Difference between revisions of "Open Development User Group"

From Second Life Wiki
Jump to navigation Jump to search
m
Line 42: Line 42:
*{{JiraIssue|VWR-5333|"Unable to walk, when Chat History has Focus"}}
*{{JiraIssue|VWR-5333|"Unable to walk, when Chat History has Focus"}}
*{{JiraIssue|SVC-7858|"Items arriving in inventory don't become focused in the inventory window, when taking objects"}}
*{{JiraIssue|SVC-7858|"Items arriving in inventory don't become focused in the inventory window, when taking objects"}}
*{{JiraIssue|VWR-28409|"Textures animations ignore repeats per face ([[llSetTextureAnim|llTextureAnim]]())"}} (this is a long outstanding issue that should be fixable in the viewer -- [[User:Haravikk Mistral|Haravikk Mistral]])
<!--Add your topic before this line - Use 3 or 4 ~ to add your name or name and date
<!--Add your topic before this line - Use 3 or 4 ~ to add your name or name and date
======================== Please do not edit below this line ======================
======================== Please do not edit below this line ======================
-->
-->
}}
}}

Revision as of 04:02, 23 August 2012

Open Source Policies, Resources for Open Contributions, and progressing contributions through the Snowstorm process.

Chaired by Oz Linden of the Snowstorm Team.

Schedule

Every Monday 07:00-08:00 SLT and Thursday 13:00-14:00 SLT at Oz's Raft🖈



Agenda

The agenda for the next meeting is:

  1. OPEN Issue Triage (Oz Linden)
  2. VWR-17912 "The rightclick-contextmenu in-world disappears when I move the cursor a bit to the right, and release the right mouse-button.": Could you talk with the UX team whether a fix for this is is desirable or not? (MartinRJ)
  3. VWR-29219 "'Balloon tip' describing what the eye and no symbol means in parcel properties is incorrect" Proposed fix: https://bitbucket.org/MartinRJ/vwr-29219/changeset/9ba7c0d4a8d8 (MartinRJ)
  4. The mesh deformer seems to be waiting on a consensus from someone. The redPoly process for making deformable clothes requires changes only the Lab can make for it to be a complete, if complex, solution. No one seems to know what is happening or when. Can you help break the the waiting-on-others cycle? Nalates Urriah 10:05, 6 July 2012 (PDT)
  5. List of focus-bugs (MartinRJ):
  • MAINT-436 "[PUBLIC]UI: Rename outfit: opened rename floater doesnt get focus"
  • VWR-28860 "Inventory offer (or scripted dialogs) steal focus from IM window!"
  • VWR-19700 "Give focus to search field when opening inventory"
  • VWR-11320 "Options to change automatic inventory focus"
  • VWR-17911 "Taking an object doesn't highlight it inside the inventory anmyore."
  • VWR-28282 "Ignore click-to-walk immediately after regaining focus"
  • VWR-1457 "Friend Online/Offline pop up steals focus from Inventory scrolling."
  • VWR-19229 "Notecards and scripts maximize unfocused"
  • VWR-12464 "Shortcut to force focus on background Inventory or Communicate window"
  • VWR-26642 "Inconsistent behaviour of ctrl-w shortcut when closing multiple tabbed floaters inside a container window"
  • VWR-28844 "Cannot get focus for or close build floater using toolbar button when editing attachments in no-build area"
  • VWR-28859 "Inventory looses focus after Drag & Drop"
  • VWR-894 "Texture picker's search field should have focus (duplicate marked as fixed, but it's still not fixed)"
  • VWR-24394 "Build floater loses focus after manipulating with object's content"
  • VWR-3454 "Opening menus using the ALT key"
  • VWR-3017 "Camera focus doesn't stick to target when you're in autopilot"
  • VWR-5333 "Unable to walk, when Chat History has Focus"
  • SVC-7858 "Items arriving in inventory don't become focused in the inventory window, when taking objects"
  • VWR-28409 "Textures animations ignore repeats per face (llTextureAnim())" (this is a long outstanding issue that should be fixable in the viewer -- Haravikk Mistral)

Archive

Records of past meetings: Open Development User Group/Archive


See the list of other user groups.