Difference between revisions of "Asset System"
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[[Category:Viewer Architecture]] | |||
The asset system is the primary interface for requesting assets from an upstream provider. The upstream provider for the client is the current region with the main agent. | The asset system is the primary interface for requesting assets from an upstream provider. The upstream provider for the client is the current region with the main agent. | ||
{{All Asset Types}} | {{All Asset Types}} |
Revision as of 08:24, 2 June 2007
The asset system is the primary interface for requesting assets from an upstream provider. The upstream provider for the client is the current region with the main agent.
Reference | extension | id | mime type | LSL |
---|---|---|---|---|
Textures | texture | 0 | image/x-j2c | INVENTORY_TEXTURE |
Sounds | sound | 1 | application/ogg | INVENTORY_SOUND |
Calling_Card | callingcard | 2 | application/vnd.ll.callingcard | |
Landmarks | landmark | 3 | application/vnd.ll.landmark | INVENTORY_LANDMARK |
Clothing | clothing | 5 | application/vnd.ll.clothing | INVENTORY_CLOTHING |
Primitive | primitive | 6 | application/vnd.ll.primitive | INVENTORY_OBJECT |
Notecards | notecard | 7 | application/vnd.ll.notecard | INVENTORY_NOTECARD |
LSL Text | lsltext | 10 | application/vnd.ll.lsltext | INVENTORY_SCRIPT |
LSL Bytecode | lslbyte | 11 | application/vnd.ll.lslbyte | |
Bodypart | bodypart | 13 | application/vnd.ll.bodypart | INVENTORY_BODYPART |
Animations | animatn | 20 | application/vnd.ll.animation | INVENTORY_ANIMATION |
Gestures | gesture | 21 | application/vnd.ll.gesture | INVENTORY_GESTURE |
Asset Wrapper | asset | unassigned | application/vnd.ll.asset |