Difference between revisions of "User:Nyx Linden/Mesh Office Hours Agenda"
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# Why does Develop|Show Info|Show Upload Cost say Textures=L$20 for meshes uploaded and rezzed without textures? | # Why does Develop|Show Info|Show Upload Cost say Textures=L$20 for meshes uploaded and rezzed without textures? | ||
# When will we (or do we already) have the new encroachment stuff to test with mesh, and can we have a parcel with short auto-return on a sandbox to test it? | # When will we (or do we already) have the new encroachment stuff to test with mesh, and can we have a parcel with short auto-return on a sandbox to test it? | ||
# Add | # Bones mCollarLeft and mCollarRight not respecting some settings upon import. | ||
# Add your item here | |||
Revision as of 09:42, 7 March 2011
Mesh Team's Office Hours Agenda
Office hours are on Mondays at 11 AM in Pacific time (SL standard time) located on the beta grid (Aditi) in Mesh HQ 1 at: Mesh HQ on Aditi
Topics are focused on anything related to the mesh import project. Feature requests, bug reports, design feedback, questions, comments, or example content are welcome.
Please add topics for discussion / agenda items to the end of the list below prior to 10:50 AM. Priority will be given to topics that are posted in advance and are relevant to the goals of the office hour. Feel free to include relevant links to JIRA or wiki pages. Contact Nyx Linden, Runitai Linden, or Charlar Linden if you are unsure if your topic is relevant or appropriate.
Archived agendas can be found at the agenda archive.
Next meeting scheduled for: March 7, 2011.
Agenda
March 7, 2011
- Can we have for the Copyright rules a new User Groupe Hour ? Ithink the Mesh User Groupe hour is the wrong place for Copyright rules. Its better we can ask a advocate from the legal department.
- Are the upload costs displayed by Develop|Show Info|Show Upload Cost for selected items finalised yet?
- Why does Develop|Show Info|Show Upload Cost say Textures=L$20 for meshes uploaded and rezzed without textures?
- When will we (or do we already) have the new encroachment stuff to test with mesh, and can we have a parcel with short auto-return on a sandbox to test it?
- Bones mCollarLeft and mCollarRight not respecting some settings upon import.
- Add your item here