Difference between revisions of "User:Toady Nakamura/Random Color"
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In SL, color is composed of three elements (Red, Green, Blue) in values from zero to 1.0; | In SL, color is composed of three elements (Red, Green, Blue) in values from zero to 1.0; | ||
White is <1.0,1.0,1.0> | <small>White is <1.0,1.0,1.0> ( or <TRUE, TRUE, TRUE>) ~~ Black is <0.0,0.0,0.0> or <FALSE,FALSE,FALSE> ... because TRUE is 1 and FALSE is 0. </small> | ||
because TRUE is 1 and FALSE is 0. LSL automatically accepts float numbers (with decimals) for integers and | |||
LSL automatically accepts float numbers (with decimals) for integers and | |||
opposite. It's called "implicit typecasting." | opposite. It's called "implicit typecasting." | ||
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< | <source lang = "lsl2"> | ||
default | default | ||
{ | { | ||
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} | } | ||
} | } | ||
</ | </source> | ||
Visit my SL wiki page for more simple scripts. [[User:Toady Nakamura|Toady Nakamura]] | Visit my SL wiki page for more simple scripts. [[User:Toady Nakamura|Toady Nakamura]] |
Latest revision as of 15:02, 30 July 2015
In SL, color is composed of three elements (Red, Green, Blue) in values from zero to 1.0;
White is <1.0,1.0,1.0> ( or <TRUE, TRUE, TRUE>) ~~ Black is <0.0,0.0,0.0> or <FALSE,FALSE,FALSE> ... because TRUE is 1 and FALSE is 0.
LSL automatically accepts float numbers (with decimals) for integers and opposite. It's called "implicit typecasting."
Independent randomizing of red, green and blue is done by the use of LSL function llFrand(value).
Included is how to change prim color for both a single prim and a linked set.
Use the "//" comment slashes to activate the line you wish to use, and be sure to deactivate the line you don't want!
default
{
state_entry()
{
llSetTimerEvent(2.0); // call a timer event every 2 seconds
}
timer()
{
// To only change the prim this script is in - use this line
llSetColor(<llFrand(1.0),llFrand(1.0),llFrand(1.0)>, ALL_SIDES);
// To change the entire linkset - use this line instead
//llSetLinkColor(LINK_SET, <llFrand(1.0),llFrand(1.0),llFrand(1.0)>, ALL_SIDES);
}
}
Visit my SL wiki page for more simple scripts. Toady Nakamura