Difference between revisions of "The Environment Editor"

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To edit the sky and water, you must first open the '''Environment Editor'''. You can do this by selecting '''World > Environment Settings > Environment Editor'''.
To edit the sky and water, you must first open the '''Environment Editor'''. You can do this by selecting '''World > Environment Settings > Environment Editor'''.


[[Image:kbsd_Kb_sky_menu_open_2.jpg]]
[[Image:kbsd_Kb_sky_menu_open_2.jpg]]


==The Environment Editor==
==The Environment Editor==


The basic Environment Editor gives you control over your perceived time of day, cloud cover, water color, and water clarity:
The basic Environment Editor gives you control over your perceived time of day, cloud cover, water color, and water clarity:


'''Time of Day:''' Sets the time of day as defined by the Day Cycle Editor. The default Day Cycle parallels a day/night cycle in the real world.
'''Time of Day:''' Sets the time of day as defined by the Day Cycle Editor. The default Day Cycle parallels a day/night cycle in the real world.


'''Cloud Cover:''' Sets the amount of cloud cover visible in the sky. Move the slider left to reduce the number of clouds, and right to increase the number of clouds.
'''Cloud Cover:''' Sets the amount of cloud cover visible in the sky. Move the slider left to reduce the number of clouds, and right to increase the number of clouds.


'''Water Color:''' Sets the color of all water in the Region.
'''Water Color:''' Sets the color of all water in the Region.


'''Water Fog:''' Sets the amount of "fog" in the water, making it more opaque with simulated particulate matter.
'''Water Fog:''' Sets the amount of "fog" in the water, making it more opaque with simulated particulate matter.


[[Image:kbsd_Kb_sky_menu_basic_2.jpg]]
[[Image:kbsd_Kb_sky_menu_basic_2.jpg]]

Revision as of 12:03, 5 October 2009

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This article is part of the Extended Second Life Knowledge Base that includes advanced and specialized information. This information was originally provided by Linden Lab, but is not actively maintained nor guaranteed to be accurate. Linden Lab does not certify nor assume any responsibility for this information.

See the official Second Life Knowledge Base for the most current information.

To edit the sky and water, you must first open the Environment Editor. You can do this by selecting World > Environment Settings > Environment Editor.

Kbsd Kb sky menu open 2.jpg

The Environment Editor

The basic Environment Editor gives you control over your perceived time of day, cloud cover, water color, and water clarity:

Time of Day: Sets the time of day as defined by the Day Cycle Editor. The default Day Cycle parallels a day/night cycle in the real world.

Cloud Cover: Sets the amount of cloud cover visible in the sky. Move the slider left to reduce the number of clouds, and right to increase the number of clouds.

Water Color: Sets the color of all water in the Region.

Water Fog: Sets the amount of "fog" in the water, making it more opaque with simulated particulate matter.

Kbsd Kb sky menu basic 2.jpg