|
|
Line 1: |
Line 1: |
| The following animation types are the only ones that have a predictable duration.
| |
|
| |
|
| {| class="sortable" {{prettytable}}
| |
| |-{{Hl2}}
| |
| !Animation Type
| |
| !Duration in Seconds
| |
| |-
| |
| |prejump
| |
| |0.033333333333333333
| |
| |-
| |
| |jump
| |
| |2.5
| |
| |-
| |
| |slow fly
| |
| |0.033333333333333333
| |
| |-
| |
| |land
| |
| |0.4
| |
| |-
| |
| |stand up
| |
| |2.6
| |
| |}
| |
|
| |
| "slow fly" is triggered when you start to move forward, during the transition between hover and fly animations. "prefly" would have been a clearer, and more consistent, name. This information might come to a surprise to people expecting slow fly to be another form of movement.
| |
|
| |
| This information is important for avoiding creating animations that will be cut off early, or run longer than the action takes.
| |