Difference between revisions of "Viewerhelp:Advanced Water Editor - Image"
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Rand Linden (talk | contribs) m (1 revision: Viewer Help articles - first batch) |
Rand Linden (talk | contribs) m (Text replace - '{{Help Article Ready for Translation}}' to '{{FROZEN Help Article - In Translation|Batch 3}}') |
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{{Help Article | {{FROZEN Help Article - In Translation|Batch 3}} | ||
{{Viewerhelp:Advanced Water Editor}} | {{Viewerhelp:Advanced Water Editor}} |
Revision as of 16:46, 5 March 2010
Warning: DO NOT MODIFY THIS ARTICLE. IT IS BEING TRANSLATED. |
Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
Water Presets
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Choose a preset from the dropdown to instantly change the water. You can also import WindLight settings. |
New
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Asks you to name your customized water settings. |
Save
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Overwrites and saves the current water preset after confirmation. |
Delete
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Deletes the current water preset after confirmation. |
Image tab
Big Wave Direction
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Controls where and how fast the large-scaled version of the normal map moves in the X and Y directions. |
Little Wave Direction
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Controls where and how fast the the small-scaled version of the normal map moves in the X and Y directions. |
Normal Map
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Opens Pick Texture so you can set what normal map is layered across the water to determine reflections and refractions. A normal map is a specially-prepared image to simulate depth, but you can use any texture here. |