User:Benjamin Linden/Office Hours/2007 Sep 06

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Transcript of Benjamin Linden's office hours:

[15:02] Dedalus Lunardi: Hello Benjamin
[15:03] Squirrel Wood: Whew. Just in time ^^
[15:03] Squirrel Wood: Hello Benjamin ^^
[15:03] Benjamin Linden: hi guys
[15:03] Squirrel Wood: Open sauce meeting is about to end
[15:03] Dedalus Lunardi: Hello
[15:04] Benjamin Linden: what's open sauce
[15:04] Squirrel Wood: open source
[15:04] Benjamin Linden: oh lol
[15:04] Benjamin Linden: I forgot that's right before
[15:04] Benjamin Linden: wow we keep you guys busy don't we
[15:04] Wyn Galbraith :phews.
[15:04] Squirrel Wood: Ooo... shameless Plug: https://jira.secondlife.com/browse/MISC-632 - feature request to let people edit prim properties in the edit window like particles, hovertext, ..
[15:04] Wyn Galbraith: Open sause.
[15:05] Squirrel Wood: 18 votes so far ^^
[15:05] Wyn Galbraith: Been there done that ;)
[15:05] Saijanai Kuhn: squirrl, I'm working on that one, and so much more...
[15:05] Squirrel Wood: ^^
[15:06] Squirrel Wood: It is amazing how much work it is to get people to actually vote for something that benefits them
[15:06] Ciaran Laval: You need more razzamatazz in the voting campaign
[15:06] Benjamin Linden: yes Torley's a big fan of that as well
[15:06] Benjamin Linden: hi Saijanai
[15:06] Benjamin Linden: hey Wyn
[15:06] Benjamin Linden: how was the OS meeting?
[15:06] Wyn Galbraith's at her son's house and is pulled between two worlds as the son checks out our Burning Life camp. "And I won't be here next week."
[15:07] Ciaran Laval: Have you got that SL sized cutout ready yet Wyn :P
[15:07] Wyn Galbraith will give Squirrel and others a Wyn lifesize place holder.
[15:07] Wyn Galbraith: Working on it.
[15:07] Ciaran Laval: Top banana
[15:07] Saijanai Kuhn is pleased, He's go t his first patch almost done: https://jira.secondlife.com/browse/VWR-2039
[15:08] Benjamin Linden: cool!
[15:08] Saijanai Kuhn: Wonnky as you can make it, but a better solution will have to await some rewrites of much of the GUI framework
[15:08] Benjamin Linden: what're you wearing there Squirrel?
[15:08] Saijanai Kuhn: I'm using it right now
[15:08] Wyn Galbraith is going away to some makebelieve place.
[15:08] Squirrel Wood: A me cutout ^^
[15:09] Wyn Galbraith: I want one.
[15:09] Benjamin Linden: there's a graphics performance improvement being considered which would use "avatar imposters" (2d billboards) for people a certain distance away
[15:09] Wyn Galbraith: It's a new fade, the Lindens have their bears and the residents their cutouts.
[15:09] Saijanai Kuhn: I have to special case it to leave the monospace font alone for the LSL text editors
[15:09] Saijanai Kuhn: otherwise it works just fine
[15:10] Wyn Galbraith: Fad not fade doh
[15:10] Benjamin Linden: that's great news, Saijanai
[15:10] Saijanai Kuhn: next, up, a replacement for the Insert... dropdown combo box at the bottom of the LSL window...
[15:10] Saijanai Kuhn: wjocj almost solves your jijra also, Squirrel
[15:11] Squirrel Wood: ^^
[15:11] Benjamin Linden: you're really going to town Saijanai
[15:11] Benjamin Linden: getting used to our codebase?
[15:11] Saijanai Kuhn: this one is harder, cause I gott fudge my own outline list thing. the inventory list is too tied to the client's needs
[15:11] Saijanai Kuhn: getting her, Banjamin
[15:12] Saijanai Kuhn: getting there*
[15:12] Saijanai Kuhn: instead of a list of 200 keywords, a little floter with 3 folders: Functions, Events and Constants.
[15:12] Benjamin Linden: so there was some interesting discussion in sldev over the past couple weeks in response to my "new viewer shell" proposal
[15:13] Benjamin Linden: hey Dirk
[15:13] Dirk Talamasca: Hi there Benjamin
[15:13] Saijanai Kuhn: I've been talking to Steve LInden about it, and we had an interesting exchange on his User Interface roadmap. I think you should remind him of your interest in making teh framework scriptable, so he can keep that in mind as he works on revamping thinmgs
[15:14] Benjamin Linden: he is planning to do that right?
[15:14] Benjamin Linden: I believe I saw it on the roadmap
[15:14] Benjamin Linden: were you able to chat with him real-time Saijanai?
[15:14] Saijanai Kuhn: its not directly mentioned, no. He talks bout a better XML deal, but not concernging scripting specifically
[15:15] Benjamin Linden: I know that he does want to make the UI scriptable, but what the entails exactly I'm not sure
[15:15] Saijanai Kuhn: for a few minutes, yeah. He's not keen on my call for a simple GUI testing window separate from the client... itsw literally dead last in his agenda
[15:16] Saijanai Kuhn: I want it doen *first* but having worked a little more weith the current setup< i think he's right: its not worth doing until the whole thing is rewritten
[15:16] Benjamin Linden: it's hard to know what the right sequence of events is
[15:16] Benjamin Linden: I'm always pushing for things that we "can't do right now"
[15:16] Saijanai Kuhn: OOP programmers are going to wince when they see where I had to stick my resizeable text code for example...
[15:16] Benjamin Linden: until x change is made to the code
[15:17] Ciaran Laval: Keeps it on the front page though Benjamin so that's a good policy to push
[15:17] Saijanai Kuhn: a GUI test window that is completely divorced from the client code just isn't possible without rewriting huge chungs of the client framework code, which is what he's doing anyway...
[15:18] Saijanai Kuhn: so asking him to do one for the *existing* framework just slows down the more important work
[15:18] Benjamin Linden: I see
[15:18] Ciaran Laval: How far away is the new framework?
[15:18] Saijanai Kuhn: I've pulled my hair out working with this thing. Its scary
[15:19] Benjamin Linden: that's the thing, Ciaran, is the work Steve's talking about won't happen for several more months
[15:19] Saijanai Kuhn: at least
[15:19] Benjamin Linden: but we need to continue improving the UI in the meantime
[15:19] Benjamin Linden: it's a tricky balance to strike
[15:19] Ciaran Laval: Well I think you should keep pushing the envelope then Benjamin in case those several months get delayed as big projects are likely to see
[15:19] Squirrel Wood: Things need to be carefully prepared.
[15:19] Ciaran Laval: Man I'm so tired I'm making no sense!
[15:19] Benjamin Linden: agreed Ciaran
[15:20] Saijanai Kuhn agrees with Ciaran too: he makes no sense!
[15:20] Saijanai Kuhn: ;-)
[15:20] Benjamin Linden: I wish I had more to report on the UI side of things. we have some nice improvements coming for the voice chat UI
[15:20] Ciaran Laval: lol I fell into that one
[15:20] Benjamin Linden: including real-time moderation
[15:20] Squirrel Wood: W00t ^^
[15:20] Ciaran Laval: Whoa
[15:20] Saijanai Kuhn: moderation or modulation as i voice morphing?
[15:21] Benjamin Linden: moderation as in controlling people's ability to speak
[15:21] Benjamin Linden: but it will only be for group chats
[15:21] Saijanai Kuhn: ah, OK. I thought that was a bit fast
[15:21] Wyn Galbraith wonders when LL will absorb Torley colors for company colors ;)
[15:22] Saijanai Kuhn sees mostly black right now. Is odd
[15:22] Ciaran Laval: Such as blocking certain group members from talking?
[15:22] Benjamin Linden: right Ciaran
[15:22] Ciaran Laval: Yeah that would be useful
[15:22] Squirrel Wood: A spray can to silence sound griefers with ^^
[15:22] Benjamin Linden: the scenarios we're trying to support are for things like speaking panels
[15:23] Benjamin Linden: where you only want a designated speaker talking at any given time
[15:23] Ciaran Laval: I like that a lot
[15:23] Saijanai Kuhn: a lecture where only the peoploe on stage, or a qestioner can speak?
[15:23] Ciaran Laval: Would be great for meetings
[15:23] Benjamin Linden: right Saijanai
[15:23] Ciaran Laval: and teaching yes
[15:23] Benjamin Linden: I wish we were doing it for in-world voice chat but I guess that will have to happen later
[15:23] Saijanai Kuhn: would make 57 Milo over at Dr Dobbs island very happy
[15:23] Benjamin Linden: people will need to join a group to have this capability
[15:23] Saijanai Kuhn: he does their voice recording of the lectures
[15:24] Saijanai Kuhn: .....
[15:24] Ciaran Laval: Which brings us back to the old chestnut of 25 groups
[15:24] Saijanai Kuhn: we need a special group then
[15:24] Benjamin Linden: yes!
[15:24] Benjamin Linden: there's been talk of increasing that for this very reason
[15:24] Squirrel Wood: Yay!
[15:25] Ciaran Laval: Excellent
[15:25] Saijanai Kuhn: besides, I need more tabs to play wackamole with
[15:25] Squirrel Wood: I have like a dozen or more groups I'd like to be in but cannot join due to the limit
[15:25] Saijanai Kuhn: good random eye hand coordination exercise
[15:25] Ciaran Laval: lol haven't played that for years
[15:26] Saijanai Kuhn: just join 25 busin groups. same thing
[15:26] Ciaran Laval: haha
[15:26] Ciaran Laval: lol
[15:26] Wyn Galbraith needs 100 groups.
[15:26] Saijanai Kuhn contemplates multiple layers of tabs in the communications window
[15:26] Saijanai Kuhn: fun!
[15:27] Ciaran Laval: Being able to oinvite people to a group for a limited time would be useful too, so for a class you invite everyone for say a couple of hours
[15:27] Benjamin Linden: yeah that's something that's been thrown around Saijanai
[15:27] Benjamin Linden: we are adding an interesting new feature to the communicate UI
[15:27] Saijanai Kuhn: but not for wackamole game purposes...
[15:27] Benjamin Linden: the Communicate button will have a flyout menu that lists all of your open IM/chat sessions
[15:27] Squirrel Wood: A panic button that reads "Do not press" ?
[15:28] Benjamin Linden: so you can easily jump to a particular message
[15:28] Ciaran Laval: Would have to be a big red panic button so people couldn't resist pressing it
[15:28] Wyn Galbraith: LOL Squirrel.
[15:28] Squirrel Wood: centered on the screen and taking up 90% of the screen space
[15:28] Squirrel Wood: And if you press it it'll send an IM to every single Linden and then log you off? ^^
[15:29] Saijanai Kuhn: one thing that is still needed is a window that you can shrink down and open automatically to a minimum required size if you click that local/group chat button to the right
[15:29] Wyn Galbraith: Scary
[15:29] Saijanai Kuhn: when you close the scroling window it shrinks back down
[15:29] Squirrel Wood , known for silly ideas and suggestions :p
[15:29] Saijanai Kuhn: oh wait, something like that exists in the RC, nm
[15:30] Benjamin Linden: which local/group chat button, Saijanai?
[15:30] Wyn Galbraith likes silly ideas and suggestions, "besides the best brainstorms come from doing that."
[15:30] Saijanai Kuhn: the one that was fixed and I never noticed... ;-)
[15:30] Saijanai Kuhn: the bluee button with the <<< in it on the far right
[15:30] Wyn Galbraith is starting to dream about this stuff.
[15:31] Benjamin Linden: oh right, for opening the participant list
[15:32] Benjamin Linden: well I'm hoping that people will react positively to the updates we're making for the next voice release
[15:32] Saijanai Kuhn: combine that with my resizeable chat text thing and I can now wear my glasses while typing in sl
[15:33] Ciaran Laval: Some people will never react positively to voice even if it's good but keep up with the updates and improvements
[15:33] Saijanai Kuhn: cause i can reset the UI scale also
[15:33] Benjamin Linden: thanks Ciaran, yeah it's hard to please everyone :-)
[15:33] Benjamin Linden: one thing I'd like to do is post a page on the wiki that shows the evolution of the chatterbox design
[15:33] Dirk Talamasca: Death to all who oppose us.
[15:33] Dirk Talamasca: LOL
[15:33] Ciaran Laval: lol
[15:34] Benjamin Linden: because I think we don't do a very good job of communicating our design rationale
[15:34] Saijanai Kuhn: This actually restores the functionality that I misremembered as being able to set the size of chat text
[15:34] Saijanai Kuhn: But having big text is good anyway
[15:34] Ciaran Laval: That would be useful so people can see the changes rather than thinking back to their first experience
[15:34] Saijanai Kuhn: 'cause I did it ;-)]
[15:34] Benjamin Linden: hey Rev
[15:34] Timeless Prototype tips his hat
[15:34] Revolution Perenti: lol hey crew :P
[15:34] Revolution Perenti: how you been Ben
[15:35] Wyn Galbraith: Hey Revo.
[15:35] Revolution Perenti: oh yea Ben did you see jira
[15:35] Benjamin Linden: pretty good, busy as usual :-)
[15:35] Timeless Prototype: hiyas
[15:35] Squirrel Wood: Stupid sl client just froze for half a minute.
[15:35] Revolution Perenti: fixed one of your gui bugs
[15:35] Benjamin Linden: oh yeah, which one?
[15:35] Saijanai Kuhn: same here. Thought it wsa a mac
[15:35] Wyn Galbraith: Kick it Squirrel.
[15:35] Saijanai Kuhn: was my mac
[15:35] Revolution Perenti: https://jira.secondlife.com/browse/VWR-2225
[15:35] Wyn Galbraith: Timeless hello too.
[15:35] Timeless Prototype: hiya Wyn
[15:36] Revolution Perenti: lol thought i bring him over :P
[15:36] Dirk Talamasca: I thought the implementation was good.. but initially the focus was getting it to work in a logical manner...it wasn't until it was realized that other logical mannerisms would conflict that the flaws became apparent
[15:36] Wyn Galbraith: Kickin' and screamin'?
[15:36] Timeless Prototype: lol
[15:36] Dedalus Lunardi: Sit, Revolution...
[15:36] Revolution Perenti: got the memory issue sorted just now Bed too i make up patch files later
[15:36] Timeless Prototype: nah I asked :) if it's OK
[15:36] Benjamin Linden: hey Timeless
[15:36] Saijanai Kuhn: what was thge issue?
[15:36] Timeless Prototype: hi Benjamin
[15:37] Revolution Perenti: seems there issue with the opengl wrapper
[15:37] Benjamin Linden: nice shirt :-)
[15:37] Timeless Prototype: ty, it's a good cause :)
[15:37] Saijanai Kuhn: what was the bug with teh button allignment?
[15:37] Revolution Perenti: ah no i justed fixed that up
[15:37] Squirrel Wood bes annoying, asks for more votes on https://jira.secondlife.com/browse/MISC-632 - feature request to let people edit prim properties in the edit window like particles, hovertext, ..
[15:37] Revolution Perenti: like the map button was miss aligned in last meeting where ben never turned up lol
[15:37] Saijanai Kuhn: was it just the xml file, or wsa it a drawing code issue?
[15:37] Ciaran Laval: I voted :P
[15:37] Revolution Perenti: i fixed it
[15:38] Benjamin Linden: cool, thanks for cleaning up that button Rev
[15:38] Timeless Prototype gave you SaveNetRadio T-Shirt.
[15:38] Saijanai Kuhn: I'm working on that one squirrel
[15:38] Benjamin Linden: thanks for the shirt timeless
[15:38] Wyn Galbraith wraps Squirrel up and sells her like candy.
[15:38] Timeless Prototype: yw
[15:38] Revolution Perenti: hehe timeless
[15:38] Timeless Prototype gave you myDialog Broadcast.lsl.
[15:38] Benjamin Linden: what does the script do?
[15:38] Saijanai Kuhn: still wants to know what was the prolem... Was it just a bad XML file, or what?
[15:38] Timeless Prototype: it's readable, check it out, dialog broadcast with responses
[15:38] Timeless Prototype: instant vote thing maybe
[15:38] Revolution Perenti: well it was coded wrong , so i reposioned it
[15:39] Timeless Prototype: brb 10
[15:39] Revolution Perenti: still waiting for you to get cracking on that mozzila theme engine tho :P
[15:39] Saijanai Kuhn: so just xmlo? Ah, thought they said they'd checked that. Shouldn't trust the bug-reporters, eh?
[15:39] Revolution Perenti: well that was minor
[15:39] Revolution Perenti: i been working like 2 hrs debugging
[15:39] Revolution Perenti: i wrote a tem memory manager to find nvidia problems
[15:40] Revolution Perenti: becuase its paging out hte vram
[15:40] Revolution Perenti: and casuing sl to eat up over a gig
[15:40] Revolution Perenti: and if you dont have the memory
[15:40] Revolution Perenti: you lag to snail pace
[15:40] Saijanai Kuhn: that's a whole different issue. Is it OS specific, or is it an issue on all of them
[15:41] Revolution Perenti: really the whole llrender needs a rewrite
[15:41] Black Suede Cowboy Hat: Touched.
[15:41] Black Suede Cowboy Hat: Touched.
[15:41] Revolution Perenti: its not that good anymore for what we are asking sl todo
[15:41] Black Suede Cowboy Hat: Touched.
[15:41] Revolution Perenti: like alot of new features using vertex shaders too so we should be using cg
[15:42] Black Suede Cowboy Hat: Hello, Avatar!
[15:42] Black Suede Cowboy Hat: You don't touch the other cowboy hats that way...
[15:42] Revolution Perenti: how you been Wyn anyway
[15:42] Black Suede Cowboy Hat: You don't touch the other cowboy hats that way...
[15:42] Benjamin Linden: one thing we talked about today was improving the pop-up notifications
[15:42] Wyn Galbraith is ok mostly ;)
[15:42] Benjamin Linden: there's a patch to reverse the order that they appear, so newer ones appear underneath instead of on top (to prevent accidental mis-clicking)
[15:43] Benjamin Linden: however, we believe there are certain kinds of pop-ups that should always appear on top
[15:43] Revolution Perenti: i was looking at jira today going over it all seems the only main problem is memory leak been there since voice started
[15:43] Ciaran Laval: So are you going to weight the value of a pop up?
[15:43] Squirrel Wood: Prioritize important pop-ups like sim restarts and Linden Announcements to always show up on top ?
[15:43] Revolution Perenti: also lots of open tickets that never got closed so i closed them
[15:43] Wyn Galbraith: At my son's house and don't have the headset, so no voice today which could be a good thing. My email is down right now too, so anyone emailing me be alerted at delay in response time thanks Earthlink.net
[15:43] Benjamin Linden: that's the plan Ciaran, is to have a priority field for pop-ups
[15:43] Benjamin Linden: right Squirrel
[15:43] Benjamin Linden: and probably give system messages a different visual appearance
[15:44] Ciaran Laval: Ah now that is certainly a useful proposal
[15:44] Revolution Perenti: there plans for rating again, i did notice alot of the rating system still in the source code on svn
[15:44] Squirrel Wood: Definitely. Make them red or something ^^
[15:44] Saijanai Kuhn: and warnings that you're about to give every LInden you own to sme prim should also be more pronounced.
[15:44] Benjamin Linden: this is the pjira
[15:44] Benjamin Linden: https://jira.secondlife.com/browse/VWR-2010
[15:44] Squirrel Wood: Attention! Object XYZ owned by ABC wants access to your wallet!
[15:45] Ciaran Laval: What does the p stand for?
[15:45] Squirrel Wood: public
[15:45] Benjamin Linden: actually we did fix that, Saijanai
[15:45] Benjamin Linden: I'm not sure it's been released yet
[15:45] Ciaran Laval: Thanks
[15:45] Revolution Perenti: yea i saw that earier too glad i never attepted that one then :P
[15:45] Benjamin Linden: https://jira.secondlife.com/browse/VWR-650
[15:45] Benjamin Linden: looks like it went out in 1.17.1
[15:46] Benjamin Linden: I'm curious if people have thoughts on which types of notices should appear underneath
[15:46] Benjamin Linden: i.e. *not* pop to the top
[15:46] Revolution Perenti: also Ben something really important you know indara/newview/res
[15:46] Revolution Perenti: missing all the icons
[15:46] Revolution Perenti: i had to take really early build to find icons
[15:46] Benjamin Linden: I would assume group notices should be underneath
[15:47] Benjamin Linden: what are you talking about Rev?
[15:47] Ciaran Laval: Well everyone will think their message is the most important
[15:47] Benjamin Linden: hi Laetizia
[15:47] Saijanai Kuhn: we need a tabbed view for dialog boxes...
[15:47] Laetizia Coronet: 'ello everyone
[15:47] Revolution Perenti: like in the svn and snapshot compile fails becuase lindens not provided icon sets in that folder
[15:47] Revolution Perenti: i also updated all the wilki for bost etc too
[15:47] Revolution Perenti: becuase it was somewhat out of date
[15:48] Ciaran Laval: I'm not sure how you're going to be able to rate the pop ups without a group category or message category
[15:48] Saijanai Kuhn: color coordintated...
[15:49] Dirk Talamasca: Any chance of notices going out in an IM with an internal link that could open the notice tab on the group window?
[15:49] Squirrel Wood: I would propose: Linden Messages: Priority 1, Debit perms: Prio 2, Sim owners messages: Prio 3, Group Messages: Prio 4, Everything else: Prio 5. And have each priority level color coded.
[15:49] Benjamin Linden: which icons specifically Rev?
[15:50] Dirk Talamasca: So you could open it when you wanted to
[15:50] Revolution Perenti: i would like weblinks clickable too
[15:50] Revolution Perenti: all of them in that folder
[15:50] Revolution Perenti: they are not there
[15:50] Revolution Perenti: in snapshots on wilki and svn
[15:50] Revolution Perenti: compile fails
[15:50] Benjamin Linden: there are also scripted objects
[15:50] Benjamin Linden: and things that pop open on first use, like the inventory
[15:51] Revolution Perenti: i took all the icons from slviewer-src-1.14.0.1 only version i could find
[15:52] Revolution Perenti: must say openjpg vs the jpg2000 is a bit laggy compared
[15:52] Ciaran Laval: Well I guess it would depend upon the type of scripted message.
[15:52] Benjamin Linden: rev which icons are missing?
[15:53] Benjamin Linden: are you talking about icons in the textures folder?
[15:53] Revolution Perenti: all of them from newview/res
[15:53] Benjamin Linden: in resources?
[15:53] Revolution Perenti: grab a snapshot you will see
[15:53] Revolution Perenti: yes
[15:53] Benjamin Linden: which icons are in there?
[15:53] Benjamin Linden: I thought all the icons are in skins/textures
[15:54] Revolution Perenti: none of them just resource.h and newViewRes.rc
[15:55] Revolution Perenti: like when you compile moans about icons missing in indara/newview/res
[15:55] Laetizia Coronet: ok, this discussion is beyond me... gnite all
[15:55] Revolution Perenti: so i took 1.14 release and took them from there and copied them into the folder
[15:55] Revolution Perenti: ok laetiza
[15:56] Benjamin Linden: see Laetizia
[15:56] Dedalus Lunardi: I go too. Bye everybody.
[15:56] Benjamin Linden: do you know which icons it's talking about Rev?
[15:56] Ciaran Laval: Bye Dedalus
[15:56] Benjamin Linden: thanks for the input on the pop-ups Squirrel
[15:56] Benjamin Linden: I think that's a good baseline
[15:56] Squirrel Wood: ^^
[15:56] Benjamin Linden: we may not be able to have that many priority levels
[15:56] Squirrel Wood: Its something workable and expandable :)
[15:56] Wyn Galbraith: Bye Dedalus
[15:56] Benjamin Linden: one thing that was mentioned is that anything you click on that results in an action should always pop to the top
[15:57] Revolution Perenti: like toolopen.cur, arrow.cur about 63 missing icons
[15:57] Benjamin Linden: because otherwise you may not realize it had an effect
[15:57] Benjamin Linden: Rev, can you file a jira bug for that listing out the missing icons and shoot me an email?
[15:57] Benjamin Linden: benglenn@lindenlab.com
[15:57] Squirrel Wood: hmm... immediate popups could go to center screen then ?
[15:57] Benjamin Linden: I'd like to research that
[15:57] Revolution Perenti: look at the snapshots or svn linden\indra\newview\res
[15:57] Revolution Perenti: ok i can do that i did file a jira last night but probley gets overlooked
[15:57] Benjamin Linden: centering the pop-ups was suggested but I'm not wild about that idea from an immersion perspective
[15:58] Revolution Perenti: when i went to fix that bug i was like where the icons
[15:58] Squirrel Wood: Make it an option ?
[15:58] Squirrel Wood: So people can choose where they want their popups ?
[15:58] Revolution Perenti: been there for sometime by the snapshot releases too
[15:59] Revolution Perenti: supised noone said it before
[16:00] Benjamin Linden: do you have a link to the jira Rev?
[16:00] Revolution Perenti: only bug i gota fix get up tonight is just the nvida bug but one of those bugs where sl needs to be running
[16:00] Revolution Perenti: 1 sec i get it
[16:00] Benjamin Linden: people probably ignore build errors
[16:00] Revolution Perenti: https://jira.secondlife.com/browse/VWR-2329
[16:01] Revolution Perenti: hey there sav
[16:01] Savannah Glimmer: Hey Rev
[16:01] Revolution Perenti: nice to see you as aways :P
[16:01] Savannah Glimmer: Great to see you too : )
[16:02] Revolution Perenti: i be running a class next week sav for you mentors lol
[16:02] Revolution Perenti: if you want to learn to script
[16:02] Revolution Perenti: lol
[16:02] Savannah Glimmer: oh cool, I'd love to do more than cut and paste
[16:02] Revolution Perenti: lol yea
[16:03] Squirrel Wood: scripting for dummies? ^^
[16:03] Savannah Glimmer: I'm teaching a building class , but not sure when
[16:03] Benjamin Linden: yeah Rev, I think it would be helpful if you added some more detail to this bug
[16:03] Benjamin Linden: like the error messages
[16:03] Revolution Perenti: ok ben i do that
[16:03] Benjamin Linden: and which specific resources are missing
[16:03] Benjamin Linden: thanks!
[16:03] Benjamin Linden: ok folks we're out of time
[16:03] Revolution Perenti: lol like all 63 of them then ok :D
[16:03] Benjamin Linden: thanks again for your time
[16:03] Squirrel Wood: Thanks for being here with us today :)
[16:04] Revolution Perenti: thanks for yours too Ben, sorry i was little late
[16:04] Benjamin Linden: my pleasure
[16:04] Benjamin Linden: take care everyone, see you next week!
[16:04] Savannah Glimmer: nice seeing you Ben
[16:04] Revolution Perenti: see you take care
[16:04] Squirrel Wood: ^^
[16:04] Ciaran Laval: Bye Benjamin