Difference between revisions of "Event Order"
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The follow lists show which events are called for different actions | The follow lists show which events are called for different actions and the order in which they are called. | ||
=Wear or Attach from inventory / Login with item attached= | =Wear or Attach from inventory / Login with item attached= | ||
* | *[[On rez]] Event | ||
* | *[[Attach]] Event ([[Key]] id != {{LSL_Constant/NULL_KEY}}) | ||
=Attach from ground= | =Attach from ground= | ||
* | *[[Attach]] Event ([[Key]] id != {{LSL_Constant/NULL_KEY}}) | ||
=Detach to inventory / Drop from avatar to ground= | =Detach to inventory / Drop from avatar to ground= | ||
* | *[[Attach]] Event ([[Key]] id = {{LSL_Constant/NULL_KEY}}) | ||
=Rez to Ground= | =Rez to Ground= | ||
* | *[[On rez]] Event | ||
=Reset while worn / Reset while on ground= | =Reset while worn / Reset while on ground= | ||
* | *[[State entry]] Event | ||
=Change in state= | =Change in state= | ||
* | *[[State entry]] Event (May be other events called, not tested) |
Revision as of 20:11, 18 December 2007
The follow lists show which events are called for different actions and the order in which they are called.
Wear or Attach from inventory / Login with item attached
Attach from ground
Detach to inventory / Drop from avatar to ground
Rez to Ground
- On rez Event
Reset while worn / Reset while on ground
- State entry Event
Change in state
- State entry Event (May be other events called, not tested)