Difference between revisions of "LlSensorRemove"
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Omei Qunhua (talk | contribs) (Focus example 1 on demonstrating the function in question. Example 2 added nothing to the understanding of llSensorRemove() and is available elsewhere.) |
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|func=llSensorRemove | |func=llSensorRemove | ||
|func_desc=Removes the sensor setup by [[llSensorRepeat]]. | |func_desc=Removes the sensor setup by [[llSensorRepeat]]. | ||
|func_footnote=There are no parameters or return | |func_footnote=There are no parameters or return value for this function, as only one [[llSensorRepeat]] can be specified per script. | ||
|}} | |spec | ||
|caveats=*If called within the [[sensor]] event then it also removes all of the sensor data that is accessed by the {{LSLGC|Detected|detection}} functions. | |||
|constants | |||
|examples=The following basic example shows an object that when touched starts scanning for avatars in 10m every 30 seconds, and stops as soon as at least one is found, and returns their name. | |||
<source lang="lsl2">default { | |||
touch_start(integer x) { | |||
llSensorRepeat("", NULL_KEY, AGENT, 10.0, PI, 30.0); | |||
} | |||
sensor(integer x) { | |||
llSay(0, llDetectedName(0) + " was found first!"); | |||
llSensorRemove(); | |||
} | |||
} | |||
</source> | |||
[[ | |helpers | ||
[[ | |also_functions= | ||
{{LSL DefineRow||[[llSensorRepeat]]|Scans for agents or objects every time period}} | |||
{{LSL DefineRow||[[llSensor]]| Runs a sensor once}} | |||
|also_tests | |||
|also_events= | |||
{{LSL DefineRow||[[sensor]]|Triggered when a sensor detects something}} | |||
{{LSL DefineRow||[[no_sensor]]|Triggered when a sensor detects nothing}} | |||
|also_articles | |||
|notes | |||
|cat1=Sensor | |||
|haiku={{Haiku|Call off the hounds.|The quarry has escaped us.|Back to the stables.}} | |||
|cat2 | |||
|cat3 | |||
|cat4 | |||
}} |
Latest revision as of 13:19, 17 January 2016
LSL Portal | Functions | Events | Types | Operators | Constants | Flow Control | Script Library | Categorized Library | Tutorials |
Summary
Function: llSensorRemove( );0.0 | Forced Delay |
10.0 | Energy |
Removes the sensor setup by llSensorRepeat.
There are no parameters or return value for this function, as only one llSensorRepeat can be specified per script.
Caveats
Examples
The following basic example shows an object that when touched starts scanning for avatars in 10m every 30 seconds, and stops as soon as at least one is found, and returns their name.
default {
touch_start(integer x) {
llSensorRepeat("", NULL_KEY, AGENT, 10.0, PI, 30.0);
}
sensor(integer x) {
llSay(0, llDetectedName(0) + " was found first!");
llSensorRemove();
}
}
See Also
Events
• | sensor | – | Triggered when a sensor detects something | |
• | no_sensor | – | Triggered when a sensor detects nothing |
Functions
• | llSensorRepeat | – | Scans for agents or objects every time period | |
• | llSensor | – | Runs a sensor once |