Difference between revisions of "Position change"

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m (Response to at_target question)
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|caveats=*If [[PERMISSION_TRACK_POSITION]] is not set when [[llTrackAvatarPositionChange]] is not set then "Permissions do not allow to track avatars position change." is shouted on [[DEBUG_CHANNEL]].
|caveats=*If [[PERMISSION_TRACK_POSITION]] is not set when [[llTrackAvatarPositionChange]] is not set then "Permissions do not allow to track avatars position change." is shouted on [[DEBUG_CHANNEL]].
|notes=And this is different then using ([[not_at_target|not_]])[[at_target]] how? --[[User:Strife Onizuka|Strife Onizuka]] 18:58, 20 April 2007 (PDT)
|notes=And this is different then using ([[not_at_target|not_]])[[at_target]] how? --[[User:Strife Onizuka|Strife Onizuka]] 18:58, 20 April 2007 (PDT)
|notes="It registers a position with a range that triggers at_target and not_at_target events continuously until unregistered." - we're trying to avoid continuous events as they aren't very nice to the poor sim executing them --[[User:Synack Fitzgerald|Synack Fitzgerald]] 12:25, 14 May 2007 (EDT)
"It registers a position with a range that triggers at_target and not_at_target events continuously until unregistered." - we're trying to avoid continuous events as they aren't very nice to the poor sim executing them --[[User:Synack Fitzgerald|Synack Fitzgerald]] 12:25, 14 May 2007 (EDT)
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}}

Revision as of 20:26, 13 May 2007

Emblem-important-yellow.png LSL Feature Request
The described event does not exist. This article is a feature request.

Description

Event: position_change( ){ ; }

An event for avatar transitions from sitting to standing, standing to flying, etc. Such events can be monitored with a timer event; however, that's murder on a server. Must call llTrackAvatarPositionChange with permission PERMISSION_TRACK_POSITION.


Caveats


Examples

Notes

And this is different then using (not_)at_target how? --Strife Onizuka 18:58, 20 April 2007 (PDT) "It registers a position with a range that triggers at_target and not_at_target events continuously until unregistered." - we're trying to avoid continuous events as they aren't very nice to the poor sim executing them --Synack Fitzgerald 12:25, 14 May 2007 (EDT)

Deep Notes

Signature