Difference between revisions of "Template:LSL Constants/PrimitiveParams/sculpt types"
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(Add PRIM_SCULPT_TYPE_MESH to table.) |
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{{!}} colspan="3" {{!}} Stitch left side to right. | {{!}} colspan="3" {{!}} Stitch left side to right. | ||
{{!}}- | {{!}}- | ||
{{ | {{LSL ConstTB|PRIM_SCULPT_TYPE_MESH|integer|5}} | ||
{{!!}}[[Mesh]] model | {{!!}}[[Mesh]] model | ||
{{!}} colspan="3" {{!}} See: [[Mesh]] | {{!}} colspan="3" {{!}} See: [[Mesh]] |
Revision as of 14:32, 3 August 2023
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |
type Flags | Style | Description | |||
---|---|---|---|---|---|
PRIM_SCULPT_TYPE_SPHERE | 1 | Sphere | Converge top & bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_TORUS | 2 | Torus | Stitch top to bottom, stitch left side to right | ||
PRIM_SCULPT_TYPE_PLANE | 3 | Plane | No stitching or converging | ||
PRIM_SCULPT_TYPE_CYLINDER | 4 | Cylinder | Stitch left side to right. | ||
PRIM_SCULPT_TYPE_MESH | 5 | Mesh model | See: Mesh | ||
PRIM_SCULPT_FLAG_INVERT | 0x40 | Invert | Render inside out (inverts the normals). | ||
PRIM_SCULPT_FLAG_MIRROR | 0x80 | Mirror | Render an X axis mirror of the sculpty. |