Difference between revisions of "Mesh/Mesh Debugging"
< Mesh
Jump to navigation
Jump to search
Dan Linden (talk | contribs) (Created page with " ==Debugging Capabilities (Caps) issues== is some debug value needed? capture log file and do develop > consoles > capabilities info to debug console. ==How to find all weight…") |
Dan Linden (talk | contribs) |
||
(8 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
=== PE === | |||
== | Prim Equivalence is the greater of streaming weight, physics weight, or server weight. See https://wiki.secondlife.com/wiki/Mesh/Prim_equivalence | ||
is | |||
===Streaming Weight=== | ===Streaming Weight=== | ||
Develop > Show Info > Show | * Enable Develop menu > Show Info > Show Render Info | ||
Select the object in question, and look at bottom right of screen for " | * Select the object in question, and look at bottom right of screen for "Selection Streaming cost" | ||
=== | === Physics weight === | ||
* Open Advanced menu > Show Debug Settings and set ShowAdvancedBuilderOptions = TRUE | |||
* Edit an object | |||
* Physics weight appears in the edit tools just above the tabs. | |||
=== | === Server Weight === | ||
Is there a way to see Server Weight? | |||
===Debugging Capabilities (Caps) issues=== | |||
is some debug value needed? | |||
capture log file and do develop > consoles > capabilities info to debug console. | |||
===Ignore the SLM file when uploading a mesh=== | |||
Advanced menu > Debug Setting > MeshImportUseSLM > False | |||
[[Category:Mesh]] | [[Category:Mesh]] |
Latest revision as of 14:50, 15 August 2011
PE
Prim Equivalence is the greater of streaming weight, physics weight, or server weight. See https://wiki.secondlife.com/wiki/Mesh/Prim_equivalence
Streaming Weight
- Enable Develop menu > Show Info > Show Render Info
- Select the object in question, and look at bottom right of screen for "Selection Streaming cost"
Physics weight
- Open Advanced menu > Show Debug Settings and set ShowAdvancedBuilderOptions = TRUE
- Edit an object
- Physics weight appears in the edit tools just above the tabs.
Server Weight
Is there a way to see Server Weight?
Debugging Capabilities (Caps) issues
is some debug value needed? capture log file and do develop > consoles > capabilities info to debug console.
Ignore the SLM file when uploading a mesh
Advanced menu > Debug Setting > MeshImportUseSLM > False