_lad.xml
  • SL-352 [Bento] Incorrect display of legacy rigged content.
  • SL-355 [BENTO] Viewer always crashes when right clicking certain rigged meshes - ERROR: LLVolumeOctreeRebound::visit: Empty leaf
  • SL-361 Button "Clear History" overlaps lower checkbox, in Preferences.
  • SL-363 From Gaia - additional lad file content
  • SL-365 Add hind limb sliders to match corresponding leg joints
  • SL-366 Mesh Upload - preview skin weights bug
  • SL-368 Remove the Enhanced skeleton option from Preferences
  • SL-371 Issue with partial joint position overrides in meshes
  • SL-372 Mesh upload fails to capture joint info if model has multiple skeleton roots
  • SL-373 Proposal to add mGroin support to the package slider
  • SL-374 Apply joint position overrides during slider-based modifications
  • SL-375 Allow per-joint determination of whether to apply a joint offset
  • SL-378 Add import UI or at least log message feedback to show which joints have pos overrides defined.
  • SL-386 [AGNI] Final slider changes for Agni release


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Known Issues

 
  • BUG-10447 Unable to see group members belonging to any group role in the Roles tab until you switch to the Members tab and back to Roles tab.
  • SL-290 base bone rigging is disabled when enhanced skeleton is disabled
  • SL-289 bento avatars stretch to horizon when enhanced skeleton is disabled (old Macs)
  • SL-274 shape distortions at altitude with SW skinning
  • SL-268 distorted graphics in mesh uploader when previewing skin weights