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| {{OSWikiFeatureNav}}
| | #REDIRECT [[touch]] |
| === Feature Design Document ===
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| (none)
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| === Functional Spec ===
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| * An object can be designated a touchable object by adding a script that has a touch* event in it, such as the default script does.
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| * You touch an object by left clicking it while in move mode (ctrl + 2) or in normal mode (ie. if you hit escape, or by right clicking the object, then selecting "touch" from the pie menu.
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| * Your cursor should turn into a hand icon when you hover it over an object that has a touch* event script on it.
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| * Touch events will not register if you are in focus(ctrl+1), edit(ctrl+3), create(ctrl+4) or land(ctrl+5) mode.
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| * Alpha texturing on an object does not affect whether it can be touched. Objects with fully transparent textures will still register clicks.
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| * You can change the left-click behavior of an object on the general tab of the edit tools.
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| ** "Touch/grab (default)"
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| ** "Sit on object" will cause anyone clicking the object to sit on the object.
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| ** "Buy object" will pop up a buy dialog if the object is for sale.
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| ** "Pay object" will pop up a buy dialog if the object has a [[money]] event in one of its scripts.
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| ** "Open" will open the contents of an object if you have permissions to modify said object.
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| * Touch allows you to move objects.
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| * Touching an object should trigger any [[touch]] events on the object.
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| * Touching and dragging your own object that has touch script and is not physical should NOT move it, even if you have the move tool (ctrl-2) selected.
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| * Touching and dragging on an object, then releasing should put your cursor back to the same screen coordinates they were at when you first touched the object.
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| * (you cannot drag a physical and movable object by dragging on a child prim if either the root or child prim has a touch script in it. bug?)
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| === Test scripts ===
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| (none)
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| === Discussion for future improvements ===
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| (none)
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| === Relationship to other features ===
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| <b> List of features that need to be tested when this feature changes, and why. </b>
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| [[llSetTouchText]] - Replace the pie cursor "Touch" label with a user defined label.
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| [[llPassTouches]] - Touch events on a child object should obey [[llPassTouches]] when passing touches to the parent prim.
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| === User Guides ===
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| [http://lslwiki.com/lslwiki/wakka.php?wakka=touch touch event on LSLWiki.com]
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| [http://lslwiki.com/lslwiki/wakka.php?wakka=touch_start touch_start event on LSLWiki.com]
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| [http://lslwiki.com/lslwiki/wakka.php?wakka=touch_end touch_end event on LSLWiki.com]
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