Difference between revisions of "Mesh/Texturing a mesh"

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{{Navbox/Mesh}}
{{Navbox/Mesh_QSG}}
{{KBnote|This page is under active development internally by Linden Lab and will be updated shortly.}}
 
Second Life does not currently have the capability to automatically associate the correct textures with mesh faces.  In order to properly texture a mesh object:
 
# [[Mesh/Rezzing a mesh|Rez]] a mesh object inworld.
# Upload the textures you wish to use. If you selected '''Upload Textures''' when you uploaded the mesh model, the textures are already in your Inventory in the Textures folder.
# Drag the textures from your inventory onto the appropriate parts of the mesh object.
 
 
[[Category:Mesh]]

Revision as of 10:35, 16 September 2010


Second Life does not currently have the capability to automatically associate the correct textures with mesh faces. In order to properly texture a mesh object:

  1. Rez a mesh object inworld.
  2. Upload the textures you wish to use. If you selected Upload Textures when you uploaded the mesh model, the textures are already in your Inventory in the Textures folder.
  3. Drag the textures from your inventory onto the appropriate parts of the mesh object.