Difference between revisions of "360 Snapshots"
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(Created page with "{{KBcaution|This is a project in active development, not yet a part of the standard viewer Obviously, this page isn't complete... more stuff coming soon! }} The existing vie...") |
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This is also integrated with a number of other Snapshot improvements contributed by the author of the Black Dragon viewer. | This is also integrated with a number of other Snapshot improvements contributed by the author of the Black Dragon viewer. | ||
<iframe width="100%" scrolling="no" frameborder="no" height="500" src="https://callum-linden.s3.amazonaws.com/360snapshot/menu.html" /> | <!-- <iframe width="100%" scrolling="no" frameborder="no" height="500" src="https://callum-linden.s3.amazonaws.com/360snapshot/menu.html" />--> | ||
* Typically there is lots of movement in a Second Life region. Clouds, animated objects, avatars etc. Right now, this movement can cause discontinuities in the image (because we actually take several separate pictures in sequence). We hope to be able to freeze everything while we take pictures, but this has not been done yet. | * Typically there is lots of movement in a Second Life region. Clouds, animated objects, avatars etc. Right now, this movement can cause discontinuities in the image (because we actually take several separate pictures in sequence). We hope to be able to freeze everything while we take pictures, but this has not been done yet. |
Revision as of 12:22, 21 October 2016
Important: This is a project in active development, not yet a part of the standard viewer
Obviously, this page isn't complete... more stuff coming soon! |
The existing viewer snapshot system (control-shift-s) is being extended to add a mode where you can take a picture that encompasses all directions at once.
Placed in a suitable web site with some HTML and JavaScript, the image can then be scrolled to look around as though you had a window into Second Life at the moment the picture was taken.
This is also integrated with a number of other Snapshot improvements contributed by the author of the Black Dragon viewer.
- Typically there is lots of movement in a Second Life region. Clouds, animated objects, avatars etc. Right now, this movement can cause discontinuities in the image (because we actually take several separate pictures in sequence). We hope to be able to freeze everything while we take pictures, but this has not been done yet.
- The viewer interest list system only sends information about objects that are in your field of view. Objects outside this range are not sent or updated. This presents a problem when you are forcing the camera to look all around you while capturing the snapshots. We believe we can overcome this, but for the moment it helps to turn around and look in all directions slowly before taking the picture.
- The current viewer saves the resulting image to your local disk as a zip file; see below for how to view it. Before this becomes a standard viewer feature, we will provide ways for you to share the images.