Difference between revisions of "Antiquity Microcontinent"
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== Geography == | == Geography == | ||
This microcontinent might be considered a double world. At high altitude (2000 meters) there is a skybox that covers all sims. The skybox forms a large plain covered with forest and estates mostly of 18th and early 19th century style, with a TP providing a route between the two in and over the sim of Antiquity Texas. | This microcontinent might be considered a double world. At high altitude (2000 meters) there is a skybox that covers all sims. The skybox forms a large plain covered with forest and estates mostly of 18th and early 19th century style, with a public TP providing a route between the two levels in and over the sim of Antiquity Texas. | ||
Below the large skybox, the continent is formed by a large central sea surrounded by land with low [[Altitude]]. Land is separated into massive islands, about one island for each sim, partially connected with roads. Road network does not cover the whole microcontinent, but every sim has [[Water]] access. | Below the large skybox, the continent is formed by a large central sea surrounded by land with low [[Altitude]]. Land is separated into massive islands, about one island for each sim, partially connected with roads. Road network does not cover the whole microcontinent, but every sim has [[Water]] access. |
Revision as of 11:46, 24 May 2014
Antiquity is a Microcontinent with the transitory name A116. Its Coordinates are 762-766/910-913, that corresponds to Grid Sector G9, inside Western Ocean.
Structure
On map, it has the form of a square. It is formed by 16 sims linked together, with the common name Antiquity.
Geography
This microcontinent might be considered a double world. At high altitude (2000 meters) there is a skybox that covers all sims. The skybox forms a large plain covered with forest and estates mostly of 18th and early 19th century style, with a public TP providing a route between the two levels in and over the sim of Antiquity Texas.
Below the large skybox, the continent is formed by a large central sea surrounded by land with low Altitude. Land is separated into massive islands, about one island for each sim, partially connected with roads. Road network does not cover the whole microcontinent, but every sim has Water access.
On some sims, there are towns and individual residences in styles based on the 15th to early 19th centuries. Land on other sims is covered with vegetation. Undersea, some sims have been terraformed for mer life.
Land Status
Land is owned by a single estate. Our survey detected no Land With Restricted Access. Protected Land exists, formed by roads and water.