Difference between revisions of "Bug Island Test"
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Dan Linden (talk | contribs) |
Dan Linden (talk | contribs) |
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=== Bump maps === | === Bump maps === | ||
Bump maps look correct. | '''Bump maps look correct.''' | ||
* Go to http://maps.secondlife.com/secondlife/Bug%20Island/83/22/27 and sit on the red pyramid | * Go to http://maps.secondlife.com/secondlife/Bug%20Island/83/22/27 and sit on the red pyramid | ||
* Set Preferences > Graphics Quality to Mid | * Set Preferences > Graphics Quality to Mid | ||
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[[File:Bump_map_spheres.jpg]] | [[File:Bump_map_spheres.jpg]] | ||
Custom bump maps load for objects at a distance. | '''Custom bump maps load for objects at a distance.''' | ||
* Go to http://maps.secondlife.com/secondlife/Bug%20Island/75/110/31 and face south. | * Go to http://maps.secondlife.com/secondlife/Bug%20Island/75/110/31 and face south. | ||
* Set Preferences > Graphics to Mid. | * Set Preferences > Graphics to Mid. |
Revision as of 15:25, 1 March 2012
-In progress-
Bump maps
Bump maps look correct.
- Go to http://maps.secondlife.com/secondlife/Bug%20Island/83/22/27 and sit on the red pyramid
- Set Preferences > Graphics Quality to Mid
- Verify the bump map looks the same as this picture.
Custom bump maps load for objects at a distance.
- Go to http://maps.secondlife.com/secondlife/Bug%20Island/75/110/31 and face south.
- Set Preferences > Graphics to Mid.
- Clear the cache (Preferences > Advanced> Clear Cache) and relog.
- Wait for the textures to load on the bumpmapped spheres.
- Fly to the spheres
- Verify the bump map looks the same as the picture above.
Texture animation
http://maps.secondlife.com/secondlife/Bug%20Island/47/24/27
Target Omega
http://maps.secondlife.com/secondlife/Bug%20Island/26/24/27
Dynamic texture scaling
http://maps.secondlife.com/secondlife/Bug%20Island/45/30/27
prim LOD and bins
http://maps.secondlife.com/secondlife/Bug%20Island/45/33/27 d http://maps.secondlife.com/secondlife/Bug%20Island/32/36/27