Difference between revisions of "Viewerhelp:Advanced Sky Editor - Lighting"
Jump to navigation
Jump to search
Kate Linden (talk | contribs) m (Text replace - '{{FROZEN Help Article - In Translation|Batch 3}}' to '{{Translated Help Article||29 Mar 2010}}') |
Rand Linden (talk | contribs) |
||
Line 1: | Line 1: | ||
{{Translated Help Article||29 Mar 2010}} | {{Translated Help Article||29 Mar 2010}} | ||
<noinclude> | |||
{{Viewerhelp:Advanced Sky Editor}} | {{Viewerhelp:Advanced Sky Editor}} | ||
== Atmosphere tab == | == Atmosphere tab == | ||
</noinclude> | |||
{{UIref | {{UIref | ||
|Sun/Moon Color | |Sun/Moon Color |
Latest revision as of 16:57, 6 June 2011
![]() |
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
![]() |
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
Sky Presets
|
Choose a preset from the dropdown to instantly change the sky. You can also import WindLight settings. |
New
|
Asks you to name your customized sky settings. |
Save
|
Overwrites and saves the current sky preset after confirmation. |
Delete
|
Deletes the current sky preset after confirmation. |
Day Cycle Editor
|
Opens Day Cycle Editor. |
Atmosphere tab
Sun/Moon Color
|
Adjusts the color and intensity of direct light. |
Sun/Moon Position
|
Controls the vertical location of the sun or moon in the sky. Similar to elevation. |
Ambient
|
Adjusts the color and intensity of ambient atmospheric light. |
East Angle
|
Controls the horizontal location of the sun or moon in the sky. Similar to azimuth. |
Sun Glow
|
Focus controls how blurred the sun is over the sky. Size controls the sun's size. If the sun appears blocky, increase Mesh detail: Sky in Preferences - Graphics. |
Scene Gamma
|
Adjusts distribution of light and dark. Lower gamma values have higher contrast. |
Star Brightness
|
Adjusts the brightness of the stars in the sky. |