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- 13:44, 15 October 2024 diff hist +115 Bug Island Test current
- 10:23, 5 January 2023 diff hist +5 Default Private Region RAW Files current
- 10:36, 10 November 2022 diff hist −14 PRIM OMEGA
- 10:21, 30 August 2022 diff hist −513 Puppetry Development
- 10:18, 30 August 2022 diff hist −618 Puppetry Development
- 10:10, 30 August 2022 diff hist −103 Puppetry Mocap
- 05:20, 9 August 2022 diff hist +49 PRIM PHYSICS SHAPE NONE current
- 08:10, 16 May 2022 diff hist +3 LSL Tutorial
- 13:42, 2 May 2022 diff hist +136 Viewer parameters →Command line
- 11:39, 3 March 2022 diff hist −1 Render Correctness Test →Water rendering current
- 13:05, 14 January 2021 diff hist +50 Content Creation User Group
- 13:58, 13 January 2021 diff hist −54 Newbie Test →Newbie's Experience current
- 13:53, 11 January 2021 diff hist +104 Third Party Viewer Directory/Kokua current
- 16:27, 27 May 2020 diff hist −103 Viewer Materials Smoke Test →Rendering with Normal Maps current
- 14:27, 15 October 2019 diff hist −147 Viewer Materials Smoke Test →Media, Planar mapping
- 14:34, 3 July 2019 diff hist +19 Viewer Materials Smoke Test →Emissive Mask
- 14:33, 3 July 2019 diff hist +29 Viewer Materials Smoke Test →No Mask (on a texture with an alpha channel)
- 14:31, 3 July 2019 diff hist +10 Viewer Materials Smoke Test →Emissive Mask
- 14:28, 3 July 2019 diff hist 0 N File:Kart screenshot with KART alpha.png current
- 16:00, 2 July 2019 diff hist +119 Viewer Materials Smoke Test →Texture Mapping: Diffuse texture, Default mode
- 21:59, 11 April 2019 diff hist +135 Bug Island Test →Transparency interaction
- 21:46, 29 August 2018 diff hist +72 Bug Island Test →Prim LOD and bins
- 22:56, 28 August 2018 diff hist 0 Bug Island Test →Parcel based media
- 14:35, 15 August 2018 diff hist −43 Bug Island Test →Lights
- 10:51, 18 June 2018 diff hist +20 Animesh Test →Wear an animesh current
- 23:17, 17 June 2018 diff hist +87 Animesh Test →Enabling and Disabling Animated Mesh
- 20:09, 17 June 2018 diff hist +430 Animesh Test →Enabling and Disabling Animated Mesh
- 16:24, 17 June 2018 diff hist +4 Animesh Test →Animated objects should continue to play animations after crossing a region boundary
- 16:24, 17 June 2018 diff hist +272 Animesh Test →Animated objects should be able to cross region boundaries as directed by a script
- 21:23, 11 June 2018 diff hist +510 Animesh Test →New Diagnostic Displays
- 20:24, 11 June 2018 diff hist +680 Animesh Test →Agent related text and controls should be hidden for Animesh
- 14:25, 11 June 2018 diff hist +516 Animesh Test →Selection and Editing
- 14:22, 11 June 2018 diff hist 0 N File:Animesh right-click1.png current
- 14:06, 11 June 2018 diff hist +170 Animesh Test →Enabling and Disabling Animated Mesh
- 13:49, 11 June 2018 diff hist +287 Animesh Test →Selection and Editing
- 13:38, 11 June 2018 diff hist +485 Animesh Test →Enabling and Disabling Animated Mesh
- 13:21, 11 June 2018 diff hist −6 Animesh Test →Enabling and Disabling Object Animation
- 13:18, 11 June 2018 diff hist +20 Animesh Test
- 12:27, 11 June 2018 diff hist 0 N File:Bear1.png current
- 12:26, 11 June 2018 diff hist +1,213 Animesh Test
- 13:25, 21 May 2018 diff hist −227 Content Creation User Group
- 15:14, 10 May 2018 diff hist +1,027 Animesh Test →Wear / sit on animesh
- 10:40, 4 May 2018 diff hist 0 Animesh Test →Any animation triggered by any prim can drive any bone in the skeleton
- 10:36, 4 May 2018 diff hist +13 Animesh Test →Any animation triggered by any prim can drive any bone in the skeleton
- 10:35, 4 May 2018 diff hist −7 Animesh Test →Any animation triggered by any prim can drive any bone in the skeleton
- 15:11, 30 April 2018 diff hist +1,082 Animesh Test
- 10:06, 26 April 2018 diff hist +29 Content Creation User Group
- 13:51, 21 March 2018 diff hist +13 Simulator Smoke Test →Parcel ownership. Divide, join, sell, deed, access, media, music current
- 15:45, 20 March 2018 diff hist +653 Animesh Test
- 16:41, 19 March 2018 diff hist +997 Animesh Test