Difference between revisions of "Category:LSL Constants/de"
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{{LSL Header/de|ml=*}} | |||
{{LSL Header/de}} | |||
Beachte: Es wurden noch nicht für alle Konstanten Seiten erstellt, daher ist dies hier nicht als komplette Liste zu verstehen! | Beachte: Es wurden noch nicht für alle Konstanten Seiten erstellt, daher ist dies hier nicht als komplette Liste zu verstehen! | ||
{{LSLC/de|}} |
Latest revision as of 13:34, 26 March 2012
LSL Portal | Funktionen | Ereignisse | Typen | Konstanten | Datenflusskontrolle | Script Sammlung | Tutorien |
Beachte: Es wurden noch nicht für alle Konstanten Seiten erstellt, daher ist dies hier nicht als komplette Liste zu verstehen!
Pages in category "LSL Constants/de"
The following 200 pages are in this category, out of 341 total.
(previous page) (next page)A
- ACTIVE/de
- AGENT/de
- AGENT ALWAYS RUN/de
- AGENT ATTACHMENTS/de
- AGENT AWAY/de
- AGENT BUSY/de
- AGENT CROUCHING/de
- AGENT FLYING/de
- AGENT IN AIR/de
- AGENT MOUSELOOK/de
- AGENT ON OBJECT/de
- AGENT SCRIPTED/de
- AGENT SITTING/de
- AGENT TYPING/de
- ALL SIDES/de
- ANIM ON/de
- ATTACH BACK/de
- ATTACH BELLY/de
- ATTACH CHEST/de
- ATTACH CHIN/de
- ATTACH HEAD/de
- ATTACH HUD BOTTOM/de
- ATTACH HUD BOTTOM LEFT/de
- ATTACH HUD BOTTOM RIGHT/de
- ATTACH HUD CENTER 1/de
- ATTACH HUD CENTER 2/de
- ATTACH HUD TOP CENTER/de
- ATTACH HUD TOP LEFT/de
- ATTACH HUD TOP RIGHT/de
- ATTACH LEAR/de
- ATTACH LEYE/de
- ATTACH LFOOT/de
- ATTACH LHAND/de
- ATTACH LHIP/de
- ATTACH LLARM/de
- ATTACH LLLEG/de
- ATTACH LSHOULDER/de
- ATTACH LUARM/de
- ATTACH LULEG/de
- ATTACH MOUTH/de
- ATTACH NOSE/de
- ATTACH PELVIS/de
- ATTACH REAR/de
- ATTACH REYE/de
- ATTACH RFOOT/de
- ATTACH RHAND/de
- ATTACH RHIP/de
- ATTACH RLARM/de
- ATTACH RLLEG/de
- ATTACH RSHOULDER/de
- ATTACH RUARM/de
- ATTACH RULEG/de
C
- CAMERA ACTIVE/de
- CAMERA BEHINDNESS ANGLE/de
- CAMERA BEHINDNESS LAG/de
- CAMERA DISTANCE/de
- CAMERA FOCUS/de
- CAMERA FOCUS LAG/de
- CAMERA FOCUS LOCKED/de
- CAMERA FOCUS OFFSET/de
- CAMERA FOCUS THRESHOLD/de
- CAMERA PITCH/de
- CAMERA POSITION/de
- CAMERA POSITION LAG/de
- CAMERA POSITION LOCKED/de
- CAMERA POSITION THRESHOLD/de
- CHANGED ALLOWED DROP/de
- CHANGED COLOR/de
- CHANGED INVENTORY/de
- CHANGED LINK/de
- CHANGED OWNER/de
- CHANGED REGION/de
- CHANGED SCALE/de
- CHANGED SHAPE/de
- CHANGED TELEPORT/de
- CHANGED TEXTURE/de
- CLICK ACTION BUY/de
- CLICK ACTION NONE/de
- CLICK ACTION OPEN/de
- CLICK ACTION OPEN MEDIA/de
- CLICK ACTION PAY/de
- CLICK ACTION PLAY/de
- CLICK ACTION SIT/de
- CLICK ACTION TOUCH/de
- CONTROL BACK/de
- CONTROL DOWN/de
- CONTROL FWD/de
- CONTROL LBUTTON/de
- CONTROL LEFT/de
- CONTROL ML LBUTTON/de
- CONTROL RIGHT/de
- CONTROL ROT LEFT/de
- CONTROL ROT RIGHT/de
- CONTROL UP/de
D
E
F
I
J
L
- LAND LEVEL/de
- LAND LOWER/de
- LAND NOISE/de
- LAND RAISE/de
- LAND REVERT/de
- LAND SMOOTH/de
- LINK ALL CHILDREN/de
- LINK ALL OTHERS/de
- LINK ROOT/de
- LINK SET/de
- LINK THIS/de
- LIST STAT GEOMETRIC MEAN/de
- LIST STAT MAX/de
- LIST STAT MEAN/de
- LIST STAT MEDIAN/de
- LIST STAT MIN/de
- LIST STAT NUM COUNT/de
- LIST STAT RANGE/de
- LIST STAT STD DEV/de
- LIST STAT SUM/de
- LIST STAT SUM SQUARES/de
- LOOP/de
O
P
- PARCEL DETAILS AREA/de
- PARCEL DETAILS DESC/de
- PARCEL DETAILS GROUP/de
- PARCEL DETAILS NAME/de
- PARCEL DETAILS OWNER/de
- PARCEL FLAG ALLOW ALL OBJECT ENTRY/de
- PARCEL FLAG ALLOW CREATE GROUP OBJECTS/de
- PARCEL FLAG ALLOW CREATE OBJECTS/de
- PARCEL FLAG ALLOW DAMAGE/de
- PARCEL FLAG ALLOW FLY/de
- PARCEL FLAG ALLOW GROUP OBJECT ENTRY/de
- PARCEL FLAG ALLOW GROUP SCRIPTS/de
- PARCEL FLAG ALLOW LANDMARK/de
- PARCEL FLAG ALLOW SCRIPTS/de
- PARCEL FLAG ALLOW TERRAFORM/de
- PARCEL FLAG LOCAL SOUND ONLY/de
- PARCEL FLAG RESTRICT PUSHOBJECT/de
- PARCEL FLAG USE ACCESS GROUP/de
- PARCEL FLAG USE ACCESS LIST/de
- PARCEL FLAG USE BAN LIST/de
- PARCEL FLAG USE LAND PASS LIST/de
- PARCEL MEDIA COMMAND AGENT/de
- PARCEL MEDIA COMMAND AUTO ALIGN/de
- PARCEL MEDIA COMMAND DESC/de
- PARCEL MEDIA COMMAND LOOP/de
- PARCEL MEDIA COMMAND LOOP SET/de
- PARCEL MEDIA COMMAND PAUSE/de
- PARCEL MEDIA COMMAND PLAY/de
- PARCEL MEDIA COMMAND SIZE/de
- PARCEL MEDIA COMMAND STOP/de
- PARCEL MEDIA COMMAND TEXTURE/de