Difference between revisions of "Category:Materials"
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(Add Blinn-Phong terminology to page following PBR release.) |
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This page contains articles about Second Life's specular and normal map features. | {{Distinguish|PBR Materials|text=Physically based rendering (PBR) Materials, introduced in late November 2023}} | ||
This page contains articles about Second Life's [[PBR_Materials#Nomenclature_changes|Blinn-Phong]] specular and normal map features. | |||
With regards to [[LSL]] this has more to do with {{LSLGC|Bump Mapping}} than {{LSLGC|Material|Materials}} which deals with physical properties. | With regards to [[LSL]] this has more to do with {{LSLGC|Bump Mapping}} than {{LSLGC|Material|Materials}} which deals with physical properties. |
Latest revision as of 03:34, 1 December 2023
This page contains articles about Second Life's Blinn-Phong specular and normal map features.
With regards to LSL this has more to do with Bump Mapping than Materials which deals with physical properties.
Pages in category "Materials"
The following 6 pages are in this category, out of 6 total.