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  • ...ki/LlSetLinkText . that is pretty much what i did and the format for using it. ...ult in the script which I will show in the example. Afterwords you can use it to your hearts desire within the script itself.
    1 KB (205 words) - 08:58, 25 January 2015
  • //Attribution: None required, but it is appreciated. //Disclaimer: These programs are distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
    2 KB (229 words) - 09:35, 25 January 2015
  • {{User Guide Disclaimer}} {{Help|Viewer=*}}
    2 KB (393 words) - 11:09, 25 May 2011
  • Does not currently cast keys to keys. It casts them to strings. // this list of conditions and the following disclaimer.
    5 KB (573 words) - 15:12, 22 January 2015
  • = Disclaimer = These programs are distributed in the hope that it will be useful, but '''WITHOUT ANY WARRANTY'''; without even the implied wa
    6 KB (619 words) - 18:35, 19 March 2010
  • ...Swashbuckler in LSLEditor. Please Note: While they are slightly optimized, it is possible to make them slightly faster/smaller using different functions/ = Disclaimer =
    4 KB (600 words) - 10:59, 16 December 2009
  • {{User Guide Disclaimer}} {{Help|Viewer=*}}
    3 KB (527 words) - 11:09, 25 May 2011
  • ...les in a "urls" directory that store the URLs. Yea, it's pretty lame, but it works. Lol. // this list of conditions and the following disclaimer.
    14 KB (1,720 words) - 20:32, 24 January 2015
  • ...distances. It will reset when rezzed, worn, or transferred to a new owner. It is LSL & Mono compatible. Please note: It does not show its owner, whether or not they are scripted.
    8 KB (850 words) - 08:55, 25 January 2015
  • {{User Guide Disclaimer}} {{Help|Viewer=*}}
    4 KB (614 words) - 11:09, 25 May 2011
  • ...om Google. The concept is nice and I think we could all use something like it (SL should provide that maybe). Sadly though, these scripts will not work a ...hough that is unlikely) and things may be a bit buggy yet, but please give it a try and let me know of any bugs that you find! IM Liandra Ceawlin in-wor
    9 KB (1,165 words) - 18:52, 16 October 2017
  • {{Help |Disclaimer=
    3 KB (436 words) - 18:11, 2 June 2015
  • <BR>feel free to correct/expand/update this disclaimer --[[User:Opensource Obscure|oobscure]] 04:15, 13 April 2011 (PDT) ...t appears in a 400x300 pixel window in the top-left corner of the screen. It will be used for our internal OI tutorial (replacing the attachment-based H
    3 KB (503 words) - 04:15, 13 April 2011
  • {{Help |Disclaimer=
    5 KB (770 words) - 03:09, 28 July 2011
  • // To use it, set your passphrase below. If you're not as worried about speed // base64 XTEA script somewhere. If you want to correct that and it doesn't
    21 KB (2,247 words) - 11:16, 25 January 2015
  • {{Help|Misc=*}} ==== Disclaimer ====
    16 KB (2,863 words) - 07:52, 25 March 2010
  • DISCLAIMER: // it after it has sat down, you need to know what her prim number is and
    6 KB (617 words) - 10:08, 25 January 2015
  • ...d to texture inworld on regular way. The script was published here in hope it is also usable other wise, but also to keep my [http://jennassl.blogspot.de ...peater tool. Now you can prepare the prim faces by texturing, or just link it with all prims you want bulk-texture. The face textures are copied immediat
    12 KB (1,329 words) - 10:09, 25 January 2015
  • {{Help|LandSim=*|Disclaimer=*|OldInfo=*}} ...what you can about buying land, why you want it, and what you can do with it. The advice in this notecard should keep you out of most land trouble, but
    5 KB (901 words) - 10:59, 28 August 2015
  • = Disclaimer = These programs are distributed in the hope that it will be useful, but '''WITHOUT ANY WARRANTY'''; without even the implied wa
    8 KB (907 words) - 09:24, 25 January 2015

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