Difference between revisions of "Mesh/Mesh Debugging"
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Dan Linden (talk | contribs) (Created page with " ==Debugging Capabilities (Caps) issues== is some debug value needed? capture log file and do develop > consoles > capabilities info to debug console. ==How to find all weight…") |
Dan Linden (talk | contribs) |
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Select the object in question, and look at bottom right of screen for "Selected Streaming something" | Select the object in question, and look at bottom right of screen for "Selected Streaming something" | ||
===PE=== | === PE === | ||
===Physics=== | === Physics weight === | ||
* Open Advanced menu > Show Debug Settings and set ShowAdvancedBuilderOptions = TRUE | |||
* Edit an object | |||
* Physics weight appears in the edit tools just above the tabs. | |||
===Server weight=== | ===Server weight=== |
Revision as of 16:37, 13 July 2011
Debugging Capabilities (Caps) issues
is some debug value needed? capture log file and do develop > consoles > capabilities info to debug console.
How to find all weights
Advanced > Show Debug Settings >
Streaming Weight
Develop > Show Info > Show Texture Info Select the object in question, and look at bottom right of screen for "Selected Streaming something"
PE
Physics weight
- Open Advanced menu > Show Debug Settings and set ShowAdvancedBuilderOptions = TRUE
- Edit an object
- Physics weight appears in the edit tools just above the tabs.