Difference between revisions of "Talk:LlParticleSystem"
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:Please Please Please do. It is a very time consuming task I do not look forward to doing all myself. Oh, I don't foresee any changes to the templates, I am toying with the idea for a template for constant pages but that probably won't be tied into the main LSL_Generic (constants just don't need all the fields; even if it was I would change the derived template interfaces). I fixed a few small issues with the templates earlier. Your use of return_text to make the box go surprised me. I've fixed the error messages so they give the right names (more specifically I duplicated them and put them in the higher up templates). Keep up the good work. [[User:Strife Onizuka|Strife Onizuka]] 01:22, 29 January 2007 (PST) | :Please Please Please do. It is a very time consuming task I do not look forward to doing all myself. Oh, I don't foresee any changes to the templates, I am toying with the idea for a template for constant pages but that probably won't be tied into the main LSL_Generic (constants just don't need all the fields; even if it was I would change the derived template interfaces). I fixed a few small issues with the templates earlier. Your use of return_text to make the box go surprised me. I've fixed the error messages so they give the right names (more specifically I duplicated them and put them in the higher up templates). Keep up the good work. [[User:Strife Onizuka|Strife Onizuka]] 01:22, 29 January 2007 (PST) | ||
I see at the bottom about how the rendering limit is 4096 particles within draw distance. Is this a new limit? If it is, why do edit-preferences go to over 8000? Is this to eliminate the issue of griefer particle weapons crashing clients? If you have the slider over 4096 can your client still be crashed by too many particles?[[User:IntLibber Brautigan|IntLibber Brautigan]] 10:34, 8 July 2008 (PDT) |
Revision as of 10:34, 8 July 2008
Initial Publish Notes
I'm experimenting with the table layout. I wanted to try and see how embedding the value constants in the rule table would look. So far, I think it looks good, but want to know what everyone else thinks. Now, the question is, how to embed the table into the template; having some issues there. Talarus Luan 13:49, 28 January 2007 (PST)
If you are going to embed the template you have to use the old style <table><tr><td></tr></table> tags. Or you have to escape all of your | with the {{!}} template. It's why all of the Template:LSL_Constants_* templates use the old style tags. Looks really good. Strife Onizuka 15:31, 28 January 2007 (PST)
I got a bit impulsive ~_~ Strife Onizuka 16:35, 28 January 2007 (PST)
- Cool. Works for me. Now I know what I have to do to make it work, I can do some more like it. :) Talarus Luan 18:11, 28 January 2007 (PST)
- Please Please Please do. It is a very time consuming task I do not look forward to doing all myself. Oh, I don't foresee any changes to the templates, I am toying with the idea for a template for constant pages but that probably won't be tied into the main LSL_Generic (constants just don't need all the fields; even if it was I would change the derived template interfaces). I fixed a few small issues with the templates earlier. Your use of return_text to make the box go surprised me. I've fixed the error messages so they give the right names (more specifically I duplicated them and put them in the higher up templates). Keep up the good work. Strife Onizuka 01:22, 29 January 2007 (PST)
I see at the bottom about how the rendering limit is 4096 particles within draw distance. Is this a new limit? If it is, why do edit-preferences go to over 8000? Is this to eliminate the issue of griefer particle weapons crashing clients? If you have the slider over 4096 can your client still be crashed by too many particles?IntLibber Brautigan 10:34, 8 July 2008 (PDT)