Viewerhelp:Advanced Water Editor - Image: Difference between revisions
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Rand Linden (talk | contribs) m Text replace - '{{Help Article Ready for Translation}}' to '{{FROZEN Help Article - In Translation|Batch 3}}' |
Kate Linden (talk | contribs) m Text replace - '{{FROZEN Help Article - In Translation|Batch 3}}' to '{{Translated Help Article||29 Mar 2010}}' |
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Latest revision as of 11:48, 29 March 2010
| Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
| Important: This article has been translated. The translation was imported on 29 Mar 2010. Any changes will require re-export for incremental translation. |
| Water Presets
|
Choose a preset from the dropdown to instantly change the water. You can also import WindLight settings. |
| New
|
Asks you to name your customized water settings. |
| Save
|
Overwrites and saves the current water preset after confirmation. |
| Delete
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Deletes the current water preset after confirmation. |
Image tab
| Big Wave Direction
|
Controls where and how fast the large-scaled version of the normal map moves in the X and Y directions. |
| Little Wave Direction
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Controls where and how fast the the small-scaled version of the normal map moves in the X and Y directions. |
| Normal Map
|
Opens Pick Texture so you can set what normal map is layered across the water to determine reflections and refractions. A normal map is a specially-prepared image to simulate depth, but you can use any texture here. |