|
|
(2 intermediate revisions by 2 users not shown) |
Line 1: |
Line 1: |
| {{Help Article Ready for Translation}}
| | NOTE: Article removed because UI incorporated into {{Vh|Region/Estate - Terrain}}. |
| | |
| Controls how your terrain looks. If you own adjacent regions, you may want to consider making some or all of your terrain textures the same for continuity.
| |
| | |
| {{UIref | |
| | Terrain Textures
| |
| | Click a swatch to open {{winlink|Pick Texture}}.}}
| |
| | |
| {{UIref
| |
| | Terrain Elevation Ranges | |
| | Sets the heights for how the terrain textures blend with each other.}}
| |
| | |
| {{UIref
| |
| | Apply
| |
| | Confirms and shows your changes.}}
| |
| | |
| {{KBnote|The terrain system has a certain amount of randomness, so it appears somewhat different each time you or other Residents refresh or relog into the region.}}
| |
| | |
| For further artistic and technical considerations, see [http://wiki.secondlife.com/wiki/Creating_Terrain_Textures Creating Terrain Textures].
| |
Latest revision as of 18:07, 14 November 2011
NOTE: Article removed because UI incorporated into Region/Estate - Terrain.