Haravikk Mistral, or just Haravikk outside of Second Life, is a Master of Engineering with Merit in Computer Science, and currently lives in central Scotland. Interests are mostly computer-related, including a strong love for programming, as well as some experience in business. Programming knowledge includes:
Haravikk Mistral has been a Second Life Resident since 5th September 2005. Since joining Second Life Haravikk has been active in the Furry community, including popular places such as Furnation. After quickly learning to build and script Haravikk began producing a number of popular scripted items, as well as open-source scripting projects.
Haravikk frequently is seen wearing a self-styled Renamon-based avatar, a character referred to as Renara due to the different markings and other customisations. As a result of adopting Renara as an avatar, Haravikk typically wears the female form of the avatar, but is in actuality male.
Haravikk Mistral is an active participant of the Second Life JIRA, posting feature requests/bugs and spending some time helping with misfiled/duplicated issues.
|BUG-40656||A||Cookie support for HTTP requests and responses|
|BUG-40654||A||llSetHTTPHeader() - Enable setting of headers in http_response()|
|BUG-40653||A||Allow llGetHTTPHeader() in the http_response() event|
|BUG-40645||A||llCreateBakedTexture() - Texture Baking for Scripted Objects|
|BUG-40588||A||llGetInventoryTime() - Added/Modified Time for Inventory Assets|
|BUG-10964||A||Adjust for Animation Download Delay|
|BUG-10965||A||Adjust for Drift in Looping Animations|
|BUG-7729||A||llStartAnimationSynced() - synchronised animation support|
|BUG-7853||A||llPreloadAnimation() - Per-Avatar Preloading of Animations|
|BUG-7854||A||llPreloadAsset() - Preload any object inventory asset|
|BUG-7743||A||Bezier Curve Support for llSetKeyframedMotion()|
|BUG-7767||A||KFM_STRICT_TIMING for llSetKeyframedMotion()|
|BUG-7882||A||KFM_SYNC_TIME - Synchronised Timing for llSetKeyframedMotion()|
Haravikk Mistral specialises in scripting within the Second Life community, and is usually working on a number of scripting projects at any one time. Below are some useful code snippets or scripts that others may find useful in their own projects. Check back regularly as these are constantly being added to!