Difference between revisions of "User:Alderic LeShelle/Attachments registering as additional limbs for animation"
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* Attachments with distinct object names (like wings, tails, extra limbs...) may register themselves in the skeletal structure of the avatar, so that a BVH animation might animate them as well. | * Attachments with distinct object names (like wings, tails, extra limbs...) may register themselves in the skeletal structure of the avatar, so that a BVH animation might animate them as well. | ||
[[Category:Feature Requests{{SUBPAGENAME}}]] | [[Category:Feature Requests|{{SUBPAGENAME}}]] |
Revision as of 14:13, 19 February 2007
- Attachments with distinct object names (like wings, tails, extra limbs...) may register themselves in the skeletal structure of the avatar, so that a BVH animation might animate them as well.