Difference between revisions of "Good Building Practices"
Jump to navigation
Jump to search
Myopic Mole (talk | contribs) (Added section for sounds scripting) |
|||
Line 50: | Line 50: | ||
<div style="padding: 0.5em"> | <div style="padding: 0.5em"> | ||
* '''[[Debugging Tips]]''' - how to work out what your code is doing without a conventional development toolkit | * '''[[Debugging Tips]]''' - how to work out what your code is doing without a conventional development toolkit | ||
* '''Pathfinding''' | * '''Pathfinding''' | ||
** '''[[Modular Pathfinding Kit]]''' - code snippets designed to be plugged together to quickly build unique behaviors. | ** '''[[Modular Pathfinding Kit]]''' - code snippets designed to be plugged together to quickly build unique behaviors. | ||
** '''[[Pathfinding Cookbook]]''' - ready made solutions for some critters | ** '''[[Pathfinding Cookbook]]''' - ready made solutions for some critters | ||
** '''[[Holistic Pathfinding Management]]''' - Strategies for managing large numbers of pathfinding objects. | ** '''[[Holistic Pathfinding Management]]''' - Strategies for managing large numbers of pathfinding objects. | ||
* '''Sounds''' | |||
Tips for adding efficient sound effects to your builds | |||
** [[Environmental|Environment Sounds]] | |||
** [[Creatures|Creature Sounds]] | |||
** [[Event Driven|Event Driven Sounds]] | |||
</div> | </div> | ||
</div> | </div> |
Revision as of 16:55, 8 July 2012
Welcome to Good Building Practices
This page is all about how to be creative and efficient at the same time!
Animation
Mesh
Pathfinding
Physics
|
Scripting
Tips for adding efficient sound effects to your builds Sculpted Prims
Textures
|