Difference between revisions of "User:Michelle2 Zenovka/voice"
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* libvivoxsdk.so | * libvivoxsdk.so | ||
Also on 64bit you will need to install various lib32 packages (but i am unsure of which yet) | |||
On 32bit you can probably skip some of those libraries above, but this is untested | |||
create the following script as /usr/games/SLVoice | create the following script as /usr/games/SLVoice | ||
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#!/bin/sh | #!/bin/sh | ||
export LD_LIBRARY_PATH=/usr/share/slvoice/::/lib32/:/usr/lib32/:/lib:/usr/lib/ | export LD_LIBRARY_PATH=/usr/share/slvoice/::/lib32/:/usr/lib32/:/lib:/usr/lib/ | ||
/usr/games/SLVoice-bin | /usr/games/SLVoice-bin -ll -1 | ||
copy the voice binary to /usr/games/SLVoice-bin | copy the voice binary (from the offical tarball) to /usr/games/SLVoice-bin |
Latest revision as of 11:58, 6 April 2009
How to cook the voice daemon so it runs ok on linux including 64-bit
ok brief description and details filled in on re-edits.
My viewer binary lives in /usr/games/ so my voice needs to go along side it in /usr/games
Create the following folder:-
/usr/share/slvoice
copy into this the following libraries from the latest offical linden distribution :-
- libalut.so
- libopenal.so.1
- libortp.so
- libuuid.so.1
- libvivoxsdk.so
Also on 64bit you will need to install various lib32 packages (but i am unsure of which yet)
On 32bit you can probably skip some of those libraries above, but this is untested
create the following script as /usr/games/SLVoice
#!/bin/sh export LD_LIBRARY_PATH=/usr/share/slvoice/::/lib32/:/usr/lib32/:/lib:/usr/lib/ /usr/games/SLVoice-bin -ll -1
copy the voice binary (from the offical tarball) to /usr/games/SLVoice-bin