Difference between revisions of "GradientValue"
Jump to navigation
Jump to search
Kireji Haiku (talk | contribs) m (fixed check) |
m (<lsl> tag to <source>) |
||
(3 intermediate revisions by one other user not shown) | |||
Line 5: | Line 5: | ||
|p2_type=vector|p2_name=end|p2_desc=Gradient end color | |p2_type=vector|p2_name=end|p2_desc=Gradient end color | ||
|p3_type=float|p3_name=percentage|p3_desc=Percentage in the range (0.0 to 100.0) from start to end | |p3_type=float|p3_name=percentage|p3_desc=Percentage in the range (0.0 to 100.0) from start to end | ||
|return_type=vector|return_text=that is the color vector between {{LSLP|start}} and {{LSLP|end}} depending upon {{LSLP|percentage}} if | |return_type=vector|return_text=that is the color vector between {{LSLP|start}} and {{LSLP|end}} depending upon {{LSLP|percentage}} if the vector between can be calculated, else returns <code>{{LSL VR|-1|-1|-1}}</code>. | ||
|func_footnote | |func_footnote | ||
|caveats | |caveats | ||
|spec= | |spec= | ||
< | <source lang="lsl2"> | ||
// Created by Ugleh Ulrik | // Created by Ugleh Ulrik | ||
vector GradientValue(vector start, vector end, float percentage) | vector GradientValue(vector start, vector end, float percentage) | ||
{ | { | ||
if (percentage < 0.0 || 100.0 < percentage) return <-1, -1, -1>; | list colorParams = [start.x, start.y, start.z, end.x, end.y, end.z]; | ||
if (percentage < 0.0 | |||
|| 100.0 < percentage | |||
|| llListStatistics(LIST_STAT_MIN, colorParams) < 0.0 | |||
|| 1.0 < llListStatistics(LIST_STAT_MAX, colorParams)) | |||
{ | |||
return <-1, -1, -1>; | |||
} | |||
percentage /= 100.0;// convert to decimal for further use | percentage /= 100.0;// convert to decimal for further use | ||
return start + percentage*(end - start); | |||
} | } | ||
</ | </source> | ||
|examples= | |examples= | ||
< | <source lang="lsl2"> | ||
vector GradientValue(vector start, vector end, float percentage) | vector GradientValue(vector start, vector end, float percentage) | ||
{ | { | ||
if (percentage < 0.0 || 100.0 < percentage) | list colorParams = [start.x, start.y, start.z, end.x, end.y, end.z]; | ||
if (percentage < 0.0 | |||
|| 100.0 < percentage | |||
|| llListStatistics(LIST_STAT_MIN, colorParams) < 0.0 | |||
|| 1.0 < llListStatistics(LIST_STAT_MAX, colorParams)) | |||
{ | |||
return <-1, -1, -1>; | |||
} | |||
percentage /= 100.0; | percentage /= 100.0; | ||
return start + percentage*(end - start); | |||
} | } | ||
Line 52: | Line 62: | ||
} | } | ||
} | } | ||
</ | </source> | ||
|helpers | |helpers | ||
|notes | |notes |
Latest revision as of 14:15, 22 January 2015
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: vector GradientValue( vector start, vector end, float percentage );Returns a vector that is the color vector between start and end depending upon percentage if the vector between can be calculated, else returns <-1, -1, -1>
.
• vector | start | – | Gradient start color | |
• vector | end | – | Gradient end color | |
• float | percentage | – | Percentage in the range (0.0 to 100.0) from start to end |
Specification
// Created by Ugleh Ulrik
vector GradientValue(vector start, vector end, float percentage)
{
list colorParams = [start.x, start.y, start.z, end.x, end.y, end.z];
if (percentage < 0.0
|| 100.0 < percentage
|| llListStatistics(LIST_STAT_MIN, colorParams) < 0.0
|| 1.0 < llListStatistics(LIST_STAT_MAX, colorParams))
{
return <-1, -1, -1>;
}
percentage /= 100.0;// convert to decimal for further use
return start + percentage*(end - start);
}
Examples
vector GradientValue(vector start, vector end, float percentage)
{
list colorParams = [start.x, start.y, start.z, end.x, end.y, end.z];
if (percentage < 0.0
|| 100.0 < percentage
|| llListStatistics(LIST_STAT_MIN, colorParams) < 0.0
|| 1.0 < llListStatistics(LIST_STAT_MAX, colorParams))
{
return <-1, -1, -1>;
}
percentage /= 100.0;
return start + percentage*(end - start);
}
default
{
state_entry()
{
vector maroon = <0.522, 0.078, 0.294>;
vector teal = <0.224, 0.800, 0.800>;
vector ColorBetween = GradientValue(maroon, teal, 50.0);
// ColorBetween = <0.373, 0.439, 0.547>
if (ColorBetween != <-1, -1, -1>)
llSetColor(ColorBetween, ALL_SIDES);
}
}
See Also
Constants
• | PRIM_COLOR | |||
• | CHANGED_COLOR |
Functions
• | llGetColor | |||
• | llGetLinkPrimitiveParams | |||
• | llSetColor | |||
• | llSetLinkColor |
Articles
• | Color and Scripting | |||
• | Color |