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  • {{LSL Header|ml=*}}{{RightToc}} The LSL '''rotation''' type is one of several ways to represent an orientation in 3
    25 KB (4,214 words) - 13:56, 3 January 2016
  • {{LSL Header}} ...f the current Builder's Buddy scripts, as originally released on the prior LSL wiki. There are two scripts; One goes in a "base" prim, which is the piece
    30 KB (2,958 words) - 19:31, 24 January 2015
  • ...a que estiver aqui. Clique no botão de procura em sua tela, depois na aba de eventos, e veja os eventos para hoje. Todos os eventos listados estão com ...o é um "jogo" mas uma plataforma virtual, não há "farming" ou "níveis de experiencia" para aumentar suas "skills" para encontrar empregos, etc.
    32 KB (5,612 words) - 12:17, 15 October 2015
  • |p1_desc=position correspondant à la localisation de la collision avec le sol. |examples=<lsl>//L'objet disparait quand il touche le sol.
    982 B (145 words) - 11:06, 21 March 2012
  • {{LSL Header{{#var:lang}}}} __NOTOC__ == ¡Bienvenido al Portal de LSL de Second Life! ==
    8 KB (1,012 words) - 21:57, 3 January 2011
  • ****6.4.5.1.b De-select the same checkbox "Friend can edit your objects." Review the Dialog ***6.8.7.1 Using the "Create" tool, select the TORUS prim shape. Click on the ground to make the torus prim appear in the world. This will activate the addition
    77 KB (12,047 words) - 15:12, 1 July 2009
  • {{LSL Header/de}} == Willkommen im Second Life LSL Portal! ==
    9 KB (1,149 words) - 07:44, 27 March 2015
  • * '''Max. unassisted fly height''' - Stable hover at current ground elevation ''plus'' 5020m. .... If a user is '''explicitly banned by name''', the height is the parcel's ground elevation ''plus'' 5000 meters. On current viewers this is visible to the f
    26 KB (3,924 words) - 09:40, 14 July 2020
  • | colspan="2"|''Merov Linden confess ignorance in LSL matters'' ...need to add a jira about the continues wind sound even when sitting ont he ground.
    67 KB (8,658 words) - 15:12, 17 September 2009
  • * Dwarf signals are low ground light signals. Currently (09-2010) they are only used to indicate a set tra ...radius allows trains pass at any significant speed. Tighter curves tend to de-rail trains that use the center 'Guide' to steer. Separation between parall
    14 KB (2,270 words) - 12:07, 10 May 2012
  • <!-- Transcript generated with [http://slog.whiz-kids.de SLog Wikifier] -->{{#if: ...yle=" padding:0 3px;"|poderia haver filtro com idade minima de sl para uso de megaprims, por exemplo
    180 KB (22,501 words) - 14:04, 7 April 2010
  • ...er:FireFox Breed|FireFox Breed]]: when you got over 60 objects rezing and de rezing every second it puts alot of stress on it. so little things like peo ...er:SHAMUS Carter|SHAMUS Carter]]: when in doubt script your atachments in lsl ;P
    46 KB (6,756 words) - 08:05, 10 June 2010
  • {{LSL Header|ml=*}} __NOTOC__ == Benvinguts al Portal de Second Life LSL! ==
    7 KB (884 words) - 11:52, 25 June 2010
  • ...08] [[User:Oskar Linden|Oskar Linden]]: I was having fun with some of the LSL for that the other dau * [15:24] [[User:Kelly Linden|Kelly Linden]]: Upgrading the LSL mono engine to Mono 2.6.7
    46 KB (6,867 words) - 14:54, 4 November 2010
  • * [15:04] [[User:Homeless: the|Homeless: the]]: ground ...it to 4000 meters, close edit window and go for a bouncyy ride when it hit ground
    46 KB (6,526 words) - 19:54, 3 February 2011
  • *** Add [[llRegionSayTo]] LSL function. ** New Script Profiling LSL Functions
    281 KB (34,813 words) - 11:59, 28 April 2011
  • * New LSL function integer [[llSetRegionPos]](vector position) ...within the region. If the position is below ground, it will be set to the ground level at that X,Y spot. The function has no delay or throttle.
    31 KB (4,724 words) - 17:17, 5 January 2012
  • So, let us see how we will do this in LSL. The following is a standard LSLian vector, component x and y are exactly w <lsl>
    75 KB (11,498 words) - 14:02, 19 April 2012
  • ...armory. A sub-challenge of that was to create an animation overrider from ground-up that would have a drastically reduced complexity and resource consumptio ...n by ZHAO, however we soon noticed that, due to the state that the OpenSim LSL semantics are in, we were unable to successfully get the ZHAO animator to w
    27 KB (3,329 words) - 12:06, 21 March 2013
  • * Added three new LSL functions: ...tems cannot use the [[llTeleportAgent]] or [[llTeleportAgentGlobalCoords]] LSL functions.
    36 KB (5,208 words) - 16:30, 26 July 2012
  • [2013/06/06 15:12] Maestro Linden: the other symptom of the bug is that LSL scripts that use HTTP-In would randomly lose their URLs [2013/06/06 15:16] Rex Cronon: lets say i have this lsl server that has been assigned an url, how can it know it now longer has it?
    26 KB (3,396 words) - 17:09, 6 June 2013
  • ...eruda</b><nowiki>: I'd love to be able to let that fall and roll along the ground with me 'inside' it (alphaed out and sat on it)</nowiki></font> ...meDetect objects to throw land_collision events when they pass through the ground?</nowiki></font>
    47 KB (7,315 words) - 08:56, 19 June 2013
  • ...supprime le besoin de jouer une animation par dessus . Cela implique plus de simplicité pour le scripteur. * De plus , contrairement aux anciens AOs , l'animation override définie par ll
    4 KB (535 words) - 14:10, 6 July 2013
  • [12:10] <font color=#c55800><b>Jonathan Yap</b><nowiki>: Rex, lsl is not interpreted</nowiki></font> ...the "source" in comments in the text. And/or extremely verbosely commented LSL</nowiki></font>
    53 KB (8,558 words) - 19:38, 17 December 2013
  • [12:04] <font color=#00c530><b>Qie Niangao</b><nowiki>: Basically, all Linden ground cover like plants revert to "grass tall 1" given a sim restart.</nowiki></f ...ki>: Qie: have you confirmed it happening for all grass types or just that ground cover one?</nowiki></font>
    37 KB (5,815 words) - 09:06, 19 March 2014

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