On rez

From Second Life Wiki
Jump to navigation Jump to search

Description

Event: on_rez( integer start_param ){ ; }

Triggered when an object is rezzed (by script or by user). Also triggered in attachments when a user logs in, or when the object is attached from inventory.

• integer start_param parameter supplied to llRezObject or llRezAtRoot

start_param is always zero when an object is not rezzed by llRezObject or llRezAtRoot.
When an object is rezzed by llRezObject or llRezAtRoot, then start_param will be the value given as the last parameter of the rezzing command.
start_param is available at any subsequent time by calling llGetStartParameter (unless it has been overridden by llRemoteLoadScriptPin).

Caveats

  • If an object is rezzed by another object then the object_rez event in the parent object does not trigger at the same time as the on_rez event in the child object and the order of the events is not guaranteed. See the examples in object_rez for how to reliably establish communications between objects when rezzing.
All Issues ~ Search JIRA for related Bugs

Examples

default
{
    on_rez(integer start_param)
    {
        // Restarts the script every time the object is rezzed
        llResetScript(); 
    }
}

Notes

state_entry & on_rez

state_entry will be triggered prior to on_rez if state_entry has not been run prior.

on_rez & attach

on_rez will be triggered prior to attach when attaching from inventory or during login.

on_rez & slow events

If the script was already processing an event at rez time, on_rez does not not trigger until the current event handler is completed. (same with attach)

See Also

Events

•  object_rez triggered when this object rezzes an object from inventory
•  state_entry triggered during script startup, reset and state change

Functions

•  llGetStartParameter
•  llRezObject
•  llRezAtRoot

Deep Notes

Signature

event void on_rez( integer start_param );